Well well, it has been a while since we had one of these. I'll take the initiative to make the first news post of 2013.
Things are happening on the TWHL forums.
If you haven't noticed already, Penguinboy
has released his first public alpha build of Sledge
, an Open Source alternative to Hammer. If you still regularly map for Half-Life (it currently only support GoldSource), give Sledge a try, and report any bugs and anomalies in the process. Penguinboy is open to suggestions to make Sledge stand out in the mapping community.
We've also seen the public beta release of Compilator 3
, a project created by myself to provide a front-end for compiling your maps using the latest set of map compilation tools, including Vluzcan's excellent VHLT.
I do have to admit that the code isn't that great and needs significant optimization here there, but I'll get to that sooner or later. Feel free to try it out yourself and report any bugs you encounter. This will help me make it better.
And finally, if you still regularly play Minecraft, I hereby invite you to join my Minecraft server
and have some fun.
One more thing. The compo results, they're coming. Patience