Commented 2 years ago2022-02-09 23:17:01 UTC
in vault item: fy_neonclubComment #104103
Sorry to keep you waiting. I don't know why my rating got removed back then but I am sure it was for a good reason as teenage me was even more of an idiot than I am now.
Visually it's not your most interesting map (especially as it's so symetrical), and you do usually make maps that are very interesting visually. It plays alright and I like the neon lights that prevent rushing through the middle. It's a bit too dark, IMO dark maps are not very suitable for games like Counter-Strike.
Commented 2 years ago2022-02-09 20:45:12 UTC
in vault item: Asian CourtyardComment #104100
Done I fixed the download. I found your RMF and the models, sprites, and sounds. Unfortunately I had to recreate the WAD and BSP as I couldn't find those: I recreated the WAD file with the textures from Rooms's rooms.wad and I recompiled the map with VHLT. I hope that's okay
Commented 2 years ago2022-02-09 20:07:41 UTC
in vault item: SinkingComment #104099
I like maps that change as you play them. It doesn't work as an actual map that you play as it's mostly a circular layout plus a dark room. But I love the concept! And nice chairs
Commented 2 years ago2022-02-03 22:07:23 UTC
in vault item: Subway: The Longest FallComment #104074
I have added two of the required WAD files to the download. Now the only WADs you need to copy in order to play are: tfc2.wad from your "tfc" folder (Team Fortress Classic) opfor.wad from your "gearbox" folder (Opposing Force)
Commented 2 years ago2022-02-03 21:32:50 UTC
in vault item: Life's EndComment #104073
It has some interesting parts, like a couple of hallucination experiences, but the first half is uninteresting if you've already played through Half-Life, and there are too many times you have to find a key card or Duracell battery.
Commented 2 years ago2022-01-30 20:19:21 UTC
in vault item: Aperture ComplexComment #104063
Hello my name is Oskar and welcome to another review. Today we'll be taking a look at Aperture Complex by "Doctor Orange" (I have not been able to verify that he actually is a doctor and an orange), the 2017 Luigi Righetti's Capitel de'Roari Amarone, and the pizza I just made.
Homemade pizza
- These days, store-bought doughs are pretty good. But the store-brand "pizza" cheese? Really?! Some Cheddar or Mozzarella would have been nice! + At least the goat cheese on top matched the artichoke and the tomato. - A bit too salty. Next time, don't get the goat cheese that's in saltwater. ++ Did I mention there's artichoke? - My girlfriend said she was "not hungry" and that she was "not going to eat any"... That turned out to be untrue. Make a bigger pizza next time! ⭐⭐⭐★ ★
Luigi Righetti's Capitel de'Roari Amarone 2017
++ It's wine and it was tasty. ~ Wait... I'm supposed to say stuff like "it's nutty" and "well-rounded" and "smells like chocolate" or some shit right? Okay... ~ Calm and light. ~ Hints of leather, dried fruit and oak. + Brilliant with pizza. ⭐⭐⭐⭐⭐
Apperture Complex
+ Okay so this was pretty difficult! If I'm going to download a Portal map, I'd rather it's too hard than too easy. ~ That's a looot of turrets. - Some parts, especially the freezer, felt like they should have more detail. But Portal itself feels like that sometimes too I guess. ++ It really does look like Office Complex! But in Aperture Science. ~ The texts at the end get cut off (unless this is actually "Apperture Complex by Dr. C"). - I was promised cake. Where is my cake? ⭐⭐⭐⭐★
This all averages out to 4 stars. Well done everyone!
Commented 2 years ago2022-01-29 20:47:11 UTC
in vault item: A Dozen Map SourcesComment #104055
Megaupload users lost a loooot of files when their servers were confiscated. Megaupload was then restarted as Mega. So here, have a mirror. Just in case.
Commented 2 years ago2022-01-23 23:49:14 UTC
in vault item: TWV_scoutzknivezComment #104036
It's basically just the map scoutzknivez with some blue and a logo. If you like that kind of map (I don't) just put the regular scoutzknivez on your server instead, as a lot of people already have that map and this one is no improvement.
Player passes thru trigger (1) which causes Barney (2) to move to position (3) and say (4).
Then Barney just stands around babbling.
Player then attempts to open gate which activates trigger (5) which prompts Barney to say (6) and execute (7).
Door opens, light comes on and player goes into next room to get the HEV suit which has a trigger_changetarget (9).
Only after the player gets suit and walks back out to the hall will Barney open the gate. But Barney’s not opening the gate.
I want Barney to wait for the player to come back before he opens the gate because the player may be in the room for various amounts of time, I’ve tried the timing thing but don’t like the way it works.
I’ve tried Vlatitudes Two-way trigger tut but still don’t understand it.
Commented 2 years ago2022-01-21 02:34:27 UTC
in vault item: surf_tutorial_engComment #104027
It looks like you have covered the basics pretty well! I think beginners would find this helpful. I'd like to say two things to any beginners though, which were left out: 1) Surf maps are meant to be played with sv_airaccelerate set to 100 (the default is 10). So when you start a surf map, open up the console and type "sv_airaccelerate 100" and you will have a lot more control when surfing. 2) When surfing you don't need to use W (forward) or S (backward). So forget about those keys as soon as you hit the ramp 3) When playing on a modern computer, make sure "fps_max" isn't too high or else you'll occasionally suddenly lose all your speed on a ramp because of how the game handles player movement and physics
Commented 2 years ago2022-01-16 06:43:26 UTC
in vault item: cs_zerg2Comment #104015
You clearly put a lot of effort into creating a horror atmosphere. There are a lot of little effects and unfortunately some visual glitches. Nice work!
Visually it's not your most interesting map (especially as it's so symetrical), and you do usually make maps that are very interesting visually. It plays alright and I like the neon lights that prevent rushing through the middle. It's a bit too dark, IMO dark maps are not very suitable for games like Counter-Strike.
Important!!!
If you play this mod on a modern computer, you should enter in the console. Otherwise, monsters will be turning super slowly because of a bug in Spirit (old versions of Half-Life's DLLs also have this bug).I don't know if this is the same http://www.snarkpit.net/index.php?s=maps&map=1861 (broken download)
tfc2.wad from your "tfc" folder (Team Fortress Classic)
opfor.wad from your "gearbox" folder (Opposing Force)
I took some screenshots
Homemade pizza
- These days, store-bought doughs are pretty good. But the store-brand "pizza" cheese? Really?! Some Cheddar or Mozzarella would have been nice!+ At least the goat cheese on top matched the artichoke and the tomato.
- A bit too salty. Next time, don't get the goat cheese that's in saltwater.
++ Did I mention there's artichoke?
- My girlfriend said she was "not hungry" and that she was "not going to eat any"... That turned out to be untrue. Make a bigger pizza next time!
⭐⭐⭐★ ★
Luigi Righetti's Capitel de'Roari Amarone 2017
++ It's wine and it was tasty.~ Wait... I'm supposed to say stuff like "it's nutty" and "well-rounded" and "smells like chocolate" or some shit right? Okay...
~ Calm and light.
~ Hints of leather, dried fruit and oak.
+ Brilliant with pizza.
⭐⭐⭐⭐⭐
Apperture Complex
+ Okay so this was pretty difficult! If I'm going to download a Portal map, I'd rather it's too hard than too easy.~ That's a looot of turrets.
- Some parts, especially the freezer, felt like they should have more detail. But Portal itself feels like that sometimes too I guess.
++ It really does look like Office Complex! But in Aperture Science.
~ The texts at the end get cut off (unless this is actually "Apperture Complex by Dr. C").
- I was promised cake. Where is my cake?
⭐⭐⭐⭐★
This all averages out to 4 stars. Well done everyone!
1) Surf maps are meant to be played with sv_airaccelerate set to 100 (the default is 10). So when you start a surf map, open up the console and type "sv_airaccelerate 100" and you will have a lot more control when surfing.
2) When surfing you don't need to use W (forward) or S (backward). So forget about those keys as soon as you hit the ramp
3) When playing on a modern computer, make sure "fps_max" isn't too high or else you'll occasionally suddenly lose all your speed on a ramp because of how the game handles player movement and physics