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Article | Last Modified | Excerpt |
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Entity Attribute: ...activate goal # | 16 years ago2008-06-11 08:13:26 UTC by Penguinboy |
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Entity Attribute: Activate goal # | 16 years ago2008-06-11 08:13:27 UTC by Penguinboy |
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Entity Attribute: Activate goals in group # | 16 years ago2008-06-11 08:13:27 UTC by Penguinboy |
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Entity Attribute: Has item # | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: Has item from group # | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: Hasn't item from group # | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: If all goals in group # active | 16 years ago2008-06-11 08:13:26 UTC by Penguinboy |
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Entity Attribute: If goal # active | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: If goal # inactive | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: If goal # removed | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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==== This article was converted from a previous version of TWHL and may need to be reviewed # The formatting may be incorrect due... |
Entity Attribute: If group # active | 16 years ago2008-06-11 08:13:26 UTC by Penguinboy |
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==== This article was converted from a previous version of TWHL and may need to be reviewed # The formatting may be incorrect due... |
Entity Attribute: If group # inactive | 16 years ago2008-06-11 08:13:26 UTC by Penguinboy |
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Entity Attribute: If group # removed | 16 years ago2008-06-11 08:13:26 UTC by Penguinboy |
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Entity Attribute: If item # has moved | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Entity Attribute: If item # hasn't moved | 16 years ago2008-06-11 08:13:25 UTC by Penguinboy |
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Vault Item | Category | Type | Uploaded By | Excerpt |
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Srry's Minicompo #2 Entry | Completed | Map | 18 years ago2006-07-21 02:41:36 UTC by srry |
Here's my entry for the second Minicompo.
It's a small spaceship of some sort. I Hope it complies to the rules of the compo, because I might have put in some textures from Blue Shift or Opposing Forc... |
Srry's Minicompo #3 Entry | Completed | Map | 18 years ago2006-07-24 04:23:38 UTC by srry |
Just my entry to Minicompo #3.
Things I don't expect to do with this: 1 - Win the compo 2 - Do a very great job 3 - Spend more than an hour on it What I'm saying is that I'm just enteri... |
Srry's Minicompo #8 Entry | Completed | Map | 17 years ago2006-12-13 22:06:34 UTC by srry |
My entry for Minicompo #8, a high security vault door. Oh, the inspiration it took to come up with that idea!
Enjoy! |
de_#smp2 | Completed | Map | 17 years ago2007-01-02 22:47:25 UTC by manicantdothis |
I know this ant that great of a map but check it out cause this is my frist map and i want to know what u guys think so. Also plz dont ask about the fire.
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Entity Challenge #2 | Completed | Map | 16 years ago2008-02-22 00:19:19 UTC by redka |
Presentation map for the Entity Challenge #2 (Rube Goldberg Machine). Not all of my ideas were put into the map, like custom sound effects and some trigger mechanism. I was getting angry after having...
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MicroChallenge#1 - Chalcedony | Completed | Map | 14 years ago2010-03-10 20:25:15 UTC by Captain Terror |
NOTE: this map was built with gamma/brightness turned all the way up. So, if your gamma and brightness are set to default(50% for each), this map will look very dark!
[url=http://img8.images... |
Door Example #1 | Examples | Map | 11 years ago2012-12-01 20:24:00 UTC by Captain Terror |
Here is an example map on how to make rotating doors in counter-strike source, with rotating handles.
[HIGH-RES SCREENSHOTS] The first door has the animati... |
Door Example #2 | Examples | Map | 11 years ago2012-12-06 02:03:36 UTC by Dimbeak |
Second door example for Counter-Strike: Global Offensive. Deciding to name it number 2, since it's coming after Captain Terror's number 1.
Anyways, there are two doors based on the CSGO props. One... |
2024 Exercise #2: Dentist | Completed | Map | 9 months ago2024-01-29 20:15:34 UTC by CPripyatUit |
Just a little exercise I gave myself after asking around for themes to practice mapping on as I'm trying to re-learn it. This prompt was "dentist's office".
There's no gameplay of any sort, it's ju... |
2024 Exercise #3: Brewery | Completed | Map | 9 months ago2024-02-08 00:43:53 UTC by CPripyatUit |
Another exercise for me to practice level design on again. This one's prompt was "brewery".
Fairly happy with the map overall, very unhappy with the lighting. I loved building and decorating this,... |
2024 Exercise #6: Combat | Completed | Map | 8 months ago2024-02-25 00:56:56 UTC by CPripyatUit |
This is my... third? attempt at making a fun little combat arena. It's a fairly basic gauntlet with a few waves of enemies; I've tried to work out a pacing that doesn't overwhelm and doesn't bore....
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User | Biography Excerpt |
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User#204 | |
VOX#2 | |
[#CMAN.NL] Jan | |
Кiller | |
!@#SniperGod#@! | |
squrel#2 | |
Public Enemy #1 | |
User#2212 | |
n00b #2 |
Im fairly new to the gaming scene but I finally got my first experience as one of my online friends introduced me to Half-Life last year in the early fall. Ever since Ive been hooked to anything pert...
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#@$%^&! | |
n00b #1 |
hmm havent mapped in forever, nor have i ever finished one. However ive recently started again and am currently doing my first cs map. Hopefully this will also be my first completed map.
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User#3616 | |
User#3873 | |
User#4378 | |
Juror #9 |