Comments

Commented 13 years ago2011-01-29 00:48:57 UTC in vault item: Corridor and ladder Comment #18790
Invalid brushes?

map -> check for problems
Commented 13 years ago2011-01-28 18:20:34 UTC in vault item: Corridor and ladder Comment #18787
notice how the lighting looks wonky in the pic dimbark posted?

that's an example of face splitting.
Commented 13 years ago2011-01-27 23:57:01 UTC in journal: #7005 Comment #39147
If only they had DOOM figurines.
Commented 13 years ago2011-01-27 18:09:38 UTC in vault item: Corridor and ladder Comment #18784
testing now...

OKAY!

+Scripts - It's impressive to me that you're already doing this, because sadly, I've been mapping for a year now on GoldSource and I still do not know how to script things yet.
+Texture Lighting
+Architecture - Very well done for your first map.

-Texture stretching in some places
-Misaligned textures, as well
-Face splitting in the walls.

Overall, a great first map!
Commented 13 years ago2011-01-25 19:07:21 UTC in journal: #6999 Comment #41728
Damn, looks like you're in for a HARD RAINing.

Get it? :P
Commented 13 years ago2011-01-22 12:40:50 UTC in journal: #6996 Comment #57281
And lay your head on a warm belly? :P
Commented 13 years ago2011-01-22 11:56:30 UTC in journal: #6996 Comment #57280
"It's just a joke now." Ha.
Commented 13 years ago2011-01-21 21:04:50 UTC in journal: #6996 Comment #57279
I can't wait.
Commented 13 years ago2011-01-21 12:54:02 UTC in vault item: zm_wk_dead_v5 Comment #18755
Wow, that looks really good.

I'll check it out later on...
Commented 13 years ago2011-01-18 08:19:05 UTC in vault item: flbattle Comment #18743
@Blitzkrieg

It's still possible to run an OP4 map through HL, It'll just be missing the OP4-special weapons.
Commented 13 years ago2011-01-16 17:18:37 UTC in journal: #6986 Comment #57255
lool, that was absolutely terrible.
Commented 13 years ago2011-01-16 15:38:48 UTC in journal: #5704 Comment #52178
Hello
Commented 13 years ago2011-01-16 01:58:19 UTC in vault item: flbattle Comment #18739
I guess I'll try it out real quick.

EDIT: It's pretty decent in terms of architecture for a new mapper. But, in terms of gameplay... there is much to be desired.

+Nice architecture

-the weird building is floating above the sand, dunno if you've noticed, but yeah.
-there's no way in through the tunnel underground.
-leads to a dead end, not good for DM.
-weapon placement is pretty bad. Tip: 762 ammo is for the Sniper Rifle. 568 is for the M249 SAW.
-slow as hell elevator.

I think you could have put more thought into the layout of this map, but as it stands, it's pretty shitty, no offense.
Commented 13 years ago2011-01-16 00:33:51 UTC in journal: #4 Comment #33470
I love this A journal.
Commented 13 years ago2011-01-14 18:01:53 UTC in vault item: TWHL Cubicles: TWHL Office Comment #18737
Why would you guys want it anyway?
Commented 13 years ago2011-01-14 17:53:18 UTC in vault item: aim_lt_usp Comment #18736
my god, what is it with people and aim_ maps?
Commented 13 years ago2011-01-14 08:23:28 UTC in journal: #6985 Comment #34788
Lucky, I'm still running on a shitty amount of 1 GB RAM.
Commented 13 years ago2011-01-10 00:56:08 UTC in journal: #6977 Comment #55740
The list should be like this:

Decay
Blue Shift
Half-Life
Opposing Force
Commented 13 years ago2011-01-10 00:15:20 UTC in journal: #6977 Comment #55739
and when you're done with opposing force SP, come play Multiplayer with me! :)
Commented 13 years ago2011-01-06 08:47:25 UTC in vault item: Beach Party Comment #18709
Pretty good entry, I like it!

but what I would suggest is slowing down the firing rate of the turrets (not the model ones) as it would help the fact that people have to godmode.

+Pretty nice architecture for a WON software buddy. :P
++RPG grunt

-Having to use godmode most of the time

Pretty cool entry, if you just removed maybe a couple grunts, and slowed down the firing rate on the turrets (again, not the model-based ones) I think this would have made the top 3.
Commented 13 years ago2011-01-06 08:19:28 UTC in vault item: Scavage Comment #18707
He didn't make it for DMC.
Commented 13 years ago2010-12-23 14:43:35 UTC in journal: #6947 Comment #63206
NFo seems to have good ping even for people overseas.
Commented 13 years ago2010-12-23 00:19:57 UTC in journal: #6947 Comment #63205
Hey, if you're gonna play, add me.

I got us a server for TWHL.
This comment was made on an article that has been deleted.
Commented 13 years ago2010-12-19 14:36:39 UTC in journal: #6941 Comment #42987
lol, his vlogs aren't all about TWHL, striker.
Commented 13 years ago2010-12-14 13:36:55 UTC in vault item: Last Christmas Comment #18674
Once I get my gaming PC back, I'll give it a go.
Commented 13 years ago2010-12-13 18:33:36 UTC in journal: #6932 Comment #41686
best job evar
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 13 years ago2010-12-06 17:37:15 UTC in journal: #6917 Comment #66271
well, your loss.
Commented 13 years ago2010-12-05 23:39:34 UTC in journal: #6917 Comment #66270
lol, if you have high speed internet you can download steam and op4 within an hour or less.
Commented 13 years ago2010-12-05 14:01:38 UTC in journal: #6917 Comment #66269
and why can't you play hldm or op4?
Commented 13 years ago2010-12-05 13:13:27 UTC in journal: #6917 Comment #66268
What computer are you using anyway?
This comment was made on an article that has been deleted.
Commented 14 years ago2010-12-04 02:32:06 UTC in journal: #6917 Comment #66267
"DINNER!"

MAH BOI!
Commented 14 years ago2010-12-03 18:17:03 UTC in journal: #6913 Comment #55211
Skals, you fail. :P
Commented 14 years ago2010-12-02 22:39:23 UTC in journal: #6900 Comment #66259
Look! SlayerA is here!

HI!
Commented 14 years ago2010-12-02 22:32:15 UTC in journal: #6911 Comment #63191
2muchvideogames did it for the LULZ.
Commented 14 years ago2010-12-02 09:28:12 UTC in journal: #6906 Comment #60723
Science and Industry + Wanted are WIN!
Commented 14 years ago2010-11-24 22:36:09 UTC in vault item: Metroid Prime Hunters: Combat Hall Comment #18653
I only troll HL: 1997 because the mod is a joke. The guy pumps out worthless content that anyone could make in 20 minutes.

No offense to you though, since you just joined his development team. Knock some sense into em' will ya?

Also, I'm still waiting for pics on the Alien Grunt lab. :P
Commented 14 years ago2010-11-24 22:33:23 UTC in vault item: Scavage Comment #18652
Actually, it's not completely dead.

You might want to contact the people of Gorgeous Gamers, their server seems to be the most populated. I would love to see this monster on that server!
Commented 14 years ago2010-11-23 09:24:51 UTC in vault item: Metroid Prime Hunters: Combat Hall Comment #18648
looks pretty nice, how long ago did you make this?
Commented 14 years ago2010-11-23 08:57:21 UTC in journal: #6881 Comment #45159
That actually doesn't look that bad...
Commented 14 years ago2010-11-21 21:50:45 UTC in vault item: Scavage Comment #18645
Man, this would be awesome if you converted it for use on DMC.
Commented 14 years ago2010-11-15 20:10:28 UTC in journal: #6875 Comment #41653
Congratulations!
Commented 14 years ago2010-11-14 13:08:30 UTC in vault item: De_Granary Comment #18631
I think it might've been cooler if you pulled a retro, and made it for TFC instead.
Commented 14 years ago2010-11-09 19:14:01 UTC in journal: #6870 Comment #53627
hmm.

well good luck with source.
Commented 14 years ago2010-11-08 08:31:02 UTC in journal: #6870 Comment #53626
Hmm, It's hard to move. (at least it is for me.)

I don't think you'll be (completely) moving for awhile yet.
Commented 14 years ago2010-10-29 16:14:13 UTC in vault item: Half-Life Office (beta name and content) Comment #18607
Woah, never seen CT flip out like that.

May I remind you that this guy is a new mapper?

Well, I was able to get through it. :/
Commented 14 years ago2010-10-20 16:49:15 UTC in vault item: Ka_xen_life Comment #17717
uh, why is this called xen_life when this has nothing to do with xen?