Comments

Commented 19 years ago2005-07-31 16:49:22 UTC in vault item: Newmod v1 Comment #8354
and to let every one know im a beginner
Commented 19 years ago2005-07-31 15:30:38 UTC in vault item: H.E.V Suits Required Comment #8353
Maybe you're trying it on DM mode!
Commented 19 years ago2005-07-31 15:22:56 UTC in vault item: HavocPB Comment #8352
Well, with me, I just added a few lights and ran 'rad'
Then they where normal,

See if that helps
Commented 19 years ago2005-07-31 14:52:31 UTC in vault item: RPG Arena Comment #8351
No i didn't tested it, i don't have a HL server.
Commented 19 years ago2005-07-31 14:41:45 UTC in vault item: RPG Arena Comment #8350
No,an arena that you fight with RPGs(roket propilled grenade) only!
Commented 19 years ago2005-07-31 13:07:15 UTC in vault item: RPG Arena Comment #8349
rpg arena? its a rpg adventure? :P
Commented 19 years ago2005-07-31 12:44:31 UTC in vault item: RPG Arena Comment #8348
very good fun... but its a bit chaotic... did u actually play this online?! its sooo ..fast paced..
Commented 19 years ago2005-07-31 11:00:02 UTC in vault item: RPG Arena Comment #8347
Dude, its HLDM. Play it in HLDM mode.
Commented 19 years ago2005-07-31 10:48:10 UTC in vault item: RPG Arena Comment #8346
um dude, there is no info_player_start in the level. Therefore i couldnt explore it. Put a info_player_start in please
Commented 19 years ago2005-07-31 08:59:31 UTC in vault item: dm_helipad_small Comment #8345
make some more description :[ and perhaps a better screenshot :[
Commented 19 years ago2005-07-31 08:58:18 UTC in vault item: fy_tropicworld Comment #8344
kev, do you even know what gg means? and the walls REALLY dont look like walls and if that body of water would be a pool shouldnt there be some kind of CONCRETE or BRICK that seperates it from the sand?
Commented 19 years ago2005-07-31 07:47:56 UTC in vault item: Tribute Comment #8343
It's the song that this box features in the video of.
Commented 19 years ago2005-07-31 07:33:08 UTC in vault item: USS Defiant DS9 Half-Life Comment #8342
also, is 'the defiant' not from DS9? cos thats the worse one they've ever made... watch voyager.. it pwns
Commented 19 years ago2005-07-31 07:12:54 UTC in vault item: Tribute Comment #8341
there was a song like this, Hunter just changed the lyrics
Commented 19 years ago2005-07-31 06:39:54 UTC in vault item: de_splinter_clan Comment #8340
snorfle thats the nicest thing anybody has ever said about one of my maps collapses in a seizure
Commented 19 years ago2005-07-31 05:27:14 UTC in vault item: de_splinter_clan Comment #8339
Hunter, that is one damn good map. I could definately see myself playing this (if only steam would work for me) Its brilliantly designed and the gameplay would certainly be one of this maps strongest points. Your work wa not in vain, well done!
Commented 19 years ago2005-07-31 05:23:32 UTC in vault item: fy_tropicworld Comment #8338
ive downloaded and lookad at the map through editor and camera. This is way too boxy, there's no real design in this. If this is your first map then its a good try. But you'll need to hone your skills in architecture. Apart from that and its full brightness. Its a decent map
Commented 19 years ago2005-07-30 19:03:11 UTC in vault item: Waterfall and realistic flooding Comment #8337
SEVENTH ALREADY DID AN EXAMPLE MAP ON THIS!!!!!!!!!!!!!!!!!!!!!!!!! Grrrrrr
Commented 19 years ago2005-07-30 19:01:08 UTC in vault item: 1st attempt at making a map Comment #8336
Jeez, first map ?

Looks better than anything I'v made in ages :D
Commented 19 years ago2005-07-30 19:00:47 UTC in vault item: Torture that Alien Comment #8335
i'm off on holiday in 2 hours. the updates will be made in 3 weeks. happy mapping!!!
Commented 19 years ago2005-07-30 17:27:05 UTC in vault item: de_splinter_clan Comment #8334
what do you mean 'fix it' ?
it works for everyone else who has played it!

you do know this is for CS 1 .. not source
Commented 19 years ago2005-07-30 16:57:56 UTC in vault item: HavocPB Comment #8333
I'm not even going to waste my time with this. I had a look, and it's terribly made. If I was going to bother fixing it, then I would start again from scratch. The problems with this "map" are very basic stuff. For a start it's fullbright, and there are no cubemaps.

The map doesn't take that long to compile (about 30 seconds on my ultra-pc), but when you consider that it's ONE ROOM, it takes FAR TOO LONG. Your brushwork is terrible, and if you made a big map like this, you'd spend entire days waiting for it to compile.

Tear it down and start again.
Commented 19 years ago2005-07-30 16:49:07 UTC in vault item: HL2 tunnelend-effect for HL1 Comment #8332
that's kewl, I think it deserves a better screeny though
Commented 19 years ago2005-07-30 16:39:09 UTC in vault item: de_splinter_clan Comment #8331
I've downloaded this twice now, and both times I get

"de_splinter_clan.bsp is not a valid BSP file"

Fix it!
Commented 19 years ago2005-07-30 15:18:06 UTC in vault item: New to mapping? Try this... Comment #8330
Haha what a fight :D
Commented 19 years ago2005-07-30 12:56:39 UTC in vault item: Sniper Comment #8329
ive fixed everything up
Commented 19 years ago2005-07-30 11:01:01 UTC in vault item: fy_tropicworld Comment #8328
Doesn't metter Kev! My first maps where worse and if you will keep learning and mapping you will become a great mapper!
Commented 19 years ago2005-07-30 09:28:31 UTC in vault item: de_splinter_clan Comment #8327
not neraly as many black 'lines' down the cliffs. Removed annoying null textured brush that allowed players to see through wall in bombsite B..
ummm.. fixed the tank with an invisible ass.

Improved lighting... Re-aligned crates in T spawn.. umm... the usual stuff..
Commented 19 years ago2005-07-30 09:26:51 UTC in vault item: de_splinter_clan Comment #8326
I remember this map, it was a legend of a map!
So whats the fixes?
Commented 19 years ago2005-07-30 08:21:07 UTC in vault item: fy_tropicworld Comment #8325
Too boxy,, =/
Commented 19 years ago2005-07-30 07:29:48 UTC in vault item: fy_tropicworld Comment #8324
Bleh not all maps are eye sights ;) They are also for fun so don't forget it :)
Commented 19 years ago2005-07-30 06:05:52 UTC in vault item: Hacking Comment #8323
How dit u do it ? i dont get it :()
Commented 19 years ago2005-07-29 22:56:29 UTC in vault item: fy_tropicworld Comment #8322
By the way Elon, thanks for downloading the map before you critisize. GG.
Commented 19 years ago2005-07-29 22:52:14 UTC in vault item: fy_tropicworld Comment #8321
Why would I want to check your maps? They probly suck =P
Commented 19 years ago2005-07-29 22:32:57 UTC in vault item: fy_tropicworld Comment #8320
Have you chacked my maps!?! Probebly not!
Commented 19 years ago2005-07-29 21:56:04 UTC in vault item: fy_tropicworld Comment #8319
Elon, the water hole is a pool, last time i checked, post pools are spuarish. And that sand sticking up are small walls, I didnt want to leave my map with only a floor.
Commented 19 years ago2005-07-29 18:11:18 UTC in vault item: Fake Lighting Half-Life Comment #8318
Yeah, I was all excited until I realized It serves no practical purpose I can think of...

Thank You for the comment!
Commented 19 years ago2005-07-29 18:08:07 UTC in vault item: USS Defiant DS9 Half-Life Comment #8317
Thank you Hunter ol' boy. Someday I will revisit this project, but first I have to redesign it...ugh!
Commented 19 years ago2005-07-29 17:48:23 UTC in vault item: fy_tropicworld Comment #8316
Whoops! Is that the map you wanted someone to draw you an outlay? For what I can say that most of the out lays we would give you will be too much complicated for you,Well atlist my one! Look at my example maps for I have two that are enviormental they may help you although they are both for Hl1!
Commented 19 years ago2005-07-29 17:42:48 UTC in vault item: fy_tropicworld Comment #8315
you forgot to say that it's boxy :)
Commented 19 years ago2005-07-29 17:41:58 UTC in vault item: fy_tropicworld Comment #8314
How come that the sand stands up vertecly with no container,it doesn't look right. The water hole is too squarish and the map is fullbright!
Commented 19 years ago2005-07-29 16:10:59 UTC in vault item: USS Defiant DS9 Half-Life Comment #8313
un-believably fun but soo short! you must make a larger version of this!
Commented 19 years ago2005-07-29 16:06:22 UTC in vault item: Fake Lighting Half-Life Comment #8312
lol. oh well, its still well done and well thought out :)
Commented 19 years ago2005-07-29 14:38:38 UTC in vault item: myfirstmap Comment #8311
I posted a detailed review in the forum thread.

Three stars. A good first map.
Commented 19 years ago2005-07-29 07:42:47 UTC in vault item: thwc2_stalky Comment #8310
this map has already been released, is this an update or a reattempt at some spotlight?
Commented 19 years ago2005-07-28 21:17:21 UTC in vault item: H.E.V Suits Required Comment #8309
This is for Hl1 you know and if you are trying it on hl1 then I don't no how you did it!
Commented 19 years ago2005-07-28 08:50:21 UTC in vault item: Chapter 1 Comment #8308
nice lighting!!

+ good balance of light and darkness

- a bit blocky. ie, things with headcrabs on.

otherwise, excellent, an keep up good work
Commented 19 years ago2005-07-28 03:16:52 UTC in vault item: City Prefabs Comment #8307
Works fine for me.
Commented 19 years ago2005-07-28 02:47:52 UTC in vault item: cs_dust Comment #8306
I like it Gj
Commented 19 years ago2005-07-27 18:47:58 UTC in vault item: City Prefabs Comment #8305
Yeah the .map file inside the zip is corrupted, it comes up empty... thats a big problem with .map files... I suggest never ever using them again heh.. always save in rmf.