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info_node on func_wall UbOh, 2 years ago2022-01-20 12:49:10 UTC
2 replies •
1575 views
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2 replies 1575 views |
UbOh 2 years ago |
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Vluzacn's ZHLT v34 compile tools -- No engine limit increase? Loke, 2 years ago2022-01-20 18:17:17 UTC
2 replies •
1854 views
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2 replies 1854 views |
Admer456 2 years ago |
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Preserved Prefab Collections MqM, 2 years ago2022-01-10 17:59:21 UTC
6 replies •
2241 views
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6 replies 2241 views |
MqM 2 years ago |
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A bit of trouble making the hud purple Truck Stop Santa Claus, 3 years ago2021-10-20 22:38:01 UTC
6 replies •
2203 views
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6 replies 2203 views |
Truck Stop Santa Claus 2 years ago |
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env_sky only projects world brushes and func_details blsha, 2 years ago2022-01-06 11:48:15 UTC
3 replies •
1554 views
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3 replies 1554 views |
blsha 2 years ago |
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game crashes if i shoot a tracer Drooga, 2 years ago2021-12-26 22:59:11 UTC
11 replies •
2605 views
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11 replies 2605 views |
Solokiller 2 years ago |
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Half-Life mods reimplementations updates released malortie, 3 years ago2021-11-13 19:09:36 UTC
6 replies •
2946 views
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6 replies 2946 views |
tschumann 2 years ago |
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Swapping between players Petko, 2 years ago2021-11-30 06:30:03 UTC
3 replies •
1470 views
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3 replies 1470 views |
tschumann 2 years ago |
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Help Client.dll not found CSTime, 3 years ago2021-07-25 02:36:59 UTC
1 reply •
1571 views
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1 reply 1571 views |
tschumann 2 years ago |
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Specific PAK file loading Petko, 3 years ago2021-06-13 09:27:39 UTC
3 replies •
1944 views
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3 replies 1944 views |
tschumann 2 years ago |
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adding back the alpha 0.52 blood stream effect? Drooga, 2 years ago2021-12-09 14:53:18 UTC
6 replies •
2619 views
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6 replies 2619 views |
tschumann 2 years ago |
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[HL] Enabling shadows in latest engine - Tutorial BlackShadow306, 2 years ago2021-12-18 14:09:06 UTC
1 reply •
2830 views
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1 reply 2830 views |
tschumann 2 years ago |
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Messing with Half-Life controls blsha, 2 years ago2021-12-05 09:06:17 UTC
1 reply •
1293 views
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1 reply 1293 views |
tschumann 2 years ago |
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Changing a texture's palette Hatsuseno, 2 years ago2021-12-17 11:42:22 UTC
5 replies •
2573 views
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5 replies 2573 views |
tschumann 2 years ago |
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visual c++ 2008 express does not output an hl.dll file BigChungusFan53, 2 years ago2021-12-04 04:30:29 UTC
2 replies •
1757 views
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2 replies 1757 views |
BigChungusFan53 2 years ago |
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Converting Xash3D model UV coordinates to GoldSource coordinates venko, 3 years ago2021-11-08 10:57:09 UTC
10 replies •
3089 views
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10 replies 3089 views |
Captain P 2 years ago |
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Can you reset a func_pendulum starting position? harrywang, 2 years ago2021-12-02 02:12:09 UTC
1 reply •
1183 views
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1 reply 1183 views |
DocRock 2 years ago |
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Cowboy Up! Meerjel01, 3 years ago2021-11-14 16:04:54 UTC
0 replies •
1085 views
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0 replies 1085 views |
Meerjel01 3 years ago |
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Changelevel not working Mr. Cowboy Zombie, 3 years ago2021-10-27 20:49:04 UTC
1 reply •
1843 views
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1 reply 1843 views |
PeterBrev 3 years ago |
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Setting Player view direction (c++) Lafis, 3 years ago2021-10-26 06:35:54 UTC
7 replies •
2054 views
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7 replies 2054 views |
Admer456 3 years ago |
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How to make a random generator? RealMamitler, 3 years ago2021-09-18 15:55:59 UTC
4 replies •
1969 views
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4 replies 1969 views |
Captain P 3 years ago |
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Removing armor HUD indicator? Loke, 3 years ago2021-09-19 13:22:34 UTC
2 replies •
1994 views
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2 replies 1994 views |
Loke 3 years ago |
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how to add shadow in hl1 or xash 3d for npcs with coding tunisian, 3 years ago2021-09-15 14:16:32 UTC
0 replies •
1242 views
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0 replies 1242 views |
tunisian 3 years ago |
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Half-Life old build: "logo.avi" OtisIsAFatSecGuard, 3 years ago2021-09-03 12:55:52 UTC
5 replies •
2180 views
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5 replies 2180 views |
OtisIsAFatSecGuard 3 years ago |
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Sending signal to server from game Duvo, 3 years ago2021-08-26 15:22:34 UTC
4 replies •
2716 views
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4 replies 2716 views |
Duvo 3 years ago |
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Someone can decompile this map? Mr. Cowboy Zombie, 3 years ago2021-08-14 19:55:11 UTC
1 reply •
1949 views
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1 reply 1949 views |
Archie 3 years ago |
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Is it possible to slowly accelerate the player, like a car? Duvo, 3 years ago2021-08-11 15:01:45 UTC
2 replies •
1402 views
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2 replies 1402 views |
Duvo 3 years ago |
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Spawn monsters on item pickup in hl1 BorisTheCooldownMan, 3 years ago2021-08-04 13:06:35 UTC
2 replies •
2050 views
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2 replies 2050 views |
monster_urby 3 years ago |
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svencoop ignores func_train's origin; trigger_createentity and trigger_random not working kimilil, 3 years ago2021-07-30 11:19:40 UTC
9 replies •
2778 views
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9 replies 2778 views |
kimilil 3 years ago |
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cs 1.6 ambient_generic help orangeboi33, 3 years ago2021-07-28 21:11:10 UTC
0 replies •
1046 views
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0 replies 1046 views |
orangeboi33 3 years ago |
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I need help. gavlife1232, 3 years ago2021-07-26 00:52:19 UTC
0 replies •
977 views
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0 replies 977 views |
gavlife1232 3 years ago |
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Having a hard time staying focused on my level design. mr.slavik, 3 years ago2021-07-24 23:41:41 UTC
0 replies •
1075 views
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0 replies 1075 views |
mr.slavik 3 years ago |
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An entity that counts the number of monster deaths Alexis_of_Steel, 3 years ago2021-07-12 13:53:47 UTC
6 replies •
2517 views
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6 replies 2517 views |
I have a plan 3 years ago |
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Hello I need help with a strange mapping issue. HatsuneMiku, 3 years ago2021-07-21 12:49:27 UTC
1 reply •
1421 views
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1 reply 1421 views |
Stojke 3 years ago |
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How can I clone a weapon from Half-Life 1? Katana231, 3 years ago2021-07-20 16:19:30 UTC
0 replies •
1056 views
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0 replies 1056 views |
Katana231 3 years ago |
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Replacing OpFor night vision with HEV flashlight blsha, 3 years ago2021-07-18 16:03:45 UTC
1 reply •
1333 views
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1 reply 1333 views |
Solokiller 3 years ago |
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Errors in Microsoft Visual Studio 2019 SomeGamer, 3 years ago2021-07-18 17:13:46 UTC
3 replies •
1694 views
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3 replies 1694 views |
Penguinboy 3 years ago |
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Can't "fix" ofboot0 - yesir.wad entities with loud overlapping sounds. B-to480, 3 years ago2021-07-15 19:23:37 UTC
0 replies •
1053 views
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0 replies 1053 views |
B-to480 3 years ago |
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Need help with weapon coding Alexis_of_Steel, 3 years ago2021-06-27 21:17:58 UTC
5 replies •
2519 views
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5 replies 2519 views |
Alexis_of_Steel 3 years ago |
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Half-Life: Direct edit of compiled BSP files OtisIsAFatSecGuard, 3 years ago2021-06-26 19:54:18 UTC
2 replies •
3448 views
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2 replies 3448 views |
OtisIsAFatSecGuard 3 years ago |
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Duplicate faces when rendering HL1 BSP map? kalenclark, 3 years ago2021-06-13 18:44:55 UTC
2 replies •
1931 views
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2 replies 1931 views |
kalenclark 3 years ago |
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Yep, another coding issue: UTIL_ScreenFade Alexis_of_Steel, 3 years ago2021-06-12 01:30:10 UTC
2 replies •
1617 views
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2 replies 1617 views |
Alexis_of_Steel 3 years ago |
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Enhanced Half-Life (custom SDK/mod) Solokiller, 3 years ago2021-04-28 17:36:55 UTC
14 replies •
8318 views
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14 replies 8318 views |
Solokiller 3 years ago |
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Changing HUD colors with Solokiller's halflife-op4-updated SDK GeckoOrange, 3 years ago2021-06-04 11:30:03 UTC
3 replies •
2457 views
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3 replies 2457 views |
Solokiller 3 years ago |
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Already a way to carry music across over level loads? Gluipertje, 3 years ago2021-05-26 19:30:31 UTC
1 reply •
1857 views
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1 reply 1857 views |
Solokiller 3 years ago |
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Coding issue: the monstermaker entity Alexis_of_Steel, 3 years ago2021-06-05 14:10:26 UTC
2 replies •
2180 views
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2 replies 2180 views |
Alexis_of_Steel 3 years ago |
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Adding support for shadow volumes back into GoldSRC brannanz, 3 years ago2021-06-01 10:29:43 UTC
1 reply •
2701 views
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1 reply 2701 views |
Petko 3 years ago |
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Editing Flashlight GeckoOrange, 3 years ago2021-05-19 08:23:24 UTC
3 replies •
2786 views
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3 replies 2786 views |
GeckoOrange 3 years ago |
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Creating a custom main menu Petko, 3 years ago2021-05-26 05:07:11 UTC
0 replies •
2567 views
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0 replies 2567 views |
Petko 3 years ago |
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Editing the game title (the on which you see at the beginning of a level) Gluipertje, 3 years ago2021-05-22 21:04:14 UTC
2 replies •
1544 views
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2 replies 1544 views |
Gluipertje 3 years ago |