Comments

Commented 5 years ago2018-12-07 21:27:47 UTC in journal: Nice for a change Comment #101673
Sounds like a fun day.
Commented 5 years ago2018-08-30 05:06:10 UTC in journal: Maths time! Comment #101485
Happy Birthday!
Commented 5 years ago2018-08-12 12:23:58 UTC in journal: Rendering a video on my new PC Comment #101447
It's never too late to learn something. Coding practice and theory can greatly expand your knowledge of how computers operate, and may be an incredibly useful asset later on.

I've started with Visual Basic Script (won't probably work on modern Windows, and is not a programming language), then started scripting in ERM (Event Related Model) and moved on to C++ (which is my language of choice for most coding projects). I've dabbled with Python, Java and Lua, and had a quick look at Perl. I don't consider myself to be a good coder, but I've got some practice.
Commented 5 years ago2018-08-11 01:03:15 UTC in journal: Fringe Update 1: Working like a dog Comment #101444
Keep on going! It may suck right now, but it sounds like you're doing great job!

I've got another shot of whiskey waiting, so here's to You and all the hours put into working. Cheers!
Commented 5 years ago2018-08-11 00:57:42 UTC in journal: Rendering a video on my new PC Comment #101443
It looked neat and bland at the same time. A pity that it is discontinued, as with Your current skills, You could rock it out of modding scene with a little coding help.
Commented 5 years ago2018-08-07 20:27:21 UTC in journal: Mapping while napping Comment #101431
It burns!It burns!
Commented 5 years ago2018-08-01 22:23:54 UTC in journal: sorry fellas Comment #101407
Have a late Happy Birthday!
Commented 5 years ago2018-07-19 17:26:23 UTC in journal: Another big step Comment #101390
Thanks! I gotta finish running all the errands here and pack my stuff soon.
Commented 5 years ago2018-07-17 13:56:15 UTC in journal: Bought a House! Comment #101381
The house looks awesome! Congratulations!
Commented 5 years ago2018-07-17 13:54:33 UTC in journal: Edinburgh Fringe Festival Comment #101380
Congrats and good luck!
Commented 5 years ago2018-07-13 17:23:11 UTC in journal: The new PC Comment #101364
Now you have a brand new pc to play old games on!
Commented 5 years ago2018-07-12 06:49:27 UTC in journal: TJB has a go at not crashing a plane Comment #101357
Really cool stuff! Also, late Happy Birthday wishes!
Commented 5 years ago2018-07-11 14:09:41 UTC in journal: No Title Comment #101353
Thanks!

Well, there is a riddle within the title and the post. It's pretty simple.
Commented 5 years ago2018-07-11 06:01:44 UTC in journal: No Title Comment #101348
'Twas a birthday journal. I guess that riddles are preferred over obscure quotes.
Commented 5 years ago2018-05-04 05:49:19 UTC in journal: You Know The Deal Comment #53057
Happy Birthday!
Commented 5 years ago2018-05-03 07:35:33 UTC in journal: #8931 Comment #67423
Congratulations!

Half-Life 3 was released faster than The Core... in a way...

We're waiting until the Penguin can swim through code again.
Commented 5 years ago2018-04-21 14:51:12 UTC in journal: The regional Spelling Bee Comment #68534
Great job!
Commented 5 years ago2018-04-20 05:01:23 UTC in journal: The regional Spelling Bee Comment #68533
Congratulations!
Commented 5 years ago2018-04-16 15:58:17 UTC in journal: #8927 Comment #58582
Happy birthday and best wishes!
Commented 5 years ago2018-04-13 10:12:16 UTC in journal: #8926 Comment #65968
Congratulations!

Finishing such a big project is something I'd like to achieve in the future. I'm working on something medium/big right now, but it won't be standalone project this time.
Commented 5 years ago2018-04-02 09:58:12 UTC in journal: #8924 Comment #68525
It uses OpenGL, but latest release moved from old rendering pipeline to mostly shader based one. I've yet to update and check it's performance, a lot of optimization was mentioned in release log on Wings' forum.

Maybe it's a problem with graphics driver, have you checked that?
Commented 5 years ago2018-04-01 20:00:31 UTC in journal: #8924 Comment #68524
I've used 3ds Max, Blender, Lightwave and Milkshape 3D. I hate Blender's interface (I know it's highly customizable, but I'm not into spending an hour coniguring it's interface for my needs). 3ds Max was ok, but there were things that irked me when using it. Milkshape 3D is just bare-bones for modelling, and I forgot anything about Lightwave.

I prefer Wings 3D for modelling, it's simple, effective and convenient. Though it's designed mainly for modelling and UV Mapping, so you'd better get a plugin if you want to render something, and you can't animate in it. And it may also lack other things, as it's subdivision modeller.
Commented 6 years ago2018-03-09 17:52:03 UTC in journal: #8920 Comment #38837
My condolences.
Commented 6 years ago2018-02-24 16:58:12 UTC in journal: #8914 Comment #68519
Happy Birthday!
Commented 6 years ago2018-02-18 18:13:30 UTC in journal: #8911 Comment #67935
I had a gastroscopy once, that's a real nightmare fuel. I'm taking meds for stomach, but I do enjoy a good herbal tea, I'm also taking grounded flax and this combination always worked wondefully.

Thank you for good thoughts and the virtual hug!
Commented 6 years ago2018-01-21 20:20:07 UTC in journal: #8905 Comment #44155
Smol Urbeh! Congratulations!

A delay won't hurt anyone in this situation!
Commented 6 years ago2018-01-04 18:47:10 UTC in journal: #8897 Comment #66657
Another late one: Happy Birthday!
Commented 6 years ago2017-11-19 08:45:35 UTC in journal: #8888 Comment #68474
I've seen worse...
Commented 6 years ago2017-11-13 22:19:52 UTC in journal: #8888 Comment #68473
Radiant all the way.
Commented 6 years ago2017-11-09 10:40:56 UTC in journal: #8889 Comment #54674
User posted image
Commented 6 years ago2017-11-08 20:28:02 UTC in journal: #8888 Comment #68472
Why do you think that you'll fail in life anyway? You will fail, but only if you'll keep repeating that. Only you can decide whether you've failed or not.

I believe that I'm successful when I try my best and work against all odds. I don't need to achieve anything to succeed. The effort and gained knowledge or skill is worth much more than the effect for me, but I do care about effects as well. Being an ok, loyal and helpful dude is also important for me.

It may be too early for you to find out what makes you successful. Just don't listen that whole "you need lots of money, huge mansion, extremely expensive stuff... to be successful" crap. That's simply put, toxic way of thinking, but I assume you already know about that.
Commented 6 years ago2017-11-07 11:46:32 UTC in journal: #8888 Comment #68471
It really is extremely fun, just like Japanese, you should look into it. I can send you english-Japanese coursebook I use.

wiː niːd mɔː pəʊsts!
Commented 6 years ago2017-11-06 15:31:31 UTC in journal: #8888 Comment #68470
Double post. It's shoutbox anyways!

I started learning Russian at the Uni today...
Commented 6 years ago2017-11-06 00:12:57 UTC in journal: #8888 Comment #68469
It's hard to play and develop at the same time.
Commented 6 years ago2017-11-05 21:35:23 UTC in journal: #8888 Comment #68468
WoT MM can be depressingly funny at times.

This journal surely needs some Dimbark!
Commented 6 years ago2017-11-05 09:34:52 UTC in journal: #8888 Comment #68467
I'm aiming for number 666666
Commented 6 years ago2017-11-04 21:35:52 UTC in journal: #8888 Comment #68466
It's one of those common sayings (idioms), not sure if it's said locally or only in Poland.

You might have experienced a precognitive dream Admer.

Also:
User posted image
Commented 6 years ago2017-11-04 20:39:34 UTC in journal: #8888 Comment #68465
A student without an F grade is like a soldier without a rifle.
Commented 6 years ago2017-11-04 19:28:10 UTC in journal: #8888 Comment #68464
Oh, a new Shoutbox 2.0 journal hosted by Admer!
User posted image
Commented 6 years ago2017-11-03 22:19:56 UTC in journal: #8885 Comment #67932
The thing is, I'll probably be better off with (even more) future career prospects taking this path. And I'm too stubborn to just leave it for something else.

With college, I've got an abundance of free time - some days classes are ending early, downtime between lectures and/or classes, no need to study too hard. I have a lot of time for about anything, and yet I'm not even trying. Looking back, it's curious how I was much more productive when I was working my ass off for most of the day. Not only I had satisfaction for a job well done, but also I felt a strong urge to spend time on any of my projects - I wanted to spend any amount of time I had left before end of the day on my passions.

Lately I'm more like instead of letting some steam off and doing something, I let my creativity rot in procrastination.
Commented 6 years ago2017-11-02 22:06:10 UTC in journal: #8885 Comment #67931
The point is, you weren't useless and unhelpful. You actually helped me prove myself that my "lone wolf" approach to everything won't always work.

Seriously, your request for simple torch flame particles made me learn the whole particle system, create new particles, and then create whole game logic for levels. All of this in three days (SE2DevBase came much later, cause I've only recently got the idea to publish a dev base).

You still can work with me, and under much less rigid conditions, just like anyone else.
Commented 6 years ago2017-10-26 13:27:41 UTC in journal: #8883 Comment #61302
Happy Birthday!
Commented 6 years ago2017-10-20 15:35:58 UTC in journal: #8879 Comment #67928
As Windawz said, it's Storm Engine 2 - modified idTech4. You may also know it as Doom 3 BFG engine.

It is similar to Quake based engine and not that hard to work with - it's just less explained than Goldsource and other engines. Really cool engine, advanced and powerful. It just takes more time to figure out what does what, but when you deal with this problem, it works like a charm.

Configuration for mapping is extremely easy, just like compiling your levels. You'll spend more time polishing your assets than configuring things to work. It's volumetric based, fully dynamic lighting engine, so it puts a lot of emphasis on optimizing lights.
Commented 6 years ago2017-10-16 20:58:22 UTC in journal: #8877 Comment #68443
I'm not talking about super powerful gaming laptops, but something that combines portability and decent power at a reasonable price. Laptop's power is dependent on what you'd need it for. I'm not using PC at all - everything I do is made on a laptop. Models, levels, writing, design etc. That's why I have a fairly stronger laptop, which is outdated by a few years already anyway. Intel core i5 2.2GHz, 4GB RAM, Geforce 920M 2GB graphics and wonderful sound suites all my needs - and that's medium range laptop.

If you need a laptop only for browsing web, writing documents or something like that, you don't need super strong laptop. If you do everything like me, using a laptop - medium range will be all that you need.
Commented 6 years ago2017-10-16 06:47:29 UTC in journal: #8877 Comment #68442
Why not both portability and power?
Commented 6 years ago2017-10-04 12:31:16 UTC in journal: #8875 Comment #42468
Happy Birthday!
Commented 6 years ago2017-09-26 15:12:24 UTC in journal: #8870 Comment #49778
Happy birthday!
Commented 6 years ago2017-09-23 07:17:53 UTC in journal: #8865 Comment #67924
It is, but also I'd like to release something in next few years rather than decades. When I'll get enough experience from simple projects, making big stuff will be easier and probably faster.
Commented 6 years ago2017-09-22 08:58:47 UTC in journal: #8867 Comment #46241
Happy birthday!
Commented 6 years ago2017-09-19 04:35:28 UTC in journal: #8864 Comment #68437
Kind of typical oversensitivity for people of your age. Kids deal with it differently, for you it's middle-age crisis.