Comments

Commented 19 years ago2005-02-04 04:28:10 UTC in vault item: Sandfort Comment #5871
thats your opinion trapt. i love deathmatch styled maps far more than cs or de maps. Its more of a realistic team deathmatch and is extremely fun playing decent maps on lan. Oh yeah you swore wrong RabidMonkey777 the spawnpoints are the same teams next to eachother perhaps you need to be faster at buying ( i can find a gun i like and perhaps armour or a flashbang in about 5 or 6 seconds)
Commented 19 years ago2005-02-03 23:05:22 UTC in vault item: Leak - O'Reilly - getting better Comment #5870
D'oh, the pointfile. You could do that, or you could use a tool called LeakMarker. It finds your leak and puts a brush around it.
Commented 19 years ago2005-02-03 20:01:01 UTC in vault item: Leak - O'Reilly - getting better Comment #5869
Just load the pontfile next time.
Commented 19 years ago2005-02-03 19:55:29 UTC in vault item: Leak - O'Reilly - getting better Comment #5868
Better hint: Don't even go near making a box. I found the leak anyways...

It's near the bottom-right corner of the map. The brush at the right edge doesn't quite match the bottom edge brush.

Also, you might want to snap brushes to the grid (unless the grid size is 1, which in that case, increase your grid size). That way, it's harder to make leaks because since it's snapped, it usually matches.
Commented 19 years ago2005-02-03 19:36:32 UTC in vault item: All Shuttle Crafts from V Comment #5867
AWSOME WORK!!! the tanker-ish one looked the nicest since the others were all really the same with stretched ends :P.. brilliant..
Commented 19 years ago2005-02-03 18:16:41 UTC in vault item: All Shuttle Crafts from V Comment #5866
Doh slaps meh head
Commented 19 years ago2005-02-03 17:39:39 UTC in vault item: All Shuttle Crafts from V Comment #5865
Bcus its from the sci fi movie "V"! Doh. :)
This comment was made on an article that has been deleted.
Commented 19 years ago2005-02-03 17:30:21 UTC in vault item: Leak - O'Reilly - getting better Comment #5863
Warning: === LEAK in hull 0 ===
Entity light @ (-730,-1430,-312)

Type these coordinates in to find where the light is and the leak will be near there hopefully!

The only other advise i can give is to put a box around the area with the leak if you can not locate it!

But it will lag it quite a lot!
Commented 19 years ago2005-02-03 15:36:11 UTC in vault item: All Shuttle Crafts from V Comment #5862
Whats with the big V in the picture but cool Nice job!
Commented 19 years ago2005-02-03 15:33:45 UTC in vault item: Helicopter Comment #5861
Yes i could make it brighter but lighting in HL2 seems harder to me!
Commented 19 years ago2005-02-02 21:36:41 UTC in vault item: Helicopter Comment #5860
well looks like you need some lights, but I will try it out :P
Commented 19 years ago2005-02-02 17:59:08 UTC in vault item: Castle Rimrook Comment #5859
The only good enemy of mine is a dead one...
Commented 19 years ago2005-02-02 06:43:33 UTC in vault item: Old Ladder Technique Comment #5856
Yes i know and this example shows that you can do it the old way on CSS but not for HL2 as Rabid just discovered :(
Commented 19 years ago2005-02-02 06:42:55 UTC in vault item: Gas Trap Comment #5855
Thanks and yes i am sure you could do it in HL1 but the example i have made uses new entities that HL1 does not have!
Commented 19 years ago2005-02-02 06:41:59 UTC in vault item: Helicopter Comment #5854
It's very complicated and i decided to put it up because i don't see anyone else making one for their maps!

I have another one that you can enter but it's quite buggy and you sometimes fall out of the floor unless your admin and bind a player to it so he can't move but can control it!
Commented 19 years ago2005-02-02 02:42:41 UTC in vault item: awp_squrel Comment #5853
comment!!!
Commented 19 years ago2005-02-02 02:40:51 UTC in vault item: ka_demolition Comment #5852
no actually i didnt i have no clue who rated it a 5 but it wasnt me... and its not a leak because ive had it work once, but the last time it worked it took over a day and a half, and the last time i tried to compile, for some reason my computer hibernated and the process stopped
Commented 19 years ago2005-02-02 02:38:09 UTC in vault item: Visual glitch - ka_acid_bath Comment #5851
well it isnt a leak because theres lighting, but it looks like a leak from the right angle... the ground disappears and it glitches just like a leak.
Commented 19 years ago2005-02-01 22:24:17 UTC in vault item: Helicopter Comment #5850
you can? really.... :o
Commented 19 years ago2005-02-01 22:11:11 UTC in vault item: cs_counterstrike Comment #5849
What?
This comment was made on an article that has been deleted.
Commented 19 years ago2005-02-01 20:32:06 UTC in vault item: cs_alpine Comment #5847
Thanks for comments C_man. You should have seen it before I simplified the lodge architecture, shrunk the entire map, scaled up textures, and added vis-blockers. It was way, WAY worse. Thanks againe for the input!
Commented 19 years ago2005-02-01 18:02:32 UTC in vault item: Carbaseus Comment #18242
submit the rocketcrowbar version too... ;)
Commented 19 years ago2005-02-01 17:58:40 UTC in vault item: Frager's rock Comment #5846
this map sucks,It doesnt deserve 5 stars!! do not vote your own maps >:l
This comment was made on an article that has been deleted.
Commented 19 years ago2005-02-01 16:18:52 UTC in vault item: aim_map2005 Comment #5844
quit spamming, theres not too many.
Commented 19 years ago2005-02-01 15:57:07 UTC in vault item: Sandfort Comment #5843
I got spawnkilled because I'm a bit slower in buying things.

And one round I could have sworn the CT's spawned directly across from me.
Commented 19 years ago2005-02-01 15:50:04 UTC in vault item: Helicopter Comment #5842
Have you even tried it!
It flies but i don't care whether it's blocky but can you make a flying object that you can DRIVE!

:P
Commented 19 years ago2005-02-01 15:17:13 UTC in vault item: Helicopter Comment #5841
does it fly? doesnt look like it.

Its all blocky and such.
Commented 19 years ago2005-02-01 14:52:25 UTC in vault item: _Concmap Comment #5840
Sigh*

I can't believe time like this is wasted!
Commented 19 years ago2005-02-01 14:50:33 UTC in vault item: Nightmare Assault Comment #5839
Uber crazy dream man, i'm outta here!

Runs off to bed
Commented 19 years ago2005-02-01 14:03:09 UTC in vault item: Castle Rimrook Comment #5838
who is fucking these ratings!!! all of Rimrook's maps are rated with 2 ,and all of them must be 5 ! If Rimrook's has an enemy that cant even show his face here!DONT SPAM THE RAT?NGS! >:l
Commented 19 years ago2005-02-01 10:43:53 UTC in vault item: TNT - Huan's Apartments (for The Specialists) Comment #5837
I guess not ,woa thats awesome, now I have a good map to play in the Specialists ... :D
Commented 19 years ago2005-02-01 10:42:34 UTC in vault item: TNT - Huan's Apartments (for The Specialists) Comment #5836
this isnt the source engine right ? :/
Commented 19 years ago2005-02-01 10:24:42 UTC in vault item: Castle Rimrook Comment #5835
wow, i just opened a can of stupid... want some?
Commented 19 years ago2005-02-01 10:23:17 UTC in vault item: Gyradell: Natural Victory Comment #5834
i take criticism productively. Maybe i should just turn the rating crap off next time.
Commented 19 years ago2005-02-01 08:18:56 UTC in vault item: Sandfort Comment #5833
What I was hoping for a good custom CS:S map. What I got was a gloryfied aim map.

For my honest opinion, I was bitterly disappointed. Look at the screenshot: It's the whole map.

Sure, it looks good. What good is a pretty map with the same boring gameplay as 3 billion other maps, boring old layout, without anything new?

I appreciate the fact that you tried to make the map look nice, but the map is unoriginal and boring. I know you can do better, Strider.

2.5 out of 5 (because I'm feeling nice I'll round it to 3)
Commented 19 years ago2005-02-01 06:53:56 UTC in vault item: South Beach Comment #5832
Who's spamming these ratings?
Commented 19 years ago2005-02-01 04:40:15 UTC in vault item: Sandfort Comment #5831
It's impossible to get spawnkilled because the four building-like things block your shots.
Commented 19 years ago2005-02-01 04:05:15 UTC in vault item: cs_counterstrike Comment #5830
its the definition of counterstrike and its deathmatch?
Commented 19 years ago2005-02-01 03:15:20 UTC in vault item: TNT - Huan's Apartments (for The Specialists) Comment #5829
pretty looking screeny, I'll try it later, my comp is down.
Commented 19 years ago2005-01-31 21:50:37 UTC in vault item: cs_counterstrike Comment #5828
When you say 'add bots', do you mean create a server that STARTS with bots or ADD ONCE THE MAP STARTED WITH THE CONSOLE? I am not yelling, I am just emphasising what needs clarifying.

My map does not put those points in, on account of that the bots don't work.

I started a thread in the 'Half-Life 2 mapping questions' section of the forums, please let us continue this converastion thing there. Or click this link to it:

http://twhl.co.za/forums.php?pgt=1&action=viewthread&id=6620&pg=1
Commented 19 years ago2005-01-31 16:05:40 UTC in vault item: Castle Rimrook Comment #5827
no, I meant those tomb raider texture sets :)
Commented 19 years ago2005-01-31 16:04:14 UTC in vault item: Gyradell: Natural Victory Comment #5826
saw your journal entry rimrook. i think people shouldnt be able to rate a map without leaving a comment about it.
Commented 19 years ago2005-01-31 15:55:07 UTC in vault item: Gas Trap Comment #5825
i suppose you could do it in HL thats seems cool
Commented 19 years ago2005-01-31 13:37:19 UTC in vault item: Gas Trap Comment #5824
;)
Commented 19 years ago2005-01-31 13:35:44 UTC in vault item: Sandfort Comment #5823
Looks nice, a bit small for my tastes - I got spawnkilled a time or two :P - Maybe I'm just slow. Needs a bit more of a skybox imo but otherwise fine.
Commented 19 years ago2005-01-31 13:24:19 UTC in vault item: Castle Rimrook Comment #5822
TR Texture? if it's not a source thing than i should prolly check it out.
Commented 19 years ago2005-01-31 11:48:33 UTC in vault item: Sandfort Comment #5821
I downloaded it and I walked around:
-textures seem kinda dull
+lighting is pretty real
+sand is real
+its addictive
+I LOVE DESERT MAPS!!

4 out of 5. I like it