It might reduce the filesize and add more compression so it fits.
It looks more blurry to me than pixelated though.
Being born with all your organs in your hands and when your are 25 you accidentally get your hands cought in the door.Ouch. That would hurt beyond belief.
then put a scripted_sequence with the attack animation.The scripted_sequence is unnecessary. Just targeting the object will cause the monster to attack the item until it breaks, in the case of a func_breakable, thus playing an attack animation.
and you could trigger_once it so it happens when the player is near.