YOU finally see the point.We have an option for thumbnails but it's up to the poster. One can just put an [img] tag in a link to a larger image and manually shrink the image down, which seems to be what you have to do in your thumbnail tag anyway. It's just a little more typing.
As far as this system you mention, this site has no system that incorporates thumbs. Although, image shack has a link system that serves.
[_url=blah.jpg][img]blah_thumbnail.jpg[/img][/url]
But Rabid...Can't you map and skin yourself ;DI'm learning but I wouldn't have time to make my props look good in time for an entry ;P - I find skinning to be more difficult than modelling and mapping ;( - Probably 'cause it's not 3D and I'm not very skilled at photoshop at all.
Working alone is the true form of mapping.
cd "%sourcesdk%
cd bin
Instead of one giant command. Try a couple of things. cd "%sourcesdk%bin
command and then executing it with the commandstudiomdl "C:location of QC file"
. This allows the window to remain open once the program terminates allowing you to view any output it gives you (this includes errors and other problems to take note of.)Hahaha1. Nothing I couldn't redo honestly, since I've a goldfish's attention span.Did someone say "PAK contents listing"?
it costs a little too much for not being a full-scale expansion like op4 or bs. in fact, it's a fucking rip-off. but I still bought it. 18.90 ?Yeah.
Too late :P! C'mon that's a great song, though I must admit their song titles far outshine the actual tracks themselves.Haha, yeah, the titles are better than the songs in general ;(
grass is - trim is + and tiles are =
--------++++========
All you have to do is make multiple brushes at the same level. Not hard.