Aight, roughly
2 years ago, I said I chose Jack over Sledge. Since I've seen Sledge be in beta, I gave it another shot.
Penguin, Sledge doesn't feel beta to me, at all. I haven't used it to its full extent, but if what I did here causes me so much grief, then I just can't continue using it.
See here:
This is one simple brush with rounded corners. This should be done easily with Sledge? Well nope. Sledge decided to crash without even giving me a chance to send an error report as soon as I hit enter to clip the brush (clipping tool). So, I ended up doing it in Jack instead.
Trying to use the Torus primitive, a primitive that I wish Jackhammer had It took me 3 attempts to make this. It crashed twice and the "Oops!" window crashed with Sledge.
After making a hollow torus Well, that got created on the first try, no problem. Selecting everything and opening the face edit sheet and Sledge crashed.
Lastly, trying to go into vertex mode with any of the primitives and I get an "Oops!" thing window.
In every case besides the vertex one, I couldn't get a chance to send a bug report.
I don't know if I'm doing something wrong, but come on, I've never seen an editor crash that many times in less than 5 minutes.
Laptop:
Windows 10 Pro 64 Bit
Intel Core I5-7200U CPU @ 2.50 GHz
4.00 GB of RAM
Intel Integrated graphics
Samsung 860 EVO - 250 GB SSD (<--- This replaces the old 5,400 RPM HDD)
But it honestly is no different on my gaming rig. It crashes just as much.
Desktop:
Windows 10 Home 64 Bit
Intel Core i7 8700K
16 GB of RAM
Nvidia Geforce RTX 2080
Crucial 240 GB SSD
Seagate Barracuda 2 TB
And the build isn't a month old.
I guess I still have to stick with Jackhammer.