Comments

Commented 1 year ago2022-09-14 20:21:26 UTC in journal: #8594 Comment #104783
my skull exploded out of laughter
caption textcaption text
Commented 1 year ago2022-09-14 20:01:11 UTC in vault item: bhop_ebh2 Comment #104782
No worries :)
Commented 1 year ago2022-09-14 19:51:30 UTC in vault item: skylofts Comment #104781
I played it on a public HLDM server a while back and had a good time. It reminded me of Battlefield 3's Ziba Tower a little bit. You need to constantly be looking around you
Commented 1 year ago2022-09-14 19:18:13 UTC in vault item: bhop_ebh2 Comment #104780
If this is a multiplayer map, please choose Half-Life Deathmatch as game.
Thanks for letting me know, I didn't take that into account. What happens is that I uploaded it in a hurry because I didn't have time.
Commented 1 year ago2022-09-14 19:08:59 UTC in vault item: Light_Prefab Comment #104779
Hammer can't open the .map without modification. You can fix it by opening the file in a text editor first and replacing every instance of "\Steam\steamapps\common\Half-Life\valve" with just "valve". That reduces the length of the "wad" property, allowing Hammer to open the map.
Commented 1 year ago2022-09-14 17:11:29 UTC in vault item: 35hp cl knife Comment #104778
The Penguin told the truth. He didn't say how much later ;)
Commented 1 year ago2022-09-14 16:48:45 UTC in vault item: bhop_ebh2 Comment #104777
If this is a multiplayer map, please choose Half-Life Deathmatch as game. It's the name for Half-Life's multiplayer mode and not to be confused with Deathmatch Classic.
Commented 1 year ago2022-09-12 22:08:42 UTC in journal: Stay a while and listen... Comment #104776
I'm happy to see you stop by, even if just for a moment, and I hope you'll be okay! Thanks for sharing all the songs with us, I especially liked This Little Town!
Commented 1 year ago2022-09-12 20:24:07 UTC in vault item: ck_arena Comment #104775
They never got around to it. I added two screenshots that show most of the map
Commented 1 year ago2022-09-11 19:49:07 UTC in journal: Precious Comment #104773
Aw.
Commented 1 year ago2022-09-11 08:34:13 UTC in journal: Yes Comment #104772
User posted image
Commented 1 year ago2022-09-11 05:32:37 UTC in vault item: Colony 42 Comment #104771
There's a game called Colony 42 on Steam now. Any relation? https://store.steampowered.com/app/448860/Colony_42/
Commented 1 year ago2022-09-11 04:33:26 UTC in vault item: Truck Push Comment #104769
23-down improved this example map here: https://twhl.info/vault/view/6061
Commented 1 year ago2022-09-10 07:58:10 UTC in vault item: Secret Santa 2011 - Scotch Comment #104767
I'm going through the entire vault
Oh wow, you're doing the lord's work. Good luck!

Also thanks for the kind words!
Commented 1 year ago2022-09-10 07:00:33 UTC in journal: Come Fly with Me! Comment #104766
Congratulations! This is also the setting I'm used to, but only when controlling airplanes or heavy vehicles in video games.
Commented 1 year ago2022-09-09 22:11:00 UTC in vault item: Secret Santa 2011 - Scotch Comment #104765
Thanks for uploading it again! 👏 I'm going through the entire vault, seeing what works and what doesn't, trying to fix broken downloads and other issues. I wish I could say I was especially curious about this map, but the screenshot really doesn't do your map justice! I played it now, and it was such a surprise how enjoyable it was! It was a really fun puzzle, and you put a lot of work into the ending! Thanks again for making me and everyone else able to play this after all this time!
Commented 1 year ago2022-09-09 21:01:22 UTC in vault item: Secret Santa 2011 - Scotch Comment #104764
Oskar Potatis, thanks for letting me know. Yeah I have it - reuploaded.
Also, jesus christ, this is 11 years old now. How did you notice it anyway?
Commented 1 year ago2022-09-09 18:52:08 UTC in journal: i require your ideas again Comment #104763
If you run out of ideas again, if you like mapping buildings, check out this site for some architecture from the company that designed Taipei 101: https://www.cylee.com/project/
Commented 1 year ago2022-09-09 14:52:14 UTC in journal: Come Fly with Me! Comment #104762
Pitch / yaw / roll? Some people here understand it?
That's exactly what I was thinking! Those light_spot entity settings come in handy.

My first flight went extremely well. Even though I've never flown before, I had sole command of the aircraft during taxing, takeoff, and turns. I flew the plane to Catalina, an island off the coast of California. The instructor landed the plane.

What I found interesting is that when I play FPS games, I always have to invert the y-axis from the default mouse control. Yet this is the correct maneuver in an aircraft--moving the yoke forward brings the pitch down, and pulling it aft causes the pitch to go up. This was the original default setting in Doom.
Commented 1 year ago2022-09-09 13:16:46 UTC in vault item: Indoor Map Pack Comment #104761
Yep, different play versions of same map
Commented 1 year ago2022-09-09 11:46:30 UTC in vault item: seedee's Half-Life Compilation Tools Comment #104760
Google Chrome is unfortunately overprotective and stops you from downloading most programs that are "not commonly downloaded". It's a headache for programmers working on hobby projects like this.
Commented 1 year ago2022-09-09 09:59:28 UTC in journal: I'm a Music Artist Comment #104759
Feel free to give out suggestions if I ever remake the track (Suggestions mostly not related to the length of it).
Commented 1 year ago2022-09-07 20:07:24 UTC in journal: Cooking time owo Comment #104758
"Free food"

FOOOOD!?
"food"
FOOOOD!?
"food"
FOOOOD!?
Commented 1 year ago2022-09-07 16:32:32 UTC in vault item: Trinity Engine version 3.10f Comment #104757
gl
Commented 1 year ago2022-09-07 16:30:27 UTC in vault item: Authentic First-Person Weapons Comment #104756
spas looks ok
Commented 1 year ago2022-09-06 20:59:49 UTC in vault item: Authentic First-Person Weapons Comment #104753
Looking great as usual! Really like how you managed to retain almost if not all of the original weapons’s artstyle and feel yet managed to make them look better. The crowbar’s head looks a bit like some birds’ feet though.
Commented 1 year ago2022-09-06 18:42:03 UTC in vault item: Fake 2D Skybox Models Comment #104752
Thanks, amazing job!
Very useful for multiple skyboxes, like in source engine :biggrin: .
multiple skybox in goldsrc
Commented 1 year ago2022-09-06 14:15:18 UTC in wiki page: trigger_gravity Comment #104751
updated (gravity) def values
source:
Valve's hlsdk repository halflife/engine/progdefs.h line 110
Valve's hlsdk repository halflife/dlls/triggers.cpp line 2072

apparently the only useful attribute is Gravity
Commented 1 year ago2022-09-06 14:07:04 UTC in journal: Yes Comment #104750
I have this insta here
Commented 1 year ago2022-09-06 13:42:25 UTC in wiki page: func_conveyor Comment #104749
  • With func_convenyor can simulate (not accurate) a "high gravity" (>800), it only works when you jump on top of brush
if yaw = down then:
-265< convenyor speed <-180

if yaw = up then:
180< convenyor speed < 265

-265/265 is almost normal "gravity"
if approaches to -180/180 it's like "disable" +jump.

With some triggers and multimanager can toggle on/off +jump of players, useful for gamesmode like deathrun or kz maps.
I have tested it on cs 1.6, i guess on hl it will work too
  • Also can be used as:
push for bhops, like axn mode.
map example:
carpets are func_conveyor
other maps examples (can download them from 17buddies): NOSLOW_TILES_BETA, NOSLOW_REPTILE, NOSLOW_BKZ_GOLDBHOP
Commented 1 year ago2022-09-05 03:33:26 UTC in journal: Cooking time owo Comment #104748
thanks Mum, for having such bad cooking that motivated me even more to start cooking myself.
One of the first TV shows I ever worked on was a kids show where they'd write in to us about their parents' terrible cooking, and we'd send a professional chef round to train the parents for a day, with the kids joining a panel of judges the following day for a cooking showdown. This reminded me of that a lot.

I adore cooking - glad to see it's bringing you so much satisfaction.
Commented 1 year ago2022-09-03 00:33:14 UTC in journal: Yes Comment #104747
Happy first birthday
Commented 1 year ago2022-09-02 16:27:25 UTC in vault item: Lost in Transmission Comment #104746
Thanks Oskar
Commented 1 year ago2022-09-02 01:25:04 UTC in journal: Come Fly with Me! Comment #104745
Maybe you'll run into Scott Manley, he's learning to fly in a Cirrus as well. Maybe you both have the same instructor. xD
Commented 1 year ago2022-08-31 18:19:00 UTC in journal: Come Fly with Me! Comment #104744
Pitch / yaw / roll? Some people here understand it?

Sounds amazing! Good luck!
Commented 1 year ago2022-08-31 12:31:22 UTC in journal: Come Fly with Me! Comment #104743
That's awesome. Best of luck to you.
Commented 1 year ago2022-08-30 23:32:43 UTC in journal: Here we go again Comment #104742
Happy birthday
Commented 1 year ago2022-08-30 14:50:05 UTC in journal: Here we go again Comment #104741
Happy birthday!
Commented 1 year ago2022-08-30 05:59:32 UTC in journal: Here we go again Comment #104740
Do you know how to MULTIPLY?
A VERY LARGE PRIME NUMBER?!?
Commented 1 year ago2022-08-30 01:37:28 UTC in vault item: Trinity Engine version 3.10f Comment #104739
Oooh, whats this?
Commented 1 year ago2022-08-29 19:46:55 UTC in journal: Here we go again Comment #104738
Thanks
Commented 1 year ago2022-08-29 15:47:48 UTC in journal: Here we go again Comment #104737
happy birthday shepard!
Commented 1 year ago2022-08-29 10:48:01 UTC in journal: Here we go again Comment #104735
Happy birthday!
Commented 1 year ago2022-08-29 10:08:08 UTC in journal: Here we go again Comment #104734
HAPPY BIRTHDAAAAAAAAY!!!!!! So my calendar app wasn't lying after all
Commented 1 year ago2022-08-28 22:33:18 UTC in vault item: aim_ak-morgan AKA Warehouse Comment #104733
It's unplayable because the spawn points are in the ceiling so you can't move
Commented 1 year ago2022-08-28 11:45:43 UTC in vault item: Trinity Engine version 3.10f Comment #104732
the decade wait is over :gabe:
Commented 1 year ago2022-08-27 21:41:32 UTC in vault item: Intruder: Cliffhanger Comment #104731
They updated the map so it doesn't need custom wads. It is missing sound/ambience/radio1.wav but the map can be played without it. If you try to play the map, note that the file name is misspelled so type "map intuder".
Commented 1 year ago2022-08-27 10:48:22 UTC in journal: Might be around for a bit Comment #104730
Welcome back, bud
Commented 1 year ago2022-08-24 16:34:58 UTC in journal: i require your ideas again Comment #104729
Yeah, about that...
Commented 1 year ago2022-08-23 22:46:39 UTC in journal: i require your ideas again Comment #104728
Ohh yeah about that thread...