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Unq2 months ago2024-03-18 21:11:16 UTC 1 comment
Yay! The results are in for the Vanilla Half-Life Deathmatch Competition that we hosted in celebration of Half-Life's 25th Anniversary!

Congratulation to the winners, and thank you to all entrants! Some great maps were created for this competition!

See the full results here.
User posted image
First Place: Core Critical by Hezus

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Today's featured tutorial:
Vlatitude: Editing skill.cfg

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From the Forums See all

Depending on what you have in mind, you might start with vanilla HLSDK.
The mapping and modelling will be your biggest concerns anyway, not the code.
Captain P1 day ago2024-05-19 23:34:36 UTC 8 replies
I just tested with v1.2.2 by creating a func_wall named my_wall (render mode: solid, FX amount: 255) and a func_button that targets hide my_wall, show my_wall:1. This created a multi_manager named...
Doomplex2 days ago2024-05-19 02:09:02 UTC 2 replies
thank you
Dr. Orange4 days ago2024-05-17 10:45:03 UTC 1 reply
Looks like these should be the defaults (CSoundParameters in isoundemittersystembase.h). Try creating a script without the parameters and see if it works.
[img:https://twhl....
Hey! I'm new/ish / to half life, I've been working on a project for a bit and while I'm decently experience with adding custom textures, sounds, decals, and mapping, I'm not all that familiar with mod...

Poll See all

Posted 2 months ago2024-03-06 01:47:32 UTC • Voting closed • 9 comments
Should there be a new poll? (please post interesting poll ideas in the comments, I really struggle to come up with ones)
  • Yes: 65% (26 votes)
  • Isn't this already a new poll?: 25% (10 votes)
  • I never scroll down this far anyway: 5% (2 votes)
  • Bring back the old poll!: 5% (2 votes)
  • No: 0% (0 votes)