Comments

Commented 1 year ago2022-08-28 22:33:18 UTC in vault item: aim_ak-morgan AKA Warehouse Comment #104733
It's unplayable because the spawn points are in the ceiling so you can't move
Commented 1 year ago2022-08-27 21:41:32 UTC in vault item: Intruder: Cliffhanger Comment #104731
They updated the map so it doesn't need custom wads. It is missing sound/ambience/radio1.wav but the map can be played without it. If you try to play the map, note that the file name is misspelled so type "map intuder".
Commented 1 year ago2022-08-24 16:34:58 UTC in journal: i require your ideas again Comment #104729
Yeah, about that...
Commented 1 year ago2022-08-23 16:53:53 UTC in journal: i require your ideas again Comment #104726
This comment was made on an article that has been deleted.
Commented 1 year ago2022-07-30 13:37:08 UTC in vault item: mc2_tjb Comment #104702
It's very pretty! Could be turned into a pretty neat multiplayer map :)
Commented 1 year ago2022-07-23 02:09:34 UTC in vault item: Atom's Mini Compo - Zeeba-G Comment #104683
The download is broken. Do you still have this, G?
Commented 1 year ago2022-07-23 01:30:59 UTC in journal: I have completely lost my imagination Comment #104682
Make a king of the hill map. You just need a good setting. A city park with a statue or a gazebo?

Here is a template:
Loading embedded content: Vault Item #5433
and an example:
Loading embedded content: Vault Item #5425
Commented 1 year ago2022-07-23 00:44:19 UTC in vault item: Brendanmint's Space Adventure Part 1 Comment #104681
The download died. Could you fix it please, Brendan?
Commented 1 year ago2022-07-22 23:06:46 UTC in vault item: 2bases 1.3 Comment #104679
Two versions for three games. For TFC and Scientist Hunt, you should use 2bases.bsp?
Commented 1 year ago2022-07-21 15:17:03 UTC in vault item: dmc_cabininthewoods Comment #104672
The info_player_start allows you to start the map in singleplayer mode which you need for noclip.

To start the map in singleplayer mode with cheats on:
deathmatch 0
and
sv_cheats 1
followed by
changelevel dmc_cabininthewoods
or
restart
Commented 1 year ago2022-07-21 15:04:14 UTC in vault item: Breakable rotating door Comment #104671
This is a fantastic idea! Could you upload an .rmf or a .map please? There's a lot of people on this site who use other editors than JACK (usually Hammer). I would really appreciate it. Again, great idea!
Commented 1 year ago2022-07-20 11:18:28 UTC in vault item: de_twostorey Comment #104667
The links don't work. Do you still have this map?

Edit: Jessie had the map, so I uploaded it. Thanks, Jessie!
Commented 1 year ago2022-07-20 11:04:20 UTC in vault item: X-Half-Life: Deathmatch (XDM) 3.0.3.8 Comment #104666
I have merged the two vault items for this mod, to reduce the number of duplicates we have in the vault. The other post didn't have any comments so nothing was lost. You can edit this one when there's a new version. Unlike when you posted this, these days recently edited vault posts are shown on the front page so people will notice. I love the map pack, by the way, there are so many great maps that I couldn't find anywhere else :)
Commented 1 year ago2022-07-18 10:05:03 UTC in wiki page: info_player_coop Comment #104664
Every entity has the "Not in Deathmatch" flag, even info_player_deathmatch. Not every FGD has it for every entity, but you can still set the flag and the game engine will remove the entity from multiplayer games.
Commented 1 year ago2022-07-16 00:07:56 UTC in vault item: de_skyworld Comment #104662
The download died so I restored it. Unfortunately I couldn't find the source files.
Commented 1 year ago2022-07-15 23:56:16 UTC in vault item: AI problems (handipac) Comment #104661
I have added jp_dev.wad to the download. tudyr.wad isn't required and the map uses no textures from it.
Commented 1 year ago2022-07-15 00:59:12 UTC in vault item: Indoor Map Pack Comment #104658
I have added proper screenshots.

The three maps are identical, except cs_indoor has CTs starting with M4A1s and Ts starting with AK47s, m4a1_indoor has everyone starting with M4A1s, and ak47_indoor has everyone starting with AK47s.
Commented 1 year ago2022-07-14 22:34:03 UTC in vault item: DM_Cybrain & TDM_Cybrain Comment #104657
kamyon95, search for "wadinclude". The textures are in the .bsp.
Commented 1 year ago2022-07-14 21:48:21 UTC in vault item: cs_kaeza_cruiser_00 Comment #104656
I have added hlbasics.wad to the download so the map can be played now
Commented 1 year ago2022-07-14 01:02:06 UTC in wiki page: info_player_start Comment #104655
"Attributes: Animation Sequence (editor) (sequence)" Is that one only used by Hammer Editor and not the game?
Commented 1 year ago2022-07-14 00:46:27 UTC in vault item: CT Haunted Minicompo Comment #104654
Judging by the address I think the download has always been broken. Do you still have the files, Captain Trevor?
Commented 1 year ago2022-07-14 00:04:58 UTC in vault item: Lost in Transmission Comment #104653
The old download link https://dl.dropboxusercontent.com/u/12698250/dont_delete/tet_c33_v02.zip and the screenshot links died. I have taken the liberty of uploading this version.
Commented 1 year ago2022-07-13 23:39:48 UTC in vault item: Watercity Comment #104652
Do you still have this one, Skals? The download died
Commented 1 year ago2022-07-13 23:22:43 UTC in vault item: de_octogon Comment #104651
The download died. Do you still have this one, Taylor? TWHL can handle big uploads these days
Commented 1 year ago2022-07-13 23:00:55 UTC in vault item: Rchi_Minicompo Comment #104650
Do you still have this one, Oliver? Sorry, I know I've asked for a few of your maps already
Commented 1 year ago2022-07-13 21:37:56 UTC in vault item: 1stab Comment #104649
It does have lighting, but it's not a pretty map - first and foremost because of how you used lighting. If you can see stars in the sky the ground shouldn't be so bright: it's a disturbing combination, like it's day and night at the same time. And because there are no outer walls it looks like the whole map is floating in space.

I think this kind of map is usually called a 35hp map. Though in this map you have 37 HP.
Commented 1 year ago2022-07-12 21:15:30 UTC in vault item: dm_threedee_hl (Night and Day Versions) Comment #104646
This reminds me of Another World, in a good way :)
Commented 1 year ago2022-07-12 20:44:38 UTC in vault item: cs_twhl_2012 BETA Comment #104645
Striker, I made a wiki article for community projects: TWHL Community Collaborations
Commented 1 year ago2022-07-12 19:51:18 UTC in vault item: Multiple Skyboxes in one map Comment #104644
An alternative that does allow players to move is to use huge models like this:
Loading embedded content: Vault Item #6631
Commented 1 year ago2022-07-10 02:55:58 UTC in vault item: Urby Comment #104638
The download and screenshot links died. Do you still have this?
Commented 1 year ago2022-07-10 00:51:25 UTC in vault item: Brendanmint_Red Comment #104637
Do you still have this one, Brendan? Could you please upload it here? TWHL can handle bigger uploads these days
Commented 1 year ago2022-07-10 00:04:51 UTC in vault item: Secret Santa 2011 - Scotch Comment #104636
Do you still have this, SpaG? :) Download died. TWHL can handle much bigger uploads these days, if you want to upload it here
Commented 1 year ago2022-07-09 19:24:34 UTC in wiki page: path_corner Comment #104632
C0JJ, func_tracktrain uses path_track only. I have updated the article to clarify
Commented 1 year ago2022-07-07 20:25:08 UTC in journal: I had a harrowing experience last night Comment #104628
The man got to me four days before he got to you. Same digits on the cake, too. So strange.

Happy 30s! When I was your age...
This comment was made on an article that has been deleted.
Commented 1 year ago2022-07-06 22:39:55 UTC in vault item: Hammertime Comment #104619
The download died. And it looks like you deleted it from ModDB. Do you still have this, Jack?
Commented 1 year ago2022-07-06 22:32:57 UTC in vault item: Secret Santa: Archie Comment #104618
Do you still have this, Striker? The download died
Commented 1 year ago2022-07-06 22:06:35 UTC in vault item: Comp31_Skals Comment #104616
Do you still have this one, Skals? The download link is dead
Commented 1 year ago2022-07-06 21:44:04 UTC in vault item: deathrun_zefir_fixed Comment #104615
Fixed, Captain
Commented 1 year ago2022-07-06 01:51:50 UTC in wiki page: Tutorial: Map details and misc Comment #104609
The images are not loading, Jamie. You can upload them to TWHL here https://twhl.info/wiki/create-upload
Commented 1 year ago2022-07-04 15:31:55 UTC in vault item: Moaby's C31 Entry Comment #104607
The download died. Do you still have this, Ashley?
Commented 1 year ago2022-07-04 15:29:31 UTC in vault item: Unfinished Compo31 Comment #104606
The download died. Do you still have this, Oliver?
Commented 1 year ago2022-07-04 15:19:15 UTC in vault item: de_abducted Comment #104605
This is worth downloading just to look at 👏
Commented 1 year ago2022-07-04 14:51:28 UTC in vault item: srv_snarkdesert Comment #104604
I am moving this from Completed to Unfinished because of the lack of .bsp
Commented 1 year ago2022-07-01 23:03:01 UTC in journal: hee hee hee haw Comment #104600
Jamie, your maps look pretty good to me. It's hard to give meaningful feedback on a multi-player map before you have played it with other people though. If you host a game some day, announce it to @Multiplayer Crew on TWHL's Discord - it will ping anyone who has given themselves the Multiplayer Crew role and wants to know when there's a game. I always join a game if I'm home and not too busy. PS. "Initiative" is misspelled in your map's name
Commented 1 year ago2022-06-28 19:18:26 UTC in vault item: zm_mars_base2 Comment #104595
I think this is for one of the server-side zombie mods
Commented 1 year ago2022-06-28 16:09:29 UTC in vault item: dm_poisongarden Comment #104594
The "sound" folder was misnamed (it was named "sounds") and the game couldn't find the sound file so I took the liberty of fixing that in the download
Commented 1 year ago2022-06-28 16:01:51 UTC in vault item: Payload beta3 Comment #104593
The link works now, he fixed the download
Commented 1 year ago2022-06-27 20:42:42 UTC in vault item: Op4 Alert Light Comment #104588
It's been a while, so I took the liberty of fixing the .bsp and .map using a hex editor. decals2.wad is no longer required. I hope that's alright. If not, I left backups of the unmodified originals in a subfolder in the download.