Forum posts

Posted 18 years ago2005-11-02 23:54:48 UTC
in HLDM roleplay Post #144987
I have to agree with ZombieLoffe, go play a real match of HLDM. :P
Posted 18 years ago2005-10-28 16:59:35 UTC
in Models in maps Post #144208
You can also use bspzip to take any files in the bsp out. I'm not sure how though...
Posted 18 years ago2005-10-25 17:48:43 UTC
in Your current Keyboard and Mouse? Post #143742
I have a generic black 105 key keyboard and a Dynex optical mouse.
Posted 18 years ago2005-10-25 17:46:51 UTC
in Hey everyone Post #143741
Welcome back
Posted 18 years ago2005-10-21 21:10:26 UTC
in Script problem Post #142748
What script is it?
Posted 18 years ago2005-10-20 17:09:49 UTC
in The time hl scared you Post #142593
I'm still afraid of the itchosaurs, I hate going into HL water now.

Those fast zombies were pretty scary too, I would have jumped off my seat if I hadn't play Quake 2 so many times. ( The Mutants )
Posted 18 years ago2005-10-17 16:51:51 UTC
in Urbanebula's apology Post #142064
See ya, I'll miss you even if I'm the only one :)
Posted 18 years ago2005-10-16 19:58:08 UTC
in Several "noobish" questions Post #141897
1: yes, tools/nodraw
2: Cubemaps are used for all reflections, ie. water reflects stuff around it, metals are shiny.
3: The new hammer takes up more memory, try turning off unnessary programs(IM, Music Player...)
4: Be careful to plan your layout well, and try not to overuse the same models too much :)

Good luck!
Posted 18 years ago2005-10-16 01:48:38 UTC
in The New Steam Post #141758
You can sort the games by name, type, producer, and what have you... the custom group idea is nice, but there's already some ways to organize them so it's not that bad. ;)
Not in the mini view.
Posted 18 years ago2005-10-14 23:35:55 UTC
in The New Steam Post #141562
I just don't like how the games are catigorized, installed and uninstalled are not very useful groups, especially when It's grayed out if it's not installed. Kinda repetitive. I would like to make my own groups instead.
Posted 18 years ago2005-10-13 17:16:45 UTC
in Frapper-Locate the TWHL Members! Post #141362
Luke isn't too far from me etheir...
Posted 18 years ago2005-10-13 00:15:39 UTC
in Processed in how many milliseconds!?!?! Post #141172
Fastest I got was 89 milliseconds

Slowest was around 42 seconds, I'm not kidding.
Posted 18 years ago2005-10-13 00:13:56 UTC
in Frapper-Locate the TWHL Members! Post #141171
I added myself.
Posted 18 years ago2005-10-12 17:13:01 UTC
in Getting fast zombies to patrol an area Post #141148
path_corners I believe might work well.
Posted 18 years ago2005-10-10 17:35:47 UTC
in arabic clue?! Post #140788
Judging by the picture he left on a forum, it's some dumb 14-17 year old.

I hate moronic people...
Posted 18 years ago2005-10-10 17:30:00 UTC
in Daily routine Post #140787
-get up at 6:30
-Take a shower
-Go to School
-lunch
-more school
-go home
-browse forums
-work
-sleep

Once in a while work will get replaced with map/game.
Posted 18 years ago2005-10-09 23:02:04 UTC
in A really obscure theoretical question... Post #140585
Yay!!!!
Posted 18 years ago2005-10-09 19:14:45 UTC
in pk3 Post #140573
Yep, a Pk3 is the same as a zip, you can use winzip to open them as well.
Posted 18 years ago2005-10-06 17:38:28 UTC
in Education Post #139936
16, I'm currently a sophomore.
Posted 18 years ago2005-10-06 00:59:15 UTC
in A really obscure theoretical question... Post #139632
Try a logic_timer? What I would do is replace those func_rotatings with a Func_rotating_door and see how that works.
Posted 18 years ago2005-10-05 16:52:41 UTC
in A really obscure theoretical question... Post #139571
Good luck, I want to see this when it's done :)
Posted 18 years ago2005-10-03 20:31:56 UTC
in Your instrument Post #139101
I have an electric guitar.
Posted 18 years ago2005-10-02 23:09:51 UTC
in TWHL in FireFox Post #138886
Hmm... I dunno, I'm using firefox right now. Not having any problems.
Posted 18 years ago2005-10-02 18:02:36 UTC
in Xbox Live Post #138857
You'll do anything eh? evil maniac laugh

No, like most smart people, we use pc's to play games online :P
Posted 18 years ago2005-10-02 01:05:14 UTC
in Avatars Post #138677
My avitar is the statue of grenth (sp?) in pre-ascolon of guild wars.

Perhapes I'll make it bigger for you guys to see...
Posted 18 years ago2005-10-02 01:02:38 UTC
in A really obscure theoretical question... Post #138676
You will need a constraint system, unless your sitting on top of a supercomputer :). I think the entity is called, phys_constraintsystem, or something like that...

Other than that, no, I don't really have any ideas. Just try not to use phys_boxes.

Good Luck.
Posted 18 years ago2005-10-01 18:38:27 UTC
in Avatars Post #138650
Scary looking statue -->

Uncopiable :P
Posted 18 years ago2005-09-28 17:25:18 UTC
in xsi registration Post #138141
Go to save and try to save something, it will ask you for your resgistration code there.
Posted 18 years ago2005-09-27 23:48:13 UTC
in OpenGL vs. Software Post #137937
39 replies and we've all said the same thing...
Posted 18 years ago2005-09-27 23:42:36 UTC
in Rotor Wash ? Post #137936
Ok, found it, env_rotorwash

http://www.hl2world.com/wiki/index.php/Env_rotorwash

Until Later...
Posted 18 years ago2005-09-26 17:13:05 UTC
in first impressions Post #137651
only 7.10? Geez... I only get paid 5.15.
Posted 18 years ago2005-09-26 17:02:20 UTC
in Rotor Wash ? Post #137649
I don't know, haven't have a chance to boot up hammer and look :)
Posted 18 years ago2005-09-24 18:34:02 UTC
in Rotor Wash ? Post #137256
Rotor wash is what happens when a helicopter goes over water. I don't remember if there's an entity for it though.
Posted 18 years ago2005-09-24 01:58:43 UTC
in Path Of Neo Post #137050
Why does his foot look broken?

I think they need to spend more time on this game, instead of trying to sell it with the name.
Posted 18 years ago2005-09-23 17:29:46 UTC
in Bash my work in progress!(again!) Post #137013
shouldn't this be in the maps and mods forum? I do like how you broke some of the walls up with pillars, but yeah, a lot of it is too boxy.
Posted 18 years ago2005-09-23 17:18:31 UTC
in Now Playing Post #137008
Distrubed - Sticken
Posted 18 years ago2005-09-23 17:16:56 UTC
in first impressions Post #137007
hmm... guess I haven't been here long enough to be noticed :P. Well, I know haven't been around long enough to have much of an opinion on most of you. Though I do agree, 7th is doing a good moderating job.

Until Later...
Posted 18 years ago2005-09-23 17:00:44 UTC
in Brushes Turning Black ? Post #137003
Sounds like you need to put a few cubemaps in there. Also, are you running fast or full light?
Posted 18 years ago2005-09-20 14:14:24 UTC
in KungFu Post #135981
How about expanding this thread to include all martial arts?
Posted 18 years ago2005-09-19 17:07:56 UTC
in your favorite text editor Post #135828
kate (linux) and metapad (windows)

Notepad is teh suck.
Posted 18 years ago2005-09-17 20:09:05 UTC
in argh feckin cubemaps! Post #135370
just thought of something, try running buildcubemaps 2
Posted 18 years ago2005-09-14 14:24:10 UTC
in why does my map look terrible??? Post #134709
and put in some env_cubemaps, and enter buildcubemaps into the consol
Posted 18 years ago2005-09-12 00:36:18 UTC
in MPEG help Post #134121
The linux installer did all of that for me, except the partitioning, I wanted to do that myself.
Posted 18 years ago2005-09-11 14:15:57 UTC
in MPEG help Post #134040
That is funny, I install suse 9.3 in one hour.
Posted 18 years ago2005-09-09 17:04:08 UTC
in TWHL worldwide Post #133565
I live in Iowa. Enough said.

Until Later...
Posted 18 years ago2005-09-08 14:21:42 UTC
in any good rpgs out there? Post #133264
Go guild wars, no stupid lvl 89 kids killing you for no reason.
Posted 18 years ago2005-08-31 17:12:43 UTC
in Obesity Post #131325
Skinny? No, I think thats a good size to be at.
Posted 18 years ago2005-08-31 17:10:50 UTC
in How you opimize/protect your PC? Post #131324
Anti-Virus: McAfee VirusScan Enterprise
Firewall: A router, a linux box acting as a firewall, and McAfee's firewall.
Browser: FireFox
Anti-Spyware: Spybot S&D

That's three firewalls for those who were counting.

Until Later...
Posted 18 years ago2005-08-31 17:06:01 UTC
in What Made You a Mapper? Post #131323
Ah, yes.

It's was, I think I was 8 at the time, and I downloaded Qoole for some reason and started playing around with it. I spent maybe 2-4 years making simple maps for Quake 2, and being wise enough not to post them. Then QuArK came along and I was hooked. I spent quite a long time making both Quake 2 and 3 maps, and yet again, I never posted them, nor even looked at any tutorials. About 3 or 4 years ago, I found out about half-life. I bought it as a gift for a friend of mine, and after watching him play it, decided to get a copy of my own. I mapped for half-life for a while with QuArK, which was awsome, and it was about this time that I started to turn out quality maps. But, sadly, I never finished one of the many projects I started, so, I never posted anything ethier. After a while, I needed help with some of the more confusing entities, so I googled, and found TWHL.

Then I got Half-Life 2 maybe 6 months after it was released. I jumped on to QuArK, all exitied to start mapping, and I noticed that QuArK didn't have full support for Half-life 2. So, I was forced to use hammer, and after a while with it, I've gotten very acustomed to using it.

Finally, I decided to try to give something back to the communities who helped me so much with their tutorials. So I joined TWHL and the Snarkpit a while back and have been here ever since.
Posted 18 years ago2005-08-28 20:24:47 UTC
in IRC logs :) Post #130551
This is why I am never on irc....