Commented 19 years ago2005-08-10 03:45:18 UTC
in vault item: IntensityComment #8542
Well I played your map and heres my review... ****************************** + Architecture. Gw on that... Now I really see, why your map compiled for 2 days + Layout. Interesting and pretty original. + Gameplay. I really had fun.. ******************************* +/- Texturing. Textures are overall good, but they suck too much in some places... +/- Ambience. The pumps emit some kinda sound, so does the generator, but you could have placed some sound in the parking area, labs, etc. ****************************** In total - this is a pretty good-looking map which is really fun to play.
Commented 19 years ago2005-08-09 09:23:06 UTC
in vault item: cs_heistComment #8525
Cool map! My review: *************** + Layout. Lots of different routes to go on. + Texturing. Looks nice and clean. + Ambient sounds. + Gameplay **************** - Only 2 hostages. - You could have some veichles passing by on that street, behind those barriers, near the CT spawn. ********************* In total - this map reminds me much of cs_robbery. It looks clean, has good gameplay, and without minor bad things - it's really good. Good work!
Commented 19 years ago2005-08-09 08:55:21 UTC
in vault item: Newmod v2Comment #8521
Sorry. Wrong number. This ain't no mod. It's just a map. And you didn't even compile it... :/ Well I looked it through in hammer. Looks very blocky and boring. It really needs better architecture...
This comment was made on an article that has been deleted.
Well heres my review... **************** + Interesting layout **************** - Texturing. The textures have to be better aligned and maybe changed in some places, because it looks UGLY. - No ambient sounds. - Architecture. some parts are very boring and blocky **************************************** Somehow I dodn't understand, why this was called "explosive storage facility" It doesn't have lots of wpns or explosives. and the story is pretty lame. I just don't see this working as a multiplayer map... Anyways, not the worst example of a first map...
Commented 19 years ago2005-08-05 04:01:32 UTC
in vault item: scoutzknivez_ksComment #8433
Well he'res my review: ****************** +Gameplay ********************* - BORING texturing - No ambient sounds - Boring layout - you could fill the middle area with something coz it looks boring. ************************ Just another map made completely for gameplay. If you would make the map better-looking then it would be ok. I'd give 2.5 stars, but let's make it 3...
Commented 19 years ago2005-08-01 09:48:31 UTC
in vault item: de_splinter_clanComment #8372
Well It's pretty good, but it still needs the following: -Ambient sounds -Breaking bomb targets ************************* And other things I've noticed... ************************* -You created the APC with vertex manip.? Coz theres a invalid solid in it's back... ******************************** Good stuff ******************** +Cool Gameplay +Good layout +Normal texturing ******************** It's better than the first one, but it still needs work...
Commented 19 years ago2005-07-15 15:27:55 UTC
in vault item: awp_constructionsComment #8115
My review: ************** +Nice texturing - it all looks nice and clean +Dead hostages. A breakthrough in cs mapping +Good layout, lots of camp spots +Low r_speeds +Cool Terrain *************************************** -No ambient sounds -It needs something in the middle to fill the open spaces. But since this map is unfinished, it looks great 4 stars
Commented 19 years ago2005-07-07 08:07:43 UTC
in vault item: Example ridesComment #8065
@Elon: Dude, check the example mapvault out... It's full of rated example maps! Besides, you didn't complain when I rated yer example map... Btw I didn't know it was forbidden... :
******************************
+ Architecture. Gw on that... Now I really see, why
your map compiled for 2 days
+ Layout. Interesting and pretty original.
+ Gameplay. I really had fun..
*******************************
+/- Texturing. Textures are overall good, but
they suck too much in some places...
+/- Ambience. The pumps emit some kinda sound, so does
the generator, but you could have placed some sound in
the parking area, labs, etc.
******************************
In total - this is a pretty good-looking map which is really fun to play.
***************
+ Layout. Lots of different routes to go on.
+ Texturing. Looks nice and clean.
+ Ambient sounds.
+ Gameplay
****************
- Only 2 hostages.
- You could have some veichles passing by on that street, behind those barriers, near the CT spawn.
*********************
In total - this map reminds me much of cs_robbery. It looks clean, has good gameplay, and without minor bad things - it's really good. Good work!
Well I looked it through in hammer. Looks very blocky and boring. It really needs better architecture...
****************
+ Interesting layout
****************
- Texturing. The textures have to be better aligned and maybe changed in some places, because it looks UGLY.
- No ambient sounds.
- Architecture. some parts are very boring and blocky
****************************************
Somehow I dodn't understand, why this was called "explosive storage facility" It doesn't have lots of wpns or explosives. and the story is pretty lame. I just don't see this working as a multiplayer map... Anyways, not the worst example of a first map...
******************
+Gameplay
*********************
- BORING texturing
- No ambient sounds
- Boring layout - you could fill the middle area with something coz it looks boring.
************************
Just another map made completely for gameplay. If you would make the map better-looking then it would be ok.
I'd give 2.5 stars, but let's make it 3...
Sry - no time for a d/l that big...
-Ambient sounds
-Breaking bomb targets
*************************
And other things I've noticed...
*************************
-You created the APC with vertex manip.? Coz theres a invalid solid in it's back...
********************************
Good stuff
********************
+Cool Gameplay
+Good layout
+Normal texturing
********************
It's better than the first one, but it still needs work...
Dling...
4/5
**************
+Nice texturing - it all looks nice and clean
+Dead hostages. A breakthrough in cs mapping
+Good layout, lots of camp spots
+Low r_speeds
+Cool Terrain
***************************************
-No ambient sounds
-It needs something in the middle to fill the open spaces. But since this map is unfinished, it looks great
4 stars
But it did make me dizzy!
Tiz a strange world we live in.... :S
sigh
Perhaps i should d/l it?
Good work!
dling now...
5 stars!
And 1 star for yer terrible spelling
Nothing too interesting, although i liked the talking minutemaid