Comments

Commented 2 years ago2022-02-11 02:12:18 UTC in vault item: volcano_bunker Comment #104109
The download has been fixed, Vanguard
Commented 2 years ago2022-02-11 02:06:38 UTC in vault item: Dissolution Comment #104108
Download fixed, but it's the old version so players need to add nw.wad
Commented 2 years ago2022-02-10 22:16:24 UTC in vault item: Ocean Temple Comment #104107
Pretty :)
Commented 2 years ago2022-02-10 00:50:25 UTC in vault item: Compo26 - Lost Canyon Comment #104106
Not anymore :)
Commented 2 years ago2022-02-10 00:47:18 UTC in vault item: Abomination v1.1 Comment #104105
Now you can. Fixed it for you. FileFront is the worst.
Commented 2 years ago2022-02-09 23:58:13 UTC in vault item: gg_kerplunk Comment #104104
This is art. But not good art.
Commented 2 years ago2022-02-09 23:17:01 UTC in vault item: fy_neonclub Comment #104103
Sorry to keep you waiting. I don't know why my rating got removed back then but I am sure it was for a good reason as teenage me was even more of an idiot than I am now.

Visually it's not your most interesting map (especially as it's so symetrical), and you do usually make maps that are very interesting visually. It plays alright and I like the neon lights that prevent rushing through the middle. It's a bit too dark, IMO dark maps are not very suitable for games like Counter-Strike.
Commented 2 years ago2022-02-09 23:01:11 UTC in vault item: Tudor Street Comment #104102
Then you're in luck. Download restored.
Commented 2 years ago2022-02-09 20:46:09 UTC in vault item: Asian Courtyard Comment #104101
Also, beautiful.
Commented 2 years ago2022-02-09 20:45:12 UTC in vault item: Asian Courtyard Comment #104100
Done :) I fixed the download. I found your RMF and the models, sprites, and sounds. Unfortunately I had to recreate the WAD and BSP as I couldn't find those: I recreated the WAD file with the textures from Rooms's rooms.wad and I recompiled the map with VHLT. I hope that's okay
Commented 2 years ago2022-02-09 20:07:41 UTC in vault item: Sinking Comment #104099
I like maps that change as you play them. It doesn't work as an actual map that you play as it's mostly a circular layout plus a dark room. But I love the concept! And nice chairs
Commented 2 years ago2022-02-09 19:33:03 UTC in vault item: Santa's Revenge 2 (SP Mod) Comment #104098

Important!!!

If you play this mod on a modern computer, you should enter
fps_max 60
in the console. Otherwise, monsters will be turning super slowly because of a bug in Spirit (old versions of Half-Life's DLLs also have this bug).
Commented 2 years ago2022-02-08 22:32:10 UTC in journal: Segment 4 Comment #104093
Why are you bullying that nice man? Breen did nothing wrong! :combine:
Commented 2 years ago2022-02-08 22:11:03 UTC in vault item: Valve Hammer Manor - compo 22 Comment #104092
It seems you fixed the map because you put it in Completed again and it didn't crash my game
Commented 2 years ago2022-02-08 20:19:36 UTC in vault item: Harnessing ELights - Test mod Comment #104091
The source files are here. I suggest merging the two or better yet using the "Upload a new file" button in the wiki page
Loading embedded content: Vault Item #6400
Commented 2 years ago2022-02-08 20:19:19 UTC in vault item: Harnessing ELights - Tutorial Files Comment #104090
The other files are here. I suggest merging the two or better yet using the "Upload a new file" button in the wiki page
Loading embedded content: Vault Item #6399
Commented 2 years ago2022-02-08 12:44:29 UTC in vault item: de_racetownz Comment #104088
It's too much fun
Commented 2 years ago2022-02-08 00:10:49 UTC in vault item: aim_ak_colt_pro Comment #104087
There's another, apparently newer, map with the same name by someone else: https://gamebanana.com/mods/105980
Commented 2 years ago2022-02-06 19:44:25 UTC in vault item: de_17b_italy_mini Comment #104083
It looks different enough to me, I don't think it's stolen
Commented 2 years ago2022-02-04 18:50:19 UTC in vault item: cs_metropolis Comment #104079
There's another map with the same name https://gamebanana.com/mods/download/130480
I don't know if this is the same http://www.snarkpit.net/index.php?s=maps&map=1861 (broken download)
Commented 2 years ago2022-02-04 18:40:03 UTC in vault item: ka_citybrawl Comment #104078
It's a symmetrical KA map with render distance issues.
Commented 2 years ago2022-02-04 18:39:28 UTC in vault item: ka_citybrawl Comment #104077
👆 Fixed and PM'd.
Commented 2 years ago2022-02-04 17:46:58 UTC in vault item: ka_snowshank_cz Comment #104076
It's a small symmetrical KA map
Commented 2 years ago2022-02-04 17:46:35 UTC in vault item: ka_snowshank_cz Comment #104075
^ Fixed.
Commented 2 years ago2022-02-03 22:07:23 UTC in vault item: Subway: The Longest Fall Comment #104074
I have added two of the required WAD files to the download. Now the only WADs you need to copy in order to play are:
tfc2.wad from your "tfc" folder (Team Fortress Classic)
opfor.wad from your "gearbox" folder (Opposing Force)
Commented 2 years ago2022-02-03 21:32:50 UTC in vault item: Life's End Comment #104073
It has some interesting parts, like a couple of hallucination experiences, but the first half is uninteresting if you've already played through Half-Life, and there are too many times you have to find a key card or Duracell battery.

I took some screenshots

User posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted imageUser posted image
Commented 2 years ago2022-02-02 22:12:56 UTC in vault item: de_kobbl v1.0.2.1 Comment #104070
Commented 2 years ago2022-01-30 21:25:22 UTC in vault item: CP Castle Comment #104064
I fixed the download for you, twisted.
Commented 2 years ago2022-01-30 20:19:21 UTC in vault item: Aperture Complex Comment #104063
Hello my name is Oskar and welcome to another review. Today we'll be taking a look at Aperture Complex by "Doctor Orange" (I have not been able to verify that he actually is a doctor and an orange), the 2017 Luigi Righetti's Capitel de'Roari Amarone, and the pizza I just made.

Homemade pizza

- These days, store-bought doughs are pretty good. But the store-brand "pizza" cheese? Really?! Some Cheddar or Mozzarella would have been nice!
+ At least the goat cheese on top matched the artichoke and the tomato.
- A bit too salty. Next time, don't get the goat cheese that's in saltwater.
++ Did I mention there's artichoke?
- My girlfriend said she was "not hungry" and that she was "not going to eat any"... That turned out to be untrue. Make a bigger pizza next time!
⭐⭐⭐★ ★

Luigi Righetti's Capitel de'Roari Amarone 2017

++ It's wine and it was tasty.
~ Wait... I'm supposed to say stuff like "it's nutty" and "well-rounded" and "smells like chocolate" or some shit right? Okay...
~ Calm and light.
~ Hints of leather, dried fruit and oak.
+ Brilliant with pizza.
⭐⭐⭐⭐⭐

Apperture Complex

+ Okay so this was pretty difficult! If I'm going to download a Portal map, I'd rather it's too hard than too easy.
~ That's a looot of turrets.
- Some parts, especially the freezer, felt like they should have more detail. But Portal itself feels like that sometimes too I guess.
++ It really does look like Office Complex! But in Aperture Science.
~ The texts at the end get cut off (unless this is actually "Apperture Complex by Dr. C").
- I was promised cake. Where is my cake?
⭐⭐⭐⭐

This all averages out to 4 stars. Well done everyone!
Commented 2 years ago2022-01-30 17:34:29 UTC in vault item: 1337_street Comment #104062
This is still being played on HLDM servers. It plays better than it looks
Commented 2 years ago2022-01-29 20:47:11 UTC in vault item: A Dozen Map Sources Comment #104055
Megaupload users lost a loooot of files when their servers were confiscated. Megaupload was then restarted as Mega. So here, have a mirror. Just in case.
Commented 2 years ago2022-01-29 19:14:47 UTC in vault item: Surprise! Comment #104054
Thank you, Xylem. And download fixed (old one was http://mikeverret.webs.com/unb.zip ).
Commented 2 years ago2022-01-29 18:15:48 UTC in vault item: as_resident_evil Comment #104053
Fixed, Captain.
Commented 2 years ago2022-01-29 14:20:45 UTC in vault item: Junkyard Comment #104051
Podcast17's Let's Play Junkyard
Commented 2 years ago2022-01-23 23:49:14 UTC in vault item: TWV_scoutzknivez Comment #104036
It's basically just the map scoutzknivez with some blue and a logo. If you like that kind of map (I don't) just put the regular scoutzknivez on your server instead, as a lot of people already have that map and this one is no improvement.
Commented 2 years ago2022-01-21 20:30:36 UTC in vault item: SH_Work (for Scientist Hunt) Comment #104033
The download was broken but I tracked down the RMF and uploaded that. Couldn't find a BSP.
Commented 2 years ago2022-01-21 20:07:03 UTC in vault item: HE grenade error Comment #104032
The map still crashes today's version of Counter-Strike. What a shame
Commented 2 years ago2022-01-21 19:44:56 UTC in vault item: A lot of ammo Comment #104031
I have added a screenshot that should clear up the confusion.
Commented 2 years ago2022-01-21 19:25:49 UTC in vault item: Suit on = Barney should open gate (escape_1) Comment #104030
word.doc contents:
Okay, here’s what I’m trying to accomplish.

Player passes thru trigger (1) which causes Barney (2) to move to position (3) and say (4).

Then Barney just stands around babbling.

Player then attempts to open gate which activates trigger (5) which prompts Barney to say (6) and execute (7).

Door opens, light comes on and player goes into next room to get the HEV suit which has a trigger_changetarget (9).

Only after the player gets suit and walks back out to the hall will Barney open the gate. But Barney’s not opening the gate.

I want Barney to wait for the player to come back before he opens the gate because the player may be in the room for various amounts of time, I’ve tried the timing thing but don’t like the way it works.

I’ve tried Vlatitudes Two-way trigger tut but still don’t understand it.
Commented 2 years ago2022-01-21 03:06:40 UTC in vault item: Test of Destruction Comment #104028
A good entry, Mike :)
Commented 2 years ago2022-01-21 02:34:27 UTC in vault item: surf_tutorial_eng Comment #104027
It looks like you have covered the basics pretty well! I think beginners would find this helpful. I'd like to say two things to any beginners though, which were left out:
1) Surf maps are meant to be played with sv_airaccelerate set to 100 (the default is 10). So when you start a surf map, open up the console and type "sv_airaccelerate 100" and you will have a lot more control when surfing.
2) When surfing you don't need to use W (forward) or S (backward). So forget about those keys as soon as you hit the ramp :)
3) When playing on a modern computer, make sure "fps_max" isn't too high or else you'll occasionally suddenly lose all your speed on a ramp because of how the game handles player movement and physics
Commented 2 years ago2022-01-16 08:05:57 UTC in vault item: The Citizen Comment #104021
Not anymore ;)
Commented 2 years ago2022-01-16 07:45:50 UTC in vault item: Scoutz_dirty Comment #104020
I've added screenshots and fixed the file structure and moved it back to Completed. That said... it's not a good map. 1⅓ stars.
Commented 2 years ago2022-01-16 07:21:41 UTC in vault item: dm_control Comment #104019
It's no Altdel.
Commented 2 years ago2022-01-16 07:21:32 UTC in vault item: Altdel Comment #104018
A classic. There are some active HLDM servers running this.
Commented 2 years ago2022-01-16 07:15:08 UTC in vault item: Alternative Origin Comment #104017
Funny
Commented 2 years ago2022-01-16 07:08:16 UTC in vault item: aim_m4a1 Comment #104016
WADs and a screenshot have been added. What you see in the screenshot is pretty much the entire map. Their first map I guess.
Commented 2 years ago2022-01-16 06:43:26 UTC in vault item: cs_zerg2 Comment #104015
You clearly put a lot of effort into creating a horror atmosphere. There are a lot of little effects and unfortunately some visual glitches. Nice work!
Commented 2 years ago2022-01-15 22:28:11 UTC in vault item: VertexManipProb fixed Comment #104013
Original problem map: https://twhl.info/vault/view/3641