BEVEL Last edited 2 weeks ago2020-01-12 16:39:11 UTC by Oskar Potatis Oskar Potatis

BEVEL acts like a NULL texture, although it also doesn't expand when generating clip hulls. Useful when you need to fix any stickiness/invisible barriers on corners, or when your map is reaching its clipnode limits; Best results when used with the "-cliptype precise" command for CSG.

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