env_render (Half-Life) Last edited 5 months ago2018-09-06 21:07:42 UTC by torekk torekk

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Point Entity

This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.





Commented 6 years ago2012-02-26 04:22:05 UTC Comment #101073
I'm still having real trouble with this. Can someone download my map and tell me what I'm doing wrong?
Commented 1 year ago2017-11-22 23:09:03 UTC Comment #101074
Can be used to show or hide entities. With render mode texture switch between fx amount 0 to the desired value.

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