News posts

Andy20 years ago2004-04-06 22:43:00 UTC 0 comments
One may have a troubled past, the future lies ahead.
As Freeman travels journeys, old issues block his path. Who will find the missing doctor? Who will discover themselves?
The questions are clear yet the answers are vague. The road of inter-dimensional travel is wrought with danger, the valleys steep and treacherous. Will you find the answers? Will you resolve your Issues?

Issues started out as the sequel to "Project Quantum Leap" but quickly evolved into something a bit different. Various people from the Half-Life community have worked on this project, both regulars and newcomers, and together we've once again created an incoherent map pack bound together by a strong plot.

It's unlike any other Half-Life mod. Will you be able to resolve all the Issues?
Run, Shoot, Jump, Think, Shoot, and love every minute of it.

Issues: A Single-Player, Spirit of Half-Life Experience:
Website:Issues Command Center
Forum:Issues Forums

Download:TWHL Map Vault

Alternative Download mirrors:
Issues Local (Bittorrent)
Andy20 years ago2004-04-04 23:40:00 UTC 0 comments
Did I mention that something big was coming?
Oh, that's right... How many of you managed to pass out?

Apologies all around... the BIG News won't be for a few day's yet...

But while your waiting check out: The Project at MoDdb
Andy20 years ago2004-03-27 06:33:00 UTC 0 comments
There will be a very big announcement on the site shortly.
Bigger than.. well err, big things....
Stay tuned mappers and hold your breath.
Until you go blue and collapse that is.
Andy20 years ago2004-03-18 08:46:00 UTC 0 comments
There is a new Mod being put together and they are looking for team members:
Blaze Bolden is different!
Unlike many mods and conversions it is not looking to recreate a realistic war setting or copy the current futuristic style, instead it is attempting to DEVELOP the theme of the 1930?s and 40?s sci-fi movies and TV shows.
Check out
Andy20 years ago2004-03-01 06:43:00 UTC 0 comments
Tlax has released TIMEFALL an add on for Half-Life. Check it out at Tlaxmaps
Andy20 years ago2004-02-26 05:44:00 UTC 0 comments
Loque presented a really well written tutorial on how he had used the Titles.txt in his Mod. I have stolen all the good information and rewritten it for use in any HL based map.
Check out Titles.txt.
Andy20 years ago2004-02-21 21:42:00 UTC 0 comments
Not much news recently.
I have a tutorial to post next week. One is an addition to Terrain, bypepper.

But have a look at the update toHint Brushesand check out the great off site link to Pyramid Hints by Ninja Grinch.
Andy20 years ago2004-02-12 07:27:00 UTC 1 comment
ZTK Clan are holding a CS Defuse mapping compo. There is money involved ! Considering the amount of CS maps appearing in the Map Vault, I would be disappointed if this wasn't supported by our CS mappers.
Head on over to and check out the News post for the 9th Feb.
Andy20 years ago2004-02-08 04:40:00 UTC 0 comments
Zappy_2x2 has written a tutorial on Water.

And don't forget JB's tutorial on Vis Groups.
If you find a problem with a tutorial, please let me know.
Andy20 years ago2004-01-27 05:55:00 UTC 0 comments
I am working my way through the tutorials to bring them up to date. If you have any changes that need to be included, let me know.

Also, SlayerA has written a tutorial on the shrinking effect that he used in Minimicus. Check it out at The Shrinking Effect
Andy20 years ago2004-01-27 05:55:00 UTC 0 comments
Vassy has started a compo on his site:
Andy20 years ago2004-01-24 02:04:00 UTC 0 comments
IRC Bear is in need of help. So is the whole ChatBear system.
I know that some of you complain loudly about Marvin going missing and other stuff, but this really is a great product and it is only run by one person.
Visit this page:
If you can help... Great.
Andy20 years ago2004-01-22 07:20:00 UTC 0 comments
Vassy sent yet another tutorial that shows you how to modify models. So if you are interested in doing a little Head Swaping or gun changing check out: Editing Half-Life Models.
Andy20 years ago2004-01-16 22:16:00 UTC 0 comments
Psychofly from has been in touch to let me know that they are looking for custom CS map submissions to play/test/review on their server.

The idea is that they will make Thursday night a Test Night. Jan 22 is set down for the first Test Night. The maps that are tested will be open to review from those who played them.

This should appeal to some of you, as you have been asking where you could test your maps.... Get over to Violators and find out more.

If your map is given a standing ovation... it might be included in their map cycle.
Andy20 years ago2004-01-06 10:12:00 UTC 0 comments
A New tutorial added to the already successful Setting up a Mod, Part 3: Game Strings by Steinin and masterofpuppets.