Comments

Commented 19 years ago2005-01-09 00:01:17 UTC in vault item: de_full_city (final version) Comment #5566
Can I get some ratings in here?
Commented 19 years ago2005-01-08 02:35:55 UTC in vault item: de_full_city (final version) Comment #5555
In case your wondering, my computer is realy really bad. Its not good. I dont know why everyone is under the impression that it is. Its got terrible graphics, I have to run cs in 640 by 480 just to get 70 fps, and in 1024 by 764 I average about 20 fps. And this isnt cs:s, this is cs 1.6.
Commented 19 years ago2005-01-07 20:44:09 UTC in vault item: "Wallhack" effect Comment #5542
Well, I thin you can achieve this with a null texture too, anything that maes world brushes see through works really
Commented 19 years ago2005-01-07 18:34:31 UTC in vault item: de_full_city (final version) Comment #5541
Thank you for your comments on my map, I also thank you for not compaining about r_speeds, mostly. About the gun. Its actually my mp5 model. I got an mp7 tmp model and redid the skin to look like the HL2 mp7(its original skin is very bright, i darknned it where it wa needed). So to answer anyones question, this is not a Source map. Heh, but get this:
My mp5 model is an mp7, and my mac 10 is an mp5k.
Commented 19 years ago2005-01-04 18:10:01 UTC in vault item: he_real_tennis Comment #5485
Yeah, its actually very well known too, so I would sugest renaming the map he_tenniscourts or something.
Commented 19 years ago2004-12-18 01:23:27 UTC in vault item: Aim_btf-winter Comment #5350
Well I can see some good architexture, but YOU ATED THE MAP 5 STARTS 15 TIMES BY YOURSELF! DIE DIE DIE! DIE AND BURN!
Commented 19 years ago2004-12-13 18:04:25 UTC in vault item: Aim_gman Comment #5309
Wow, don't rate your own map.
Commented 19 years ago2004-12-12 02:25:56 UTC in vault item: Full_city Comment #5293
I don't do entmap, Ive never even played an entmap before.
Commented 19 years ago2004-12-11 11:30:50 UTC in vault item: aim_multiplearenas1 Comment #5287
HEY! My cs_2fort had a straight wall like that, don't be hatin... though this map is....bad? eah, thats the word I'm looking for. Add some more stuf to it and it may become decent. like... rocks, or things to hide behind other than your own fort.
Commented 19 years ago2004-12-07 22:49:08 UTC in vault item: dm_arena1_better Comment #5249
This map is horrible, you did not even TRY to make this map look good.
Commented 19 years ago2004-11-26 20:11:09 UTC in vault item: Winter City Comment #5173
Aww, dang! I know what you'r talking about now! Agh, I'll fix that and re-release the map later (and I'll actually do it this time, as I have a tendancy to say something but never do it)
Commented 20 years ago2004-11-21 18:31:29 UTC in vault item: Winter City Comment #5137
What building were you on top of? I only made one building accessable via roof and no other building top is visible from there. You saw the places I nulled but please do tell how.
Commented 20 years ago2004-11-20 23:07:45 UTC in vault item: Winter City Comment #5124
The link DOES work, its just reeeeeeeeeeeeeeeally slow.
Commented 20 years ago2004-11-20 21:19:04 UTC in vault item: Winter City Comment #5118
I need someone to download this, upload it to a faster host, and give me the link. I have it uploaded to freewebs and we ALL know how "fast" freewebs is. Thanks a bunch to whoever can do this for me.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 20 years ago2004-11-16 18:49:17 UTC in vault item: HL2/CS:S - 3D Skybox Example Comment #5075
Nice sky. Im going to have to use that in some of my maps later.
Commented 20 years ago2004-11-13 17:11:59 UTC in vault item: Small battle 1 Comment #5041
WARNING WARNING! YOU ARE RUNNING SOFTWARE MODE SWITCH TO OPENGL IMMEDIATLY OR YOUR COMPUTER WILL EXPLODE IN 30...29...28...27.....
Commented 20 years ago2004-11-06 14:10:11 UTC in vault item: de_dolls Comment #4972
HOLY CRAP THIS MAP GIVES ME NIGHTMARES!
Commented 20 years ago2004-11-06 14:08:42 UTC in vault item: 2kill Comment #4971
But you probably had the wad loading in Hammer/Worldcraft when you compiled te map, thus making the wad needed to run te map.
Commented 20 years ago2004-10-28 21:31:58 UTC in vault item: Detailing HL Textures 2 Comment #4785
Couldn't you just make your detailed walls into func_walls? I mean, that would really do good for wpoly.
Commented 20 years ago2004-10-24 17:11:55 UTC in vault item: he_waterway Comment #4718
DELETE
Commented 20 years ago2004-10-22 16:38:27 UTC in vault item: cs_jungle_assault Comment #4703
Wow, Peace, you sound like me.
Commented 20 years ago2004-10-20 21:30:47 UTC in vault item: r_speed problem & bad surface error (Esp) Comment #4669
I havent donwloaded this but if you are using a light_environment you can lower r_speeds and get rid of the possibility of max patches error by using light_spots. As for bad surface error, ok in your map where you might have shrunken textures below 0.1 or stretched above 10.
Commented 20 years ago2004-10-09 20:35:04 UTC in vault item: Nightmare: A horror map Comment #4383
Funny, I expected "Dont go outside the walls" to scare everyone but that face is getting everyone. Oh well, as long as people are satisfied.
Please tell me the sounds worked.
Commented 20 years ago2004-10-07 19:09:13 UTC in vault item: Nightmare: A horror map Comment #4348
Well if you missed the right room the first tme you will have been teleported to the beginning of the map, so... no.
Commented 20 years ago2004-10-04 16:38:49 UTC in vault item: Nightmare: A horror map Comment #4261
I did make the clocks entites. ace splittin? Didn't see anywhen I tested it, weird. but thanks all for wanting to actually see my sequel (actually its just going to be an extended version of this... very extended).
Commented 20 years ago2004-10-03 20:49:08 UTC in vault item: Nightmare: A horror map Comment #4240
because I don't have enough ideas to start all over.
Commented 20 years ago2004-10-03 18:28:45 UTC in vault item: Nightmare: A horror map Comment #4237
Whoops, G_kid forgot to post this earlier, gah! Im hating myself for posting so much! The clocks are supposed to be like that. They are twisted and upside down etc. Its a weird map what do you expect?
Commented 20 years ago2004-10-03 18:24:47 UTC in vault item: Nightmare: A horror map Comment #4236
Sean@goolsby.org email me and I'll send you the map. If you still play single player games on WON play this map on WON because I suspect there is a sound problem with steam users.
Commented 20 years ago2004-10-03 14:55:50 UTC in vault item: Nightmare: A horror map Comment #4233
The sounds seemed to wok for very few people. Hmm, I redo a lesser version of it without so many sounds (about 25 ambient_generics, or more in this one all going on at once). Could be a sound overload but Ill take some out. If anyone would like to take this map a step further I still have some ideas left over and can make it even freakier. Let the vote begin!

-Come on! You know you wanted the 9mmAR, otherwise you would have died! (I'll add even more icthyousaurs and make the tunnel longer muhaha!)
Commented 20 years ago2004-10-03 14:49:55 UTC in vault item: Nightmare: A horror map Comment #4232
Sorry guys, I guess I shoudl have specified. You are supposed to die at the end so just stand there. Or leave.
Commented 20 years ago2004-10-01 18:49:41 UTC in vault item: cs_winter_city Comment #4191
No cs_blizzard_city... in case nobody has already knew.
Commented 20 years ago2004-09-30 18:44:03 UTC in vault item: big_city Comment #4180
Riiiiiiight, by the way, this was my first map, stay away from it because I don't want you to play it because of what I know you might say about it.
Commented 20 years ago2004-09-30 18:42:43 UTC in vault item: Full_city Comment #4179
Whoops, meant DE_full_city.
Commented 20 years ago2004-09-28 08:29:55 UTC in vault item: aim_space Comment #4136
Its just the picture thats black and white.
Commented 20 years ago2004-09-28 08:27:08 UTC in vault item: Full_city Comment #4135
R_speeds in this map peak at 1000, its very playable compared to full_city.
Commented 20 years ago2004-09-24 19:54:03 UTC in vault item: ?????? Comment #4076
Great architexture, but what the CRAP! Buildings and lights aren't made soley from metal dude, retexture! If this has a max_leafs error hy ot submit in problem vault?
Commented 20 years ago2004-09-23 18:13:37 UTC in vault item: cs_jungle_assault Comment #4047
Corrupted link. Re-upload it.
Commented 20 years ago2004-09-20 17:42:46 UTC in vault item: 2fortwannabe Comment #4002
Something tells me you didn't run vis on this or something like that. if you didn't Im not going to lecture you about vis just run it from now on. Anyway on to the map. The texturing was... not very good. Most of the textures didn't match with each other. Grass field and metal? And Xen stuff? Is that supposed to be camaflouge? Also the map was a bit small for me. But you're off to a fairly good start.
2.5/5 stars (rated twice, one 3 one 2)

get ready for a certain pirate captain to give you a lecture on r_speeds...
Commented 20 years ago2004-09-18 18:50:42 UTC in vault item: develop_nuytsstraat_too_much Comment #3980
Why have ratings on a map wih a problem?!
Commented 20 years ago2004-09-15 18:05:48 UTC in vault item: develop_nuytsstraat_too_much Comment #3949
Speak English!
Commented 20 years ago2004-09-15 16:44:01 UTC in vault item: Duality Comment #3948
Wow, long time no see for a tfc map.
Commented 20 years ago2004-09-12 15:18:12 UTC in vault item: Knife arena: The Towers Comment #3918
Dang man! Come on I need some feedback! the three people who downloaded this need to tell me what they think!
Commented 20 years ago2004-09-11 21:48:22 UTC in vault item: Knife arena: The Towers Comment #3902
Commented 20 years ago2004-05-30 21:44:17 UTC in vault item: Sw_Little_Snow_Town 2 (Snow-War) Comment #2142
HAHA Thats funny! Ever seen the mod YODA? Thats hilarious
Commented 20 years ago2004-05-30 15:40:51 UTC in vault item: sky_city Comment #2135
I don't. Besides, that post was made 2 months ago.
Commented 20 years ago2004-05-30 15:38:22 UTC in vault item: midniteSTREETZ Comment #2134
You filled up every possible place for Worldcraft?! Isnt that unstable?!
Commented 20 years ago2004-05-30 15:25:49 UTC in vault item: Sw_Little_Snow_Town 2 (Snow-War) Comment #2133
Theres a mod with snowball fights?!