Forum posts

Posted 20 years ago2004-04-29 15:34:14 UTC
in visibility matrix 136megs Post #24569
DUDE, I DIDNT EVEN KNOW YOU COULD MAKE THINGS THAT BIG!
Posted 20 years ago2004-04-29 15:28:13 UTC
in Super Tower for TWHL Post #24567
OK, lets decide who is going to lead this, cause I really want to do it. Vassy would you still do those transitions for the each floor because that would be the best way to go about this. First thing we do is put a date on when the maps have to be in, everyone sends them to you, and if you still would do it, make the link ups.
My idea for getting to each level is an elevator, somehow we could make it not actually move but just open and close its doors at each level? Im just putting out ideas common people :D
Posted 20 years ago2004-04-29 15:04:21 UTC
in Super Tower for TWHL Post #24565
lol I actually downloaded it and I have to say wtf is that :P lol? I wouldn't call that a start Mr. Im In Charge Of The 911 attacks!
Posted 20 years ago2004-04-29 10:43:16 UTC
in Probably THEE most useful prefab ever! Post #24534
boy u are probably the most non useful mapper ever lol... course the cube is the most used prefab I'de guess.
Posted 20 years ago2004-04-29 10:42:20 UTC
in Aim names!!! Post #24532
AIM is awsome man, but I do prefer YIM.
(For all those who are dumb, YIM is Yahoo Instant Messanger)
(For all those who are stupid, Yahoo is a search engine)
(For all those who know absolutly nothing, www.yahoo.com is what im talking about)
He he he :P
Posted 20 years ago2004-04-28 21:38:32 UTC
in Ha ha ha I need to make ... Post #24461
oops sorry seventh didn't see you example in the maps vault until after I posted this! thx alot
Posted 20 years ago2004-04-28 21:27:22 UTC
in Ha ha ha I need to make ... Post #24458
Ok Seventh can you please please please make an example map of this, because I have been trying for 3 days to get this thing right and I cannot do it. What I need to do is go into a room, turn a level (or push a button same thing cause I can do that) have the door close and the water go up. I want it to last for 30 seconds and then go back to normal. One more time PLEASE PLEASE PLEASE make me an example map!
Posted 20 years ago2004-04-27 22:26:16 UTC
in Strange question but I'll ask it... Post #24324
OK, I want to know if I could put the level on full bright, accept not full bright. Like I want to know if I could set the whole level to be on like 100 brightness or something like that :)
Posted 20 years ago2004-04-27 16:40:55 UTC
in Cool idea for a mod! Post #24274
Yeah when I am at school I start making all these "blue prints" for my maps. Normally I think that I am way better at mapping than I actually am and they look alot different than when I imagine them :P
Posted 20 years ago2004-04-27 16:35:15 UTC
in Super Tower for TWHL Post #24270
OK, I just looked at that post and thought, HEY, people are going to think I wasnt JUST JOKING there.
Posted 20 years ago2004-04-27 16:27:28 UTC
in Super Tower for TWHL Post #24267
:o I know I know what A Brush Entity is! I just forget what the other one is!
Posted 20 years ago2004-04-26 20:52:18 UTC
in Ha ha ha I need to make ... Post #24163
Sigh I'll just have to open it up in the .bsp decompiler :roll:
Posted 20 years ago2004-04-26 20:49:26 UTC
in Ha ha ha I need to make ... Post #24162
I found what I am looking for de_ratsxl :)

OK, now I looked at the doors tutorial but how do I make it move off of a different axis, and how do I change how far it goes without having to guesstimate how big to make it?
Posted 20 years ago2004-04-26 16:35:09 UTC
in What was your first map like? Post #24133
stfu and let it go already! just because you don't like it doesnt mean you have to be saying im a wierdo
Posted 20 years ago2004-04-26 16:31:11 UTC
in Custom door 'move sound' Post #24130
Hey Seventh if THAT was the highlight of your day you really ought to listen too the "dont worry be happy" song lol :P
Posted 20 years ago2004-04-26 16:28:29 UTC
in breathing underwater Post #24128
course then you lose the fog effect and it looks like your not even in water... but I really don't see any other way.
Posted 20 years ago2004-04-26 16:26:13 UTC
in Ha ha ha I need to make ... Post #24127
Its so basic its complex! Im gonna try it but I might be begging someone for an example map lol :P
Posted 20 years ago2004-04-26 16:25:02 UTC
in What goes into a GOOD Knifing Map Post #24126
Humm, if you have ever played ka_legoland you could sit for hours going flying by jumping out the door thing because the gravity pushes you. Make low grav zones and stuff... Do what you think would be fun!
Posted 20 years ago2004-04-26 00:36:02 UTC
in Trouble Installing Zoner's Compiling Post #24024
ok dude, open the zip, and do you see all of the hlrad and stuff? extract those to your worldcraft folder (Just those) and set up your build programs to run of those.
Posted 20 years ago2004-04-25 20:38:51 UTC
in Ha ha ha I need to make ... Post #24020
yes, DO YOU HAVE IT!?! I REALLY WANT IT CAUSE I LOST IT! Email it to me at davideo59@aol.com - but use a normal subject cause I don't open emails I dont know.

oh and SlayerA - I am sorry but I really don't understand at all what your saying, I have never heard of water working like a func_door. Even if it was like that I don't know what to do with it then :|
Posted 20 years ago2004-04-25 18:02:23 UTC
in Cool idea for a mod! Post #24002
I find that if you draw out the map first, like where you want everything to be, that it gives you a really good idea of what you want it to look like
Posted 20 years ago2004-04-25 17:59:14 UTC
in Two crowbars Post #24000
Posted 20 years ago2004-04-25 17:58:25 UTC
in 32 man server Post #23999
No, I am talking about Condition Zero, you dont know that.
Posted 20 years ago2004-04-25 17:57:44 UTC
in What was your first map like? Post #23998
humm that might be fun if it was a box pyramid lol
Posted 20 years ago2004-04-25 17:56:11 UTC
in Whats ur longest time? Post #23997
Well, you may die but you wont be freaking out worrying about it for months... I don't know but I think thats better than going through Khemo(however you spell it) and every thing. I mean you will die within a week of your knowledge about how bad it is right?
Posted 20 years ago2004-04-25 17:50:34 UTC
in Ha ha ha I need to make ... Post #23995
OK, I played this map- i think its de_ratsx or something like that and they put a bathroom on the other side of the wall but thats not the point. In this one area there are a ton of pipes and a wheel type thing that you can turn. When you turn it, all the doors shut, and water comes from the ground - thus you drown because the doors are shut + locked. I just want to know how to make the water rise out of the ground so I can make some of my own traps lol
Posted 20 years ago2004-04-25 00:39:12 UTC
in What was your first map like? Post #23842
Yeah thats the point, I get dumb people to think that I am a guest. (For forums I try my hardest to use my account so that I have the avatar) But I hope poor monkeychow can tell that apart from a guest :lol: J/K monkeychow - lets try to keep on the topic though :)
Posted 20 years ago2004-04-25 00:35:30 UTC
in 32 man server Post #23841
In counterstrike condition zero I saw something insane, it was like a 200 person server! Talk about lag ... (i never joined, im assuming)
Posted 20 years ago2004-04-25 00:33:45 UTC
in Pets Post #23840
dude I think your all way too obsesed with half life... I mean when someone asks you what pets your have only the freaks say "Uh... A headcrab, oh yeah and my mom is a big momma"... Now seriously thats basically what all of you are saying! Think about it!
Posted 20 years ago2004-04-25 00:31:01 UTC
in Whats ur longest time? Post #23839
Monkeychow, I cant believe your only allowed on for 1 hour! Dude thats almost no time to do anything! You probably sit down, take 15 minutes to answer a load of threads, might spend 15 minutes makingsome map (I have never seen one of your maps), and I have no idea what you do with the rest of that time!
Posted 20 years ago2004-04-25 00:24:51 UTC
in Sector Gamma - screenshots Post #23837
I think that we all could learn a thing or two too make our maps look good by screenshots lol
Posted 20 years ago2004-04-25 00:22:22 UTC
in bored Post #23836
your badazz crew made up of peach, toad, and yoshi ? :P
Posted 20 years ago2004-04-25 00:21:11 UTC
in Super Tower for TWHL Post #23835
has this been forgoten? - screw the lag and make it easy ... if people are still doing this I would really like to join it
Posted 20 years ago2004-04-25 00:16:46 UTC
in HL Map Idea, cool! Post #23833
bratty, I would like to work with u on that one if its alright ;)
Posted 20 years ago2004-04-25 00:14:02 UTC
in Condition Zero Post #23832
trust me I have played all around with cz - you can put old cs maps in cs, the bots automatically analyze the level for single player bot action, its a truely piece of work
Posted 20 years ago2004-04-25 00:12:48 UTC
in Two crowbars Post #23831
LOL, you know what would be great? If someone made a mod called "mixed up" or something like that where there was all that stuff. Imagine that, gordon pulls out a rocket launcher, and is prepared to launch it at a gargantuan or whatever its called - and then all it does hit them(crowbar) :P
Posted 20 years ago2004-04-24 16:29:17 UTC
in Barney Open Button Not Working Post #23805
help!!!
Posted 20 years ago2004-04-23 17:45:38 UTC
in Barney Open Button Not Working Post #23645
** POSTED IN THE PROBLEMED MAPS SECTION **
(I posted so that people can see first hand what I am talking about :D )
Posted 20 years ago2004-04-23 17:24:20 UTC
in Barney Open Button Not Working Post #23632
Grrr... I can't get barney to push a button I want him too! I have him there, with a trigger_once thing to start a aiscripted_sequence that has him move to the button, do the button_push thing (I took that away incase that doesnt work but it didnt do anything)...
Now when I pushed the button myself, and the door opened, good ol' barney walks over to some place way off of where his aiscripter_sequence is (thats how it works right?) plz help :)
Posted 20 years ago2004-04-23 16:40:23 UTC
in Water Full Bright Post #23622
Uh, doesn't it default at zero?
Posted 20 years ago2004-04-23 16:39:44 UTC
in Thanks to all who helped me today Post #23621
Lol I had no idea I kinda thought you were just some 1st grader who puts cool in all their screen names :P (not that I thought you sounded like a 1st grader or anything just the name + pic)
Posted 20 years ago2004-04-23 16:35:04 UTC
in Custom footsteps sounds Post #23620
Uh, does it have examples in there already? Cause I think thats a preety interesting question, thx for asking Dark
Posted 20 years ago2004-04-23 16:33:06 UTC
in Why Can't I rotate brushes? Post #23617
Ctrl+M is the most efficient way to do it, if you want precise 180 or 90 degree turns, rotates, ect.
Posted 20 years ago2004-04-22 11:59:47 UTC
in FONTS.WAD Post #23470
Can someone please give me fonts.wad?!?!!? Email it to me davideo59@aol.com - and keep name normal!
Posted 20 years ago2004-04-20 22:12:01 UTC
in Help with Wally Post #23258
http://www.planethalflife.com/wss/

that site is to make sprays - but it tells you how to size a texture and put it in wally, thats all you need to know.
Posted 20 years ago2004-04-20 21:53:14 UTC
in Hackin A Fricken Mac Post #23257
:badass: I am now bad and wanna get access into my schools teachers network file thingy lol... or is there a way to get past the log in screen so that I can log in with admin access without entering a password? Is there anyone here that can hack mac networks / computers / stuff like that? :P
Posted 20 years ago2004-04-20 21:50:00 UTC
in Whats ur longest time? Post #23256
wow 36 hours... dude thats like... eek! I am on my computer like 4 hours each day - but after that I am so fricken bored of it...
Posted 20 years ago2004-04-20 21:48:20 UTC
in What was your first map like? Post #23255
LOL, quaver that wasnt that long ago! I posted on it!
Posted 20 years ago2004-04-20 16:37:51 UTC
in finding cstrike.exe Post #23226
grrr someone deleted one of my posts here!
Posted 20 years ago2004-04-20 16:35:54 UTC
in Ugh Another Question Post #23225
Na, I don't make maps for cs lol - I dont think there are cs "monster makers" - and dont forget my other question when I said "counter type thing above" I mean like 1,2,3,4,5 (A thing that add's 1 or 2 every time you kill a monster). I bet im going to have to get ahold of a master scriptor for that cause basically the whole mod I am making needs that.