Forum posts

Posted 17 years ago2007-04-24 05:00:24 UTC
in Zombie pheromone Post #219945
if you look at day 15 by Playbus, you'll note that a zombie there is attracted to a certain place after you achieve a certain goal.

PM him
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-23 15:18:57 UTC
in Leaks without Fullbright? Post #219895
wow, you just noticed this?

If you have a leak, water will not render, cubemaps will go funny and you will have considerably worse r_speeds.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-23 12:30:30 UTC
in Fucking bullshit. Post #219885
Tony Blair is gone, anyway.

Elections = very soon.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 11:02:50 UTC
in TWHL3 Post #219772
how come TWHL doesn't have a favicon? like this.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 09:58:44 UTC
in CPR Industries: Shadow's Spear Post #219767
by "that James Bond game," I think you mean the best bond game ever, and possibly the best FPS game ever released for a console.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 08:14:54 UTC
in CPR Industries: Shadow's Spear Post #219759
sweet!

i mean, really.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 08:13:23 UTC
in Random Mini-Compo #00001a - Hallways Post #219758
User posted image
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 07:07:33 UTC
in Ravenholm background noise for Half-Life Post #219750
funny if he didnt have the game and is trying to build it file by file.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-22 05:26:11 UTC
in New screenshots... Post #219742
User posted image
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-20 20:29:34 UTC
in Virginia Tech Shootings Post #219611
Their family and friends nutured and loved them
best. typo. ever.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-20 10:21:40 UTC
in Current project Post #219592
My current projects/ideas:

Remaking Chapter 5 for HL:HS

de_clayman A cooperative map between me and Daubster, which at the moment, is being kept pretty much completely secret except from its name.

sc_pwnstar (finished, i just havent got round to releasing it) A Medium sized map for sven-coop. ZombieLoffe approved.

cs_stakeout, which could be called cs_terrorhouse4, except i dont want to assosciate it with that horrible map. It'll be CSS.
It's a totally different map from cs_terrorhouse3, as in, it's not a remake.. It's just of similar city at night theme.

de_microplay, which won't be released for a long time yet. CSS.

Gyradell Invasion, which is starting to look doubtful as to whether I'll ever finish it.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-19 13:49:34 UTC
in Random Mini-Compo #00001a - Hallways Post #219515
how do you map at such a low resolution, Elon?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-19 13:17:39 UTC
in CS:S Freeze On Load Post #219512
what would dynamic pricing have anything to do with loading resources from the CSS shared.gcf?

Habboi, you do confuse me at times.

This happened to me when my new firewall wasn't allowing CSS to access that GCF, so you might want to check that.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-19 12:03:03 UTC
in VALVe hacked.. Again Post #219505
"LOLOOL I did a really stupid thing that could jeaprodise a great company's integrity and they're hiding all traces of it cuz they're fags!1!1!1 I WANT FAME FOR BEING TEH LEET HAX0rZ!1!1"

-Translation
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-18 16:31:04 UTC
in Virginia Tech Shootings Post #219459
...
PAHA.

Oh man, this is rich.
Cue that great pic of Brattylord with all the American propaganda on him.
Archie ArchieGoodbye Moonmen
This post was made on a thread that has been deleted.
Posted 17 years ago2007-04-18 10:14:58 UTC
in Virginia Tech Shootings Post #219417
You stupid fucking pro-gun toting Americans. How fucking retarded are you? Never mind the fact that your death toll as a result of a firearm is absolutely, mind-blowingly high. Never mind the fact that every other country who has outlawed the right to own and bear arms has considerably lower gun-related deaths than you.

You took too long to change your archaic, and now you're stuck. Retarded Government, retarded people. Here's to many more shootings, because you've all gotta be ready when the Queen of England marches in.

My apologies to those Americans who aren't asswipes.
Q.F.T.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-17 12:03:41 UTC
in filipinos.. come over here.. Post #219357
STOP MURDERING THE ENGLISH LANGUAGE!

How hard is it to say 'the' or 'through' or 'they'?!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-17 11:17:43 UTC
in Hammer crash while compiling Post #219350
So.. does it just freeze?

if so, it's probably just taking its time. Compiles can take hours.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-17 11:15:38 UTC
in Strike-throughs on users online list? Post #219349
!

i didn't know so few people knew 0.o
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-17 02:26:11 UTC
in new to hammer, can't find cs:s entit Post #219317
yeah.

func_buyzone,

1 info_player_start - (doesn't do anything to the map, but hammer likes it)

info_player_counterterrorist - (every one you place is a spawn point.)

info_player_terrorist - (every one you place is a spawn point.)

And get over yourself.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-17 02:25:23 UTC
in Virginia Tech Shootings Post #219316
Sad? yes.

Sick? yes.

America? yes.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-15 15:22:41 UTC
in Serious forum problems: Post #219174
this has never happened to me.

oh well. Further making me believe that Opera > all
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-15 06:56:01 UTC
in New Map: Alpestrine Post #219148
looks lovleh =D
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-15 06:38:38 UTC
in Changing Model Materials - Map Specific Post #219143
thanks, Kasperg... I'm gonna try a couple of different things.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-14 23:01:10 UTC
in Changing Model Materials - Map Specific Post #219133
The task:
Change the textures for default CSS models for this map without having anything but a .bsp to download, and for it to revert to normal model textures on any other map.

The problem:
On my current attempt, the models appear pink and black checkered, but normal in other maps.

The set-up:
User posted image
That's the .bsp i have at the moment, with a smaller image of HLMV inside it so you can see the directories and filenames are correct.

Any ideas what's wrong?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-14 22:11:06 UTC
in Website with abandoned games. Post #219121
/me enjoys playing Goldeneye 64 on the PC.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-14 22:09:20 UTC
in Website with abandoned games. Post #219119
urm..

ROMs, anyone?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-14 22:06:16 UTC
in hl coding Post #219117
my sides hurt.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-14 19:31:19 UTC
in Dark Shadows Post #219095
for the sake of fuck, man!
align those textures!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-10 09:37:48 UTC
in Strike-throughs on users online list? Post #218593
nope. it means they've just logged out.

Hover your mouse over names in the onliners box to see what they're up to.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-09 19:40:07 UTC
in cs_assault textures Post #218552
just checked in wally.

cs_dust.wad has 28 textures - all dust. (so they might as well be all CS textures. i think this was the joke PB was making)

cstrike.wad has 123 textures. Mostly all the different textures that aren't map specific - and including a few assault textures.

cs_assault.wad has 23 textures. All there.

cs_bdog.wad is the texture pack for cs_streets or whatever that map was called.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-09 08:40:53 UTC
in The Illusion of Free Will Post #218477
sounds like an introduction to one of the chapters of The Hitchhikers Guide in its original radio series platform.

An interesting read, but i'm afraid I dont find any of it remotely plausable.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 19:06:34 UTC
in BOTS+GRENADES=STUPID!!! Post #218427
yes, the NAV is editable. there are loads of nav commands. i just cant remember them, nor where i found them.

nav_debug is one i think.

Also, you could try deleting the actual .nav file, and re-generating it from scratch, in case it hasn't updated properly.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 18:58:45 UTC
in BOTS+GRENADES=STUPID!!! Post #218425
hahaha. that must be superb to watch.

best. error. ever.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 18:57:40 UTC
in Happy Easter! Post #218424
3 mins..
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 18:43:13 UTC
in Unknow error Mapping Post #218421
i said including apostrophes, elon. i wasn't referring to the ~
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 16:57:01 UTC
in Happy Easter! Post #218413
User posted image
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 15:01:54 UTC
in Unknow error Mapping Post #218404
C:DOCUME~1Philip'sMINADO~1CsbanorZH
LThlrad.exe
Get rid of any special characters, including apostrophes in file paths.

This is purely a guess, but hammer tends not to like special characters.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 10:55:15 UTC
in Souptoys! Post #218392
That is superb! =D

Here's one i made. Just click the red cannon to begin.

http://hunter.weebitmagic.com/files/souptoys/gooseegg.playset

And here's the directory i'll be uploading good ones to.

http://hunter.weebitmagic.com/files/souptoys/
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-08 08:45:02 UTC
in Souptoys! Post #218383
looks fun! downloads
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-07 11:31:04 UTC
in Hunter Projects! Post #218320
Because Hostage Situation, dm_freelancer and Gyradell Invasion are taking up my HL1 to-do list.

I dont have anything on my 1.6 list.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-07 11:08:42 UTC
in Hunter Projects! Post #218318
de_clayman (1.6) gonna get all pimpin' on yo' ass!

(this is kinda reminder to Daubster, and to indicate that I'm ready to commence work on it. MSN, buddy!)

anyhoo:

de_clayman
CS 1.6
A joint effort from Daubeh and Hunteh.
Keep eyes on this thread for updates
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-06 17:51:02 UTC
in TEXTURES: SOURCE Post #218267
why do you find it neccisary to capitalise all your thread topics?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-06 17:50:04 UTC
in CoH: Assault Post #218266
Penguinboy, C&C3 is pretty poor.

I expect it'll be better after a few patches though, but to be honest, I was really disappointed in the game i'd been looking most forward to since its annoucment.
Archie ArchieGoodbye Moonmen
This post was made on a thread that has been deleted.
Posted 17 years ago2007-04-06 06:11:50 UTC
in NIGHT THEMED MAPS (help) Post #218208
Posted 17 years ago2007-04-06 06:10:15 UTC
in Svchost.exe keeps crashing! Post #218207
you can end the svchost procress. It'll start itself up again from fresh, and will therefor stop doing whatever its doing that's using that much RAM... But perhaps after a while, it'll just start doing it again, so not a long-term sollution.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-03 18:20:12 UTC
in I'm in Italy! Post #217921
you gotta admit, "anally injected death sentances" is good. A lot of thought put into that.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-04-03 17:55:56 UTC
in New Case... what to buy? Post #217919
that dragon case screams "i have absolutely no penis!"
Archie ArchieGoodbye Moonmen