Hi. My hammer was working fine. But now I can't compile because it can't open any of my .wad files. I have tried copying and pasting the wad files all over the place to see if they work somewhere else but that didn't work.
So now all of my maps won't compile. Here's my compile log:
** Executing...
** Command: Change Directory
** Parameters: C:Program
FilesSteamSteamAppspaintball_master22@hotmail.comhalf-life** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsAJDesktopmapssg_teleport.map" "C:Documents and SettingsAJDesktopMapssg_teleport.map"
** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlcsg.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlcsg
---Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlcsg.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
Entering C:Documents and SettingsAJDesktopMapssg_teleport.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.86 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.29 seconds)
Error: Could not open wad file program
filessteamsteamappspaintball_master22@hotmail.comhalf-lifestargatetcange.wadError: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file program
filessteamsteamappspaintball_master22@hotmail.comhalf-lifestargatetccached.wadUsing Wadfile: seirrahalflifecached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: seirrahalflifedecals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: seirrahalflifehalflife.wad
- Contains 12 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: seirrahalflifeliquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
--- END hlcsg
---** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlbsp.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlbsp
---Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlbsp.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlbsp
---** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlvis.exe
** Parameters: -fast "C:Documents and SettingsAJDesktopMapssg_teleport"
g_fastvis = true
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlvis
---Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlvis.exe -fast "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlvis
---** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlrad.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlrad
---Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlrad.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlrad
---______________________________________________________Thank you for all of your help.