Comments

Commented 1 year ago2022-07-21 18:21:27 UTC in vault item: 2fort but badly made for Deathmatch Classic Comment #104673
+rep the REAL crazyobama
Commented 1 year ago2022-07-21 15:17:03 UTC in vault item: dmc_cabininthewoods Comment #104672
The info_player_start allows you to start the map in singleplayer mode which you need for noclip.

To start the map in singleplayer mode with cheats on:
deathmatch 0
and
sv_cheats 1
followed by
changelevel dmc_cabininthewoods
or
restart
Commented 1 year ago2022-07-21 15:04:14 UTC in vault item: Breakable rotating door Comment #104671
This is a fantastic idea! Could you upload an .rmf or a .map please? There's a lot of people on this site who use other editors than JACK (usually Hammer). I would really appreciate it. Again, great idea!
Commented 1 year ago2022-07-21 14:57:23 UTC in vault item: dmc_cabininthewoods Comment #104670
omg thank you jamie i didnt know why i couldnt no clip i just need to put an info player start then
Commented 1 year ago2022-07-21 12:00:43 UTC in journal: I had a harrowing experience last night Comment #104669
Commented 1 year ago2022-07-20 15:37:54 UTC in vault item: Town Comment #104668
5.8/10
Architecture — 4
Texturing — 5
Ambience — 6
Lighting — 8
Gameplay — 6

I assume this is your first map. First off, its very hard when you just get kicked in into battle, there are a bunch of enemies, makes this a very hard map. Second, the grunts rarely got stuck on a corner or they just sat there, wich is kinda cool. There are a lot of empty parts that make the map feel very eerie for some weird reason. Also, my health and shield drained very quickly, and since there is not a single trigger_autosave, you have to restart the whole map if you die.

Also, it does needs some city noises, things like cars, a street, etc...
Commented 1 year ago2022-07-20 11:18:28 UTC in vault item: de_twostorey Comment #104667
The links don't work. Do you still have this map?

Edit: Jessie had the map, so I uploaded it. Thanks, Jessie!
Commented 1 year ago2022-07-20 11:04:20 UTC in vault item: X-Half-Life: Deathmatch (XDM) 3.0.3.8 Comment #104666
I have merged the two vault items for this mod, to reduce the number of duplicates we have in the vault. The other post didn't have any comments so nothing was lost. You can edit this one when there's a new version. Unlike when you posted this, these days recently edited vault posts are shown on the front page so people will notice. I love the map pack, by the way, there are so many great maps that I couldn't find anywhere else :)
Commented 1 year ago2022-07-18 15:50:42 UTC in journal: I had a harrowing experience last night Comment #104665
Or it wasn't your birthday and that actually happened?
Commented 1 year ago2022-07-18 10:05:03 UTC in wiki page: info_player_coop Comment #104664
Every entity has the "Not in Deathmatch" flag, even info_player_deathmatch. Not every FGD has it for every entity, but you can still set the flag and the game engine will remove the entity from multiplayer games.
Commented 1 year ago2022-07-17 07:34:29 UTC in vault item: Vanilla Extended Textures Comment #104663
I took the Alpha textures from the game itself then used it in a N3DS game.
Commented 1 year ago2022-07-16 00:07:56 UTC in vault item: de_skyworld Comment #104662
The download died so I restored it. Unfortunately I couldn't find the source files.
Commented 1 year ago2022-07-15 23:56:16 UTC in vault item: AI problems (handipac) Comment #104661
I have added jp_dev.wad to the download. tudyr.wad isn't required and the map uses no textures from it.
Commented 1 year ago2022-07-15 06:49:41 UTC in vault item: sv_prefab Comment #104660
I like how well detailed these props are. Very nice!
Commented 1 year ago2022-07-15 00:59:12 UTC in vault item: Indoor Map Pack Comment #104658
I have added proper screenshots.

The three maps are identical, except cs_indoor has CTs starting with M4A1s and Ts starting with AK47s, m4a1_indoor has everyone starting with M4A1s, and ak47_indoor has everyone starting with AK47s.
Commented 1 year ago2022-07-14 22:34:03 UTC in vault item: DM_Cybrain & TDM_Cybrain Comment #104657
kamyon95, search for "wadinclude". The textures are in the .bsp.
Commented 1 year ago2022-07-14 21:48:21 UTC in vault item: cs_kaeza_cruiser_00 Comment #104656
I have added hlbasics.wad to the download so the map can be played now
Commented 1 year ago2022-07-14 01:02:06 UTC in wiki page: info_player_start Comment #104655
"Attributes: Animation Sequence (editor) (sequence)" Is that one only used by Hammer Editor and not the game?
Commented 1 year ago2022-07-14 00:46:27 UTC in vault item: CT Haunted Minicompo Comment #104654
Judging by the address I think the download has always been broken. Do you still have the files, Captain Trevor?
Commented 1 year ago2022-07-14 00:04:58 UTC in vault item: Lost in Transmission Comment #104653
The old download link https://dl.dropboxusercontent.com/u/12698250/dont_delete/tet_c33_v02.zip and the screenshot links died. I have taken the liberty of uploading this version.
Commented 1 year ago2022-07-13 23:39:48 UTC in vault item: Watercity Comment #104652
Do you still have this one, Skals? The download died
Commented 1 year ago2022-07-13 23:22:43 UTC in vault item: de_octogon Comment #104651
The download died. Do you still have this one, Taylor? TWHL can handle big uploads these days
Commented 1 year ago2022-07-13 23:00:55 UTC in vault item: Rchi_Minicompo Comment #104650
Do you still have this one, Oliver? Sorry, I know I've asked for a few of your maps already
Commented 1 year ago2022-07-13 21:37:56 UTC in vault item: 1stab Comment #104649
It does have lighting, but it's not a pretty map - first and foremost because of how you used lighting. If you can see stars in the sky the ground shouldn't be so bright: it's a disturbing combination, like it's day and night at the same time. And because there are no outer walls it looks like the whole map is floating in space.

I think this kind of map is usually called a 35hp map. Though in this map you have 37 HP.
Commented 1 year ago2022-07-13 06:50:01 UTC in journal: Rezzy DVD Comment #104648
I used a DVD maker on my MacBook. I thought it wasn't that impressive since I did it a couple of times already.
Commented 1 year ago2022-07-12 22:48:33 UTC in journal: Rezzy DVD Comment #104647
How did you made this? This is so cool!
Commented 1 year ago2022-07-12 21:15:30 UTC in vault item: dm_threedee_hl (Night and Day Versions) Comment #104646
This reminds me of Another World, in a good way :)
Commented 1 year ago2022-07-12 20:44:38 UTC in vault item: cs_twhl_2012 BETA Comment #104645
Striker, I made a wiki article for community projects: TWHL Community Collaborations
Commented 1 year ago2022-07-12 19:51:18 UTC in vault item: Multiple Skyboxes in one map Comment #104644
An alternative that does allow players to move is to use huge models like this:
Loading embedded content: Vault Item #6631
Commented 1 year ago2022-07-12 06:43:52 UTC in journal: Rezzy DVD Comment #104643
Thank you
Commented 1 year ago2022-07-11 22:16:20 UTC in journal: Rezzy DVD Comment #104642
That paperwork level design was pretty cool
Commented 1 year ago2022-07-11 16:53:45 UTC in vault item: male_07 model! - includes a (broken) playermodel! Comment #104641
Yeah it was nothing but an experiment. Still i liked very much how our dear gordon frohman came out :) even if its kinda ugly
Commented 1 year ago2022-07-11 11:21:24 UTC in journal: I had a harrowing experience last night Comment #104640
Happy Birthday, I was worried!!
Commented 1 year ago2022-07-10 02:55:58 UTC in vault item: Urby Comment #104638
The download and screenshot links died. Do you still have this?
Commented 1 year ago2022-07-10 00:51:25 UTC in vault item: Brendanmint_Red Comment #104637
Do you still have this one, Brendan? Could you please upload it here? TWHL can handle bigger uploads these days
Commented 1 year ago2022-07-10 00:04:51 UTC in vault item: Secret Santa 2011 - Scotch Comment #104636
Do you still have this, SpaG? :) Download died. TWHL can handle much bigger uploads these days, if you want to upload it here
Commented 1 year ago2022-07-09 23:08:15 UTC in vault item: male_07 model! - includes a (broken) playermodel! Comment #104635
I don't really like Source models being ported over the GoldSRC. They rarely come out well. In terms of the animations, this one is just straight up broken / unusable for anything besides standing around, looking glitched.
This comment was made on an article that has been deleted.
Commented 1 year ago2022-07-09 22:09:39 UTC in vault item: shanty Comment #104633
Jamie, you are consistently terrible at sharing images... :lol:
Commented 1 year ago2022-07-09 19:24:34 UTC in wiki page: path_corner Comment #104632
C0JJ, func_tracktrain uses path_track only. I have updated the article to clarify
Commented 1 year ago2022-07-09 18:58:44 UTC in wiki page: path_corner Comment #104631
does func_traintrack supports path_corner or its only path_tracks that makes it moves
Commented 1 year ago2022-07-09 12:10:21 UTC in journal: I had a harrowing experience last night Comment #104630
I felt a chill when I started reading... but by the end I was pretty chill.

Happy 30th. It's all downhill from here. :D
Commented 1 year ago2022-07-08 16:59:34 UTC in wiki page: Tutorial: Adding an HL2 Custom Sequence Comment #104629
Isn't that a beta Citizen model?
Commented 1 year ago2022-07-07 20:25:08 UTC in journal: I had a harrowing experience last night Comment #104628
The man got to me four days before he got to you. Same digits on the cake, too. So strange.

Happy 30s! When I was your age...
Commented 1 year ago2022-07-07 19:48:38 UTC in journal: Gift Picture Comment #104627
I like your toonish art style!
Thank you!
Commented 1 year ago2022-07-07 19:17:58 UTC in journal: Gift Picture Comment #104626
I like your toonish art style!
Commented 1 year ago2022-07-07 18:06:46 UTC in vault item: dmc_cabininthewoods Comment #104625
Gave me the feels of a late 2002 map...

A little recomendation for your map screenshots. Before you compile the map, you can place an info player start, and in console use cheats like noclip to get better pictures.
Commented 1 year ago2022-07-07 18:04:50 UTC in vault item: shanty Comment #104624
Found a secret while replaying with cheats
noice
Commented 1 year ago2022-07-07 17:43:09 UTC in journal: I had a harrowing experience last night Comment #104623
Hew i know that guy! Its my friend and his name is Tedd!
Commented 1 year ago2022-07-07 16:52:48 UTC in journal: I had a harrowing experience last night Comment #104622
Pretty sure it has something to do with that raincoat.
30 minutes is also half an hour... Could be a lead... Expect something to happen in about 30 minutes...
Or maybe, happy birthday!