Comments

This comment was made on an article that has been deleted.
Commented 19 years ago2005-08-30 13:48:43 UTC in vault item: Battle Arena Comment #8780
good map! I have only a few comments:

-fix the lighting. When I compiled the map, it looked fullbright. (no leaks, though! good job!)
-Textures. You used about 3?maybe? add some more variety.
-Make it bigger.
-and add weapons (duh)

Otherwise, its a very good start for a multiplayer map.
Commented 19 years ago2005-08-30 11:31:26 UTC in vault item: The Great Deathmatch Times Comment #8779
My review:
**************
+ Architecture. Nice cliffs, pretty good.
+ Weapon placement. It was good, enough ammo for the wpns.
+ Very simple, I liked it.
+ Gameplay. Because of the layout - it would be cool. You could puch players off the cliff wit the gauss gun. :)
******************************
+/- Lighting. Bright enough but retty boring.
********************************
- Ambient sounds. Add some.
- The map is too open in some areas and empty too..
*********************************
In total - I liked it! It would play ok - i liked it. Oh and one more thing: The name is too long. I retried 3 times until I got it right.. :|
Commented 19 years ago2005-08-30 11:08:05 UTC in vault item: n00b_climb2_r Comment #8778
7.8 megs? Sorry.. No time for a dl that big.. :|
Commented 19 years ago2005-08-30 09:59:55 UTC in vault item: dm_lakeside Comment #8777
Sometime..
Commented 19 years ago2005-08-30 09:59:47 UTC in vault item: dm_lakeside Comment #8776
You get a big fat 4!
Commented 19 years ago2005-08-30 09:47:28 UTC in vault item: Habboi's Ultra Source map! Comment #8775
Habboi mix! :o

mmm... habboi mix,,
Commented 19 years ago2005-08-30 09:46:37 UTC in vault item: Habboi's Ultra Source map! Comment #8774
Eh 3 times the what now?
Oh me deleted that a while ago, just refresh ;)

But anyway don't expect anything special :P
Commented 19 years ago2005-08-30 09:39:11 UTC in vault item: Habboi's Ultra Source map! Comment #8773
Freshed noticed Onslaught has brains! :P

3 times the same shit habboi?

A well.. Good job!

But I don't aspect anything speceal so.. :(
Commented 19 years ago2005-08-30 09:38:15 UTC in vault item: awp_zvdk32 Comment #8772
spirit RAUX!
Commented 19 years ago2005-08-30 09:29:32 UTC in vault item: Habboi's Ultra Source map! Comment #8771
HL1 = RMF
HL2 = VMF

:P
Commented 19 years ago2005-08-30 09:25:21 UTC in vault item: Habboi's Ultra Source map! Comment #8770
dude, you mispelt RMF, thought i'd just say
Commented 19 years ago2005-08-30 09:22:24 UTC in vault item: Habboi's Ultra Source map! Comment #8769
good god The hunter!!!

Downloading...
Commented 19 years ago2005-08-30 09:19:27 UTC in vault item: Habboi's Ultra Source map! Comment #8768
creams self

yas!
Commented 19 years ago2005-08-30 08:51:10 UTC in vault item: dm_lakeside Comment #8767
Egad whats with the comments all of a sudden :|
Commented 19 years ago2005-08-30 08:40:21 UTC in vault item: dm_lakeside Comment #8766
now that's just freeky...

Nice map habboi!
Commented 19 years ago2005-08-30 08:35:55 UTC in vault item: dm_lakeside Comment #8765
lol
Commented 19 years ago2005-08-30 07:08:49 UTC in vault item: cs_destruction Comment #8764
Commented 19 years ago2005-08-29 22:37:36 UTC in vault item: Dungeon Death SP Comment #8763
Just so you guys all know, I have re-packed this map with the 6 missing sprites from dt_3.bsp that would previously make the game crash.

I had forgotten to include the sprites in the zip, so, if you didn't have them, the game would crash upon loading the dt_3.bsp

Have fun gang! email me with any inquiries about the game.
Commented 19 years ago2005-08-29 22:01:35 UTC in vault item: cs_destruction Comment #8762
I thought it was kinda interesting. Pretty good for a second map.
Commented 19 years ago2005-08-29 21:26:12 UTC in vault item: fy_castle Comment #8761
Commented 19 years ago2005-08-29 18:48:20 UTC in vault item: Halo UNSC Scorpion Tank Comment #8760
USELESS!??HOW ABOUT ATTACHING THAT WITH FUCN_TANK!

Excelent work.
Commented 19 years ago2005-08-29 18:47:03 UTC in vault item: Covanant Shade turret Comment #8759
looks good
Commented 19 years ago2005-08-29 18:46:24 UTC in vault item: Alternate HEV suit Comment #8758
post a map and put it in zip with this model,hurry mustang :)
Commented 19 years ago2005-08-29 18:26:55 UTC in vault item: Surf Speedway Comment #8757
yea,that was what I was trying to say...You just got it from my tongue.
Commented 19 years ago2005-08-29 16:10:16 UTC in vault item: shotgun_canyon Comment #8756
it looks very empty...
Commented 19 years ago2005-08-29 15:56:03 UTC in vault item: Rocket accident Comment #8755
cool! hilarious! wow! Do it again!
Commented 19 years ago2005-08-29 15:54:52 UTC in vault item: Its a Trap Comment #8754
good! I liked it.. but if I may ask, what is the point? all of those lovely little aliens, and we don't even get to kill them???
Commented 19 years ago2005-08-29 14:57:24 UTC in vault item: PacManHL Comment #8753
Wow I never knew how much Poeple liked this map untill I saw the download count.
Commented 19 years ago2005-08-29 14:56:38 UTC in vault item: PacManHL Comment #8752
That ius what the Pacman placement is for in the mini maps
Commented 19 years ago2005-08-29 12:43:05 UTC in vault item: n00b_climb2_r Comment #8751
You don't like climb maps but you DO think it's fun?

That is strange....
Commented 19 years ago2005-08-29 11:32:39 UTC in vault item: cs_tube_assault Comment #8750
what did you ment saying solid?
Commented 19 years ago2005-08-29 09:58:13 UTC in vault item: Train Comment #8749
Is this map for Hl1?
Commented 19 years ago2005-08-29 09:52:55 UTC in vault item: Surf Speedway Comment #8748
It looks fun but why wont you make it look more real! Like make the player surf on mountains or roof tops!
Commented 19 years ago2005-08-29 09:47:27 UTC in vault item: cs_destruction Comment #8747
A small tip: when making stairs, make sure the texture alignment in each is step is a bit different than the ones next to it. (Look at the part of the screenshot where the crosshair is)
Commented 19 years ago2005-08-29 09:14:55 UTC in vault item: The Great Deathmatch Times Comment #8746
the original HL game contains this one, too
Commented 19 years ago2005-08-29 09:11:25 UTC in vault item: The Great Deathmatch Times Comment #8745
good joke but that means you stole the prefab...
Commented 19 years ago2005-08-29 09:02:48 UTC in vault item: The Great Deathmatch Times Comment #8744
I don't know whoever created the car prefab, I download these things from ejoop.com but I rarely use them (this is the 1st time)
And isn't the car realistic? It's been placed there by teleportation, don't underestimate combine technology :)
Commented 19 years ago2005-08-29 08:36:27 UTC in vault item: The Great Deathmatch Times Comment #8743
thats why he made - :o

and where did you get that prefab...

oh wait I forgot to mention that car looks definetly not realistic (according to Captain P way)Because how can that car get up there,there is no road,no bridge,no tunell

I lower my stars to 2
Commented 19 years ago2005-08-29 07:36:46 UTC in vault item: Surf Speedway Comment #8742
i still understand the surf things yet... i think it's fun but it's nothing to spam the vaults with.

I do like the smoothness in the spiralage, something i probably couldn't do :D
Commented 19 years ago2005-08-29 05:24:47 UTC in vault item: The Great Deathmatch Times Comment #8741
onslaught you rated it 1 star...
Commented 19 years ago2005-08-29 03:12:12 UTC in vault item: Sniper Comment #8740
Nice-looking bunker...sorta looks halo-ish : )
Commented 19 years ago2005-08-29 03:10:24 UTC in vault item: Waterfall and realistic flooding Comment #8739
You could make the flow a func_door, moving up slowly with the water level.

With an animated texture and playing with the fx settings, you might be able to make it look like flowing water as well.
Commented 19 years ago2005-08-29 02:31:29 UTC in vault item: Canyon Warehouse Comment #8738
Nope, doesn't work. E-mail me the file, if you want, and I'll get it hosted somewhere and fix the link for you. Send it to seventh-monkey@twhl.cjb.net.
Commented 19 years ago2005-08-29 01:25:56 UTC in vault item: Canyon Warehouse Comment #8737
I just got an empty .zip file.
Commented 19 years ago2005-08-29 01:24:49 UTC in vault item: cs_destruction Comment #8736
I like the Matrix theme. The proportions are a little off but it creates a nice surrealistic experience. The furniture is a nice touch as well. Very well done for you second map.
Commented 19 years ago2005-08-29 01:05:00 UTC in vault item: cs_destruction Comment #8735
Sorry Hrny if you couldn't download it for the first time, my link was fucked up. 3 minutes later I fixed it...
Commented 19 years ago2005-08-29 01:01:28 UTC in vault item: cs_destruction Comment #8734
Looks pimp. Downloading.
Commented 19 years ago2005-08-28 23:40:30 UTC in vault item: Voice Example: Freaky Scientis Comment #8733
totally awesome! Love the map...love the voice acting. :)
Commented 19 years ago2005-08-28 22:05:16 UTC in vault item: Alternate HEV suit Comment #8732
You're mean seventh! We have no model vault so he had to submit it in here. Next time post it with a map so seventh will be settesfide!