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compile crash 512 textures fawfd, 2 years ago2022-02-24 23:43:40 UTC
2 replies •
1237 views
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2 replies 1237 views |
tschumann 2 years ago |
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Un-existing leak give me error REBELVODKA, 2 years ago2022-03-03 23:35:40 UTC
5 replies •
1358 views
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5 replies 1358 views |
REBELVODKA 2 years ago |
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HL1 Crossfire map DocRox, 2 years ago2022-03-01 16:20:12 UTC
6 replies •
1657 views
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6 replies 1657 views |
DocRox 2 years ago |
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trigger a sprite to appear and disappear DocRox, 2 years ago2022-02-04 19:09:23 UTC
16 replies •
2892 views
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16 replies 2892 views |
DocRox 2 years ago |
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Blender help requested 23-down, 2 years ago2022-02-26 12:19:10 UTC
0 replies •
973 views
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0 replies 973 views |
23-down 2 years ago |
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making a monster entity with its unique model HelloGordon, 2 years ago2022-02-11 16:24:04 UTC
2 replies •
1108 views
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2 replies 1108 views |
Admer456 2 years ago |
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Beam color not updating Petko, 2 years ago2022-02-11 20:28:34 UTC
0 replies •
687 views
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0 replies 687 views |
Petko 2 years ago |
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Where are the HEV suit weapons pick up lines in the sdk? BachoAUB5, 2 years ago2022-01-24 12:33:52 UTC
2 replies •
1407 views
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2 replies 1407 views |
BachoAUB5 2 years ago |
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Quake (alias) models in Half-Life tschumann, 2 years ago2022-01-23 02:27:00 UTC
2 replies •
1527 views
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2 replies 1527 views |
tschumann 2 years ago |
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Doors vs Trigger Changelevel (seamless transitions with doors) DXB6, 2 years ago2022-01-26 01:44:02 UTC
2 replies •
1374 views
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2 replies 1374 views |
DXB6 2 years ago |
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How to I make player unable to kill each other in HL SDK? JacksBestGaming, 2 years ago2022-01-23 13:36:37 UTC
3 replies •
1414 views
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3 replies 1414 views |
Oskar Potatis 2 years ago |
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[help] Rendering a model fullbright Petko, 2 years ago2021-09-12 19:28:28 UTC
7 replies •
2627 views
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7 replies 2627 views |
tschumann 2 years ago |
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info_node on func_wall UbOh, 2 years ago2022-01-20 12:49:10 UTC
2 replies •
1293 views
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2 replies 1293 views |
UbOh 2 years ago |
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Vluzacn's ZHLT v34 compile tools -- No engine limit increase? Loke, 2 years ago2022-01-20 18:17:17 UTC
2 replies •
1588 views
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2 replies 1588 views |
Admer456 2 years ago |
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Preserved Prefab Collections MqM, 2 years ago2022-01-10 17:59:21 UTC
6 replies •
1798 views
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6 replies 1798 views |
MqM 2 years ago |
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A bit of trouble making the hud purple Truck Stop Santa Claus, 2 years ago2021-10-20 22:38:01 UTC
6 replies •
1864 views
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6 replies 1864 views |
Truck Stop Santa Claus 2 years ago |
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env_sky only projects world brushes and func_details blsha, 2 years ago2022-01-06 11:48:15 UTC
3 replies •
1194 views
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3 replies 1194 views |
blsha 2 years ago |
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game crashes if i shoot a tracer Drooga, 2 years ago2021-12-26 22:59:11 UTC
11 replies •
2194 views
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11 replies 2194 views |
Solokiller 2 years ago |
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Half-Life mods reimplementations updates released malortie, 2 years ago2021-11-13 19:09:36 UTC
6 replies •
2493 views
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6 replies 2493 views |
tschumann 2 years ago |
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Swapping between players Petko, 2 years ago2021-11-30 06:30:03 UTC
3 replies •
1200 views
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3 replies 1200 views |
tschumann 2 years ago |
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Help Client.dll not found CSTime, 2 years ago2021-07-25 02:36:59 UTC
1 reply •
1326 views
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1 reply 1326 views |
tschumann 2 years ago |
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Specific PAK file loading Petko, 2 years ago2021-06-13 09:27:39 UTC
3 replies •
1657 views
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3 replies 1657 views |
tschumann 2 years ago |
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adding back the alpha 0.52 blood stream effect? Drooga, 2 years ago2021-12-09 14:53:18 UTC
6 replies •
1912 views
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6 replies 1912 views |
tschumann 2 years ago |
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[HL] Enabling shadows in latest engine - Tutorial BlackShadow306, 2 years ago2021-12-18 14:09:06 UTC
1 reply •
2190 views
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1 reply 2190 views |
tschumann 2 years ago |
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Messing with Half-Life controls blsha, 2 years ago2021-12-05 09:06:17 UTC
1 reply •
1080 views
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1 reply 1080 views |
tschumann 2 years ago |
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Changing a texture's palette Hatsuseno, 2 years ago2021-12-17 11:42:22 UTC
5 replies •
1786 views
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5 replies 1786 views |
tschumann 2 years ago |
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visual c++ 2008 express does not output an hl.dll file BigChungusFan53, 2 years ago2021-12-04 04:30:29 UTC
2 replies •
1500 views
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2 replies 1500 views |
BigChungusFan53 2 years ago |
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Converting Xash3D model UV coordinates to GoldSource coordinates venko, 2 years ago2021-11-08 10:57:09 UTC
10 replies •
2517 views
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10 replies 2517 views |
Captain P 2 years ago |
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Can you reset a func_pendulum starting position? harrywang, 2 years ago2021-12-02 02:12:09 UTC
1 reply •
884 views
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1 reply 884 views |
DocRock 2 years ago |
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Cowboy Up! Meerjel01, 2 years ago2021-11-14 16:04:54 UTC
0 replies •
858 views
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0 replies 858 views |
Meerjel01 2 years ago |
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Changelevel not working REBELVODKA, 2 years ago2021-10-27 20:49:04 UTC
1 reply •
1556 views
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1 reply 1556 views |
PeterBrev 2 years ago |
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Setting Player view direction (c++) Lafis, 2 years ago2021-10-26 06:35:54 UTC
7 replies •
1626 views
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7 replies 1626 views |
Admer456 2 years ago |
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How to make a random generator? RealMamitler, 2 years ago2021-09-18 15:55:59 UTC
4 replies •
1694 views
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4 replies 1694 views |
Captain P 2 years ago |
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Removing armor HUD indicator? Loke, 2 years ago2021-09-19 13:22:34 UTC
2 replies •
1546 views
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2 replies 1546 views |
Loke 2 years ago |
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how to add shadow in hl1 or xash 3d for npcs with coding tunisian, 2 years ago2021-09-15 14:16:32 UTC
0 replies •
1049 views
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0 replies 1049 views |
tunisian 2 years ago |
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Half-Life old build: "logo.avi" OtisIsAFatSecGuard, 2 years ago2021-09-03 12:55:52 UTC
5 replies •
1858 views
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5 replies 1858 views |
OtisIsAFatSecGuard 2 years ago |
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Sending signal to server from game Duvo, 2 years ago2021-08-26 15:22:34 UTC
4 replies •
2306 views
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4 replies 2306 views |
Duvo 2 years ago |
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Someone can decompile this map? REBELVODKA, 2 years ago2021-08-14 19:55:11 UTC
1 reply •
1704 views
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1 reply 1704 views |
Archie 2 years ago |
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Is it possible to slowly accelerate the player, like a car? Duvo, 2 years ago2021-08-11 15:01:45 UTC
2 replies •
1191 views
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2 replies 1191 views |
Duvo 2 years ago |
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Spawn monsters on item pickup in hl1 BorisTheCooldownMan, 2 years ago2021-08-04 13:06:35 UTC
2 replies •
1795 views
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2 replies 1795 views |
monster_urby 2 years ago |
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svencoop ignores func_train's origin; trigger_createentity and trigger_random not working kimilil, 2 years ago2021-07-30 11:19:40 UTC
9 replies •
2367 views
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9 replies 2367 views |
kimilil 2 years ago |
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cs 1.6 ambient_generic help orangeboi33, 2 years ago2021-07-28 21:11:10 UTC
0 replies •
842 views
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0 replies 842 views |
orangeboi33 2 years ago |
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I need help. gavlife1232, 2 years ago2021-07-26 00:52:19 UTC
0 replies •
804 views
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0 replies 804 views |
gavlife1232 2 years ago |
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Having a hard time staying focused on my level design. mr.slavik, 2 years ago2021-07-24 23:41:41 UTC
0 replies •
878 views
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0 replies 878 views |
mr.slavik 2 years ago |
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An entity that counts the number of monster deaths Alexis_of_Steel, 2 years ago2021-07-12 13:53:47 UTC
6 replies •
2151 views
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6 replies 2151 views |
I have a plan 2 years ago |
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Hello I need help with a strange mapping issue. HatsuneMiku, 2 years ago2021-07-21 12:49:27 UTC
1 reply •
1170 views
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1 reply 1170 views |
Stojke 2 years ago |
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How can I clone a weapon from Half-Life 1? Katana231, 2 years ago2021-07-20 16:19:30 UTC
0 replies •
844 views
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0 replies 844 views |
Katana231 2 years ago |
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Replacing OpFor night vision with HEV flashlight blsha, 2 years ago2021-07-18 16:03:45 UTC
1 reply •
1076 views
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1 reply 1076 views |
Solokiller 2 years ago |
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Errors in Microsoft Visual Studio 2019 SomeGamer, 2 years ago2021-07-18 17:13:46 UTC
3 replies •
1407 views
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3 replies 1407 views |
Penguinboy 2 years ago |
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Can't "fix" ofboot0 - yesir.wad entities with loud overlapping sounds. B-to480, 2 years ago2021-07-15 19:23:37 UTC
0 replies •
844 views
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0 replies 844 views |
B-to480 2 years ago |