I must be the only person on Earth who had complete confidence in these guys BEFORE this media release. Everybody else use to think they were dead, or close to it. D:
Commented 15 years ago2008-12-10 05:08:05 UTC
in journal: #5499Comment #59899
Many years ago I had an unrealistic and wierd dream about me throwing a brick at a friend's head, killing him. I was really scared when I woke up and it took hours before I was fully convinced it never had happened.
Commented 15 years ago2008-12-10 05:01:05 UTC
in journal: #5497Comment #51676
I learned to use it properly in about a week. It's easier than Windows XP/Vista and OS X to use once you get used to it, even my not-very-technological mother uses it. Windows is messed up, but you have to use it thanks to most games being built with DirectX (why haven't EU done anything about it yet?).
Commented 15 years ago2008-12-10 03:23:49 UTC
in vault item: Striker's CompoComment #17165
K. i played the entire thing with all the textures and let me start by saying this map and the scope of the entity work is huge. This must have took you a long time, or at least it would have taken me AGES to complete! = )
++Grand scope of map and project ++Superb entity work (traps, sequences, mechanisms and contraptions) ++superb detailing and very neat ideas +Good brushwork +Decent lighting though a little dark through most of it +good sounds +good effective use of sprites +good use of original textures and i loved the confusion room hammer-like ones, specially the water = )
-nothing really flows together, it is a great amalgamation of differing trials. Too random and convoluted imho -way too long (though i appreciate the grand effort into this -no autosaves -sometimes no logical or clear way to proceed (or i am retard which i am)
This map is epically big, and there are many pretty and interesting things too look at. Though i wish the map had a more congealed, central theme, there was still much to admire. The theme you set reminded me of a deserted black mesa or close cousin, and some of the industrial/service-looking pathways gave me the feeling of portal a little bit. Some really neat trap ideas at the end that reminded me of Hunter's 5-ways to die, and some very cool, new stuff that reminded me of nothing i've seen before.
All in all, a grand effort and it's obvious for anyone who's gone through the map. I look forward to seeing more stuff from you, and i hope your next project has at least a quarter of the dedication you put into this one. As your skills get better combined with this, your maps will be epic. = )
Commented 15 years ago2008-12-10 02:56:56 UTC
in journal: #5499Comment #59894
When I was younger (8-10) I had a few nightmares about the concept of infinity. Now that I think of it, it was extremely Bender-esque, except instead of 1's and 0's, it was all numbers organised in a very interesting way on a 3D plane. (Don't worry, there's no such thing as 2.)
I haven't had any significant dreams for at least 6 years now. I dream, but I don't remember them. No nightmares for 9 years or more.
Trailer is really nice. I'm glad to see the project isn't dead. Hopefully they can deliver earlier in 2009 rather than at the end or beyond or god forbid never. We've been waiting a long time......
Commented 15 years ago2008-12-09 22:45:13 UTC
in journal: #5497Comment #51668
I disable System Restore just to be safe.
And potatis I agree, ubunutu is an awesome way to waste your time away toying with an operating system with next to no support that will take months to learn to use properly. I'm sorry, but I have much better things to do with my time than grow a neckbeard. If that means having to reinstall my OS every two or three years, so be it.
Commented 15 years ago2008-12-09 20:22:07 UTC
in journal: #5496Comment #53083
AGP = Accelerated Graphics Port. It's a step down from PCI-e meaning it's a tad slower. They kind of stopped it now but I think Ati has a few cards still going.
Commented 15 years ago2008-12-09 20:15:41 UTC
in journal: #5499Comment #59900
Have any of you ever had nightmare or dream (from sleep) come true? Because I've have experienced that several times, no kidding. Once I dreamed that I woke up and reach in to my pocket and pulled out my retainer I was looking for. Then in reality I woke up, shoved my hand in my pocket and pulled out my retainer. It was quite weird.
Commented 15 years ago2008-12-09 17:46:50 UTC
in journal: #5499Comment #59897
I often have nightmares of bears, in which I'm either being attacked, chased, or stalked by one. And in these dreams I seem to be completely terrified of them, like a phobia.
But in real life, I'm not scared of bears at all, just only in these dreams.
Commented 15 years ago2008-12-09 09:20:26 UTC
in journal: #5497Comment #51673
Pretty easy to solve with system-restore. Just bring your PC back like 1 week to be sure. Then your AVG will work again. The virus is still there, and now your AVG can pickup the virus and remove it.
Commented 15 years ago2008-12-09 05:44:31 UTC
in journal: #5497Comment #51667
I don't know how I got it except I turned AVG off for about a day and in that timeframe it picked it up. This thing redirected me to a spam page every time I tried to go to any website, and it blocked AVG from accessing its update servers. Spybot mysteriously stopped working altogether.
I don't think it did any damage to any of my files, viruses usually don't spread like that for me.
Commented 15 years ago2008-12-09 05:17:02 UTC
in journal: #5495Comment #49890
I should mention that hidden below all of Pb's praise for Psychonauts is a secret message, it reads "If you don't like this game, I WILL KILL YOU". Consider yourself warned!
Commented 15 years ago2008-12-09 02:50:46 UTC
in journal: #5495Comment #49895
I remember this game, I played it once on the origional Xbox, from the Xbox Live Marketplace. And I think it also came out on the PS2 too. And I also heard a rumor that a Psychonauts cartoon might be in the works too, but that was like 2 years ago, and have not heard anthing on it ever since.
Commented 15 years ago2008-12-09 02:39:30 UTC
in vault item: Dm_ComboComment #17156
Most of the things you say are true daub but 2 stars?!
+Architecture +lighting +sprite effects +neat sky +sounds pretty good
/Decent small detailing but there could have been more as well props
-textures a bit bland, some stretching as well--'face' is your friend! -high wpolys
I agree with what muzz said about scaling down the textures to lower your r_speeds and i agree with daubster/muzz that that crete texture is pretty boring. Also agree with daub copy/pasting the same platform 4 times is a bit of a mistake. different platforms would have been nice or at the very least differently textured platforms would have helped. Hunter's advice on gameplay sounds pretty good too.
3.5 stars rounds up to 4 since i liked many key parts of the map. It needs work but i still really liked it.
Commented 15 years ago2008-12-09 02:04:55 UTC
in journal: #5496Comment #53079
I once jammed an agp card into a pci x16 slot... NEVER mess with your computer if you are clueless/dumb like I was
This has nothing to do with you but when you mentioned agp it reminded me of that time I was an irrrrrdiot... still using the computer but I went out and bought a pci x16 card :]
Just slap me with a fail sticker now.
I was really scared when I woke up and it took hours before I was fully convinced it never had happened.
Windows is messed up, but you have to use it thanks to most games being built with DirectX (why haven't EU done anything about it yet?).
++Grand scope of map and project
++Superb entity work (traps, sequences, mechanisms and contraptions)
++superb detailing and very neat ideas
+Good brushwork
+Decent lighting though a little dark through most of it
+good sounds
+good effective use of sprites
+good use of original textures and i loved the confusion room hammer-like ones, specially the water = )
-nothing really flows together, it is a great amalgamation of differing trials. Too random and convoluted imho
-way too long (though i appreciate the grand effort into this
-no autosaves
-sometimes no logical or clear way to proceed (or i am retard which i am)
This map is epically big, and there are many pretty and interesting things too look at. Though i wish the map had a more congealed, central theme, there was still much to admire. The theme you set reminded me of a deserted black mesa or close cousin, and some of the industrial/service-looking pathways gave me the feeling of portal a little bit. Some really neat trap ideas at the end that reminded me of Hunter's 5-ways to die, and some very cool, new stuff that reminded me of nothing i've seen before.
All in all, a grand effort and it's obvious for anyone who's gone through the map. I look forward to seeing more stuff from you, and i hope your next project has at least a quarter of the dedication you put into this one. As your skills get better combined with this, your maps will be epic.
= )
As previously stated, 5 stars.
* * * * *
I haven't had any significant dreams for at least 6 years now. I dream, but I don't remember them. No nightmares for 9 years or more.
TOO MUCH SCIENCE!
And potatis I agree, ubunutu is an awesome way to waste your time away toying with an operating system with next to no support that will take months to learn to use properly. I'm sorry, but I have much better things to do with my time than grow a neckbeard. If that means having to reinstall my OS every two or three years, so be it.
I am currently in this situation.
6800GT AGP
6800GT PCI-E version
Notice how the connectors from the PCI-E version differ from the AGP?
I'll put Vacant up this week, I swear. =\
But in real life, I'm not scared of bears at all, just only in these dreams.
I don't know, its so weird.
I have a headache from that site's colors.
But I'm Laughing.
nice map from the screens btw.
#_#<-
This doesnt work with ALL viruses
I'm just kidding, I've never actually played it.
I've got the most powerful card This computer can have, so in a bit I'll have to upgrade to PCI-E
I don't think it did any damage to any of my files, viruses usually don't spread like that for me.
if you download/install a virus to d: it can't migrate to c: or any other partitions?
+Architecture
+lighting
+sprite effects
+neat sky
+sounds pretty good
/Decent small detailing but there could have been more as well props
-textures a bit bland, some stretching as well--'face' is your friend!
-high wpolys
I agree with what muzz said about scaling down the textures to lower your r_speeds and i agree with daubster/muzz that that crete texture is pretty boring. Also agree with daub copy/pasting the same platform 4 times is a bit of a mistake. different platforms would have been nice or at the very least differently textured platforms would have helped. Hunter's advice on gameplay sounds pretty good too.
3.5 stars rounds up to 4 since i liked many key parts of the map. It needs work but i still really liked it.
* * * *
And yeah mapping on the holidays... plenty of time~
This has nothing to do with you but when you mentioned agp it reminded me of that time I was an irrrrrdiot... still using the computer but I went out and bought a pci x16 card :]
YAY mapping during the holidays!
And you're absolutely right on the second count as well. = >