Search results


This search uses basic full-word matching to try and find relevant results for a search. However, it's not a very powerful search engine. If you are having trouble finding something, you may get better results if you click here to repeat your search on TWHL using Google.


Wiki articles

Article Last Modified Excerpt
Entity Attribute: ...activate goal # 16 years ago2008-06-11 08:13:26 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: Activate goal # 16 years ago2008-06-11 08:13:27 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: Activate goals in group # 16 years ago2008-06-11 08:13:27 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: Has item # 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: Has item from group # 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: Hasn't item from group # 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If all goals in group # active 16 years ago2008-06-11 08:13:26 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If goal # active 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If goal # inactive 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If goal # removed 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If group # active 16 years ago2008-06-11 08:13:26 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If group # inactive 16 years ago2008-06-11 08:13:26 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If group # removed 16 years ago2008-06-11 08:13:26 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If item # has moved 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...
Entity Attribute: If item # hasn't moved 16 years ago2008-06-11 08:13:25 UTC by Penguinboy Penguinboy
~~~ info
==== This article was converted from a previous version of TWHL and may need to be reviewed
# The formatting may be incorrect due...

Thread titles

Title Forum Created Last Post
adobe photoshop 7 @!#@#% prob General Discussion 20 years ago2004-01-15 10:54:03 UTC 20 years ago by kol kol
#Mxo on quakenet is up :P General Discussion 20 years ago2004-03-03 16:47:56 UTC 20 years ago by AJ AJ
&$*#( Please help my map HL Engine Discussion 20 years ago2004-03-18 18:55:07 UTC 20 years ago by davideo59 davideo59
custom wad..must be "always" in \val HL Engine Discussion 20 years ago2004-04-13 14:33:43 UTC 20 years ago by MCYORIAN MCYORIAN
help on problem "short ### surfaces" HL Engine Discussion 20 years ago2004-07-27 13:13:18 UTC 20 years ago by Seventh-Monkey Seventh-Monkey
TWHL SHOULD BE #1!!!!! Site Comments and Suggestions 20 years ago2004-08-06 16:53:09 UTC 20 years ago by Peace and LOve Peace and LOve
#$@#@ ambient_generic won't loop HL Engine Discussion 20 years ago2004-09-02 22:13:48 UTC 20 years ago by ZombieLoffe ZombieLoffe
:\WHAT'S THE NEWEST VERION OF HA HL Engine Discussion 20 years ago2004-09-03 03:26:12 UTC 20 years ago by RabidMonkey RabidMonkey
\\\THE HIVE/// Maps and Mods 20 years ago2004-11-05 16:01:25 UTC 20 years ago by FoxFire FoxFire
HL2 @*$#'n game! Site Comments and Suggestions 19 years ago2004-12-26 22:51:49 UTC 19 years ago by Trapt Trapt
#twhlregs log General Discussion 19 years ago2005-01-23 14:44:08 UTC 19 years ago by Luke Luke
Short # Surfaces HL Engine Discussion 19 years ago2005-02-18 16:05:52 UTC 19 years ago by dandyli0n` dandyli0n`
what are port #s.... Source Engine Discussion 19 years ago2005-02-19 19:48:47 UTC 19 years ago by Seventh-Monkey Seventh-Monkey
Proppa Story #1 - The Beginning [closed] General Discussion 19 years ago2005-04-20 12:43:39 UTC 19 years ago by Archie Archie
RPG ADVENTURE #1 [closed] General Discussion 19 years ago2005-05-18 12:21:26 UTC 19 years ago by Archie Archie

Forum posts

No matching forum posts were found.


Vault items

For a more refined vault search, go to the vault listings page.

Vault Item Category Type Uploaded By Excerpt
Srry's Minicompo #2 Entry Completed Map 18 years ago2006-07-21 02:41:36 UTC by srry srry
Here's my entry for the second Minicompo.

It's a small spaceship of some sort. I Hope it complies to the rules of the compo, because I might have put in some textures from Blue Shift or Opposing Forc...
Srry's Minicompo #3 Entry Completed Map 18 years ago2006-07-24 04:23:38 UTC by srry srry
Just my entry to Minicompo #3.

Things I don't expect to do with this:

1 - Win the compo

2 - Do a very great job

3 - Spend more than an hour on it

What I'm saying is that I'm just enteri...
Srry's Minicompo #8 Entry Completed Map 17 years ago2006-12-13 22:06:34 UTC by srry srry
My entry for Minicompo #8, a high security vault door. Oh, the inspiration it took to come up with that idea! :P

Enjoy!
de_#smp2 Completed Map 17 years ago2007-01-02 22:47:25 UTC by manicantdothis manicantdothis
I know this ant that great of a map but check it out cause this is my frist map and i want to know what u guys think so. Also plz dont ask about the fire.
Entity Challenge #2 Completed Map 16 years ago2008-02-22 00:19:19 UTC by redka redka
Presentation map for the Entity Challenge #2 (Rube Goldberg Machine). Not all of my ideas were put into the map, like custom sound effects and some trigger mechanism. I was getting angry after having...
MicroChallenge#1 - Chalcedony Completed Map 14 years ago2010-03-10 20:25:15 UTC by Captain Terror Captain Terror
NOTE: this map was built with gamma/brightness turned all the way up. So, if your gamma and brightness are set to default(50% for each), this map will look very dark!

[url=http://img8.images...
Door Example #1 Examples Map 11 years ago2012-12-01 20:24:00 UTC by Captain Terror Captain Terror
Here is an example map on how to make rotating doors in counter-strike source, with rotating handles.

[HIGH-RES SCREENSHOTS]

The first door has the animati...
Door Example #2 Examples Map 11 years ago2012-12-06 02:03:36 UTC by Dimbeak Dimbeak
Second door example for Counter-Strike: Global Offensive. Deciding to name it number 2, since it's coming after Captain Terror's number 1.

Anyways, there are two doors based on the CSGO props. One...
2024 Exercise #2: Dentist Completed Map 9 months ago2024-01-29 20:15:34 UTC by CPripyatUit CPripyatUit
Just a little exercise I gave myself after asking around for themes to practice mapping on as I'm trying to re-learn it. This prompt was "dentist's office".

There's no gameplay of any sort, it's ju...
2024 Exercise #3: Brewery Completed Map 9 months ago2024-02-08 00:43:53 UTC by CPripyatUit CPripyatUit
Another exercise for me to practice level design on again. This one's prompt was "brewery".

Fairly happy with the map overall, very unhappy with the lighting. I loved building and decorating this,...
2024 Exercise #6: Combat Completed Map 8 months ago2024-02-25 00:56:56 UTC by CPripyatUit CPripyatUit
This is my... third? attempt at making a fun little combat arena. It's a fairly basic gauntlet with a few waves of enemies; I've tried to work out a pacing that doesn't overwhelm and doesn't bore....

Users

User Biography Excerpt
User#204 User#204
VOX#2 VOX#2
[#CMAN.NL] Jan [#CMAN.NL] Jan
Кiller Кiller
!@#SniperGod#@! !@#SniperGod#@!
squrel#2 squrel#2
Public Enemy #1 Public Enemy #1
User#2212 User#2212
n00b #2 n00b #2
Im fairly new to the gaming scene but I finally got my first experience as one of my online friends introduced me to Half-Life last year in the early fall. Ever since Ive been hooked to anything pert...
#@$%^&! #@$%^&!
n00b #1 n00b #1
hmm havent mapped in forever, nor have i ever finished one. However ive recently started again and am currently doing my first cs map. Hopefully this will also be my first completed map.
User#3616 User#3616
User#3873 User#3873
User#4378 User#4378
Juror #9 Juror #9