Comments

Commented 19 years ago2005-03-05 08:07:04 UTC in vault item: The Discombobulator Comment #6195
Yeah the reflective puddle especially....pretty awsome, which is another of your ideas I plan on stealing BTW! :o
Commented 19 years ago2005-03-05 06:23:25 UTC in vault item: Carousel [beta] Comment #6194
Superb. Doesn't run the best ever (performance) but is looks amazing.

Glad to see a small map, too. I like little maps, 'cos I often play with just a couple of real-life friends, and until VALVe release bots for DM, sometimes it's a little empty.

Only thing I can think of to criticise is the slightly over-tight skybox.

Best custom map for Source I've seen yet. Really beautiful. Five stars.
Commented 19 years ago2005-03-05 03:11:45 UTC in vault item: Solutions Comment #6193
A more detailed answer:

Physics props with ragdoll physics skeletons. Have all the properties of physics props and can also use the rigid body ragdoll physics system to have multiple colliding or bending parts. Very expensive to move and render.

Examples: Corpses, multi-piece cardboard boxes, mattresses.
Commented 19 years ago2005-03-05 02:11:07 UTC in vault item: Carousel [beta] Comment #6192
Looks amazing! I gotta try this.... :P
Commented 19 years ago2005-03-04 18:14:43 UTC in vault item: hl2_combine_stream_improved Comment #6191
Oh, some1 said its great fun! Im so proud! :) and I'll try to work on the architecture
Commented 19 years ago2005-03-04 18:06:45 UTC in vault item: The Discombobulator Comment #6190
Glad you like it on the whole at least :)
Commented 19 years ago2005-03-04 15:14:00 UTC in vault item: Solutions Comment #6189
Any time, habboi! ;)

NOTICE: you said: mad!
Commented 19 years ago2005-03-04 13:22:11 UTC in vault item: Lambda: Deadly Reactor, Part 1 Comment #6188
really really nice and good luck from me as well... make sure you dont ruin too much before the finished version come out.. we want some surprise :D :P
Commented 19 years ago2005-03-04 13:04:22 UTC in vault item: Lambda: Deadly Reactor, Part 1 Comment #6187
Good luck ;)
This comment was made on an article that has been deleted.
Commented 19 years ago2005-03-04 13:03:20 UTC in vault item: Solutions Comment #6185
So thats how! thankyou mr madman ;)
Commented 19 years ago2005-03-04 12:58:39 UTC in vault item: Solutions Comment #6184
If you put out a prop_ragdoll in a map, givs it a model (tex,, Kliner) then the model will appare in the game,, but not alive, dead.
So it's just a way to make dead people in source.. =)
Commented 19 years ago2005-03-04 12:51:56 UTC in vault item: Solutions Comment #6183
What does a prop_ragdoll do anyway :S
Commented 19 years ago2005-03-04 05:11:37 UTC in vault item: Brown Comment #6182
It was stretched to keep low fps...
Commented 19 years ago2005-03-04 01:25:31 UTC in vault item: dm_higherground Comment #6181
Hey Shane... you've never made a real map. Second of all... it is your computer. Third of all... the map is just a test for the layout, the textures are not final, neither is the fullbright, when I said "The texturing/architecture most definetly not done" I meant the texturing and architecture is definetly not done. Next time if you want to complain about something, come to my house, don't go on the net, because you don't know anything about actual mapping. Thank you and goodbye.
Commented 19 years ago2005-03-03 20:57:07 UTC in vault item: Unfinished Naval Boss Comment #6180
Really cool idea, please finish!
Commented 19 years ago2005-03-03 14:11:37 UTC in vault item: Water Kinds 2.0 Comment #6179
The Lava Texture in "dmc.wad" (Main DeathMatch Classic Textures)
Commented 19 years ago2005-03-03 14:08:48 UTC in vault item: Water Kinds 2.0 Comment #6178
I Created Changes of this map , The Beauty Light , With Texts .
Commented 19 years ago2005-03-03 11:14:49 UTC in vault item: hl2_combine_stream_improved Comment #6177
it is great fun to waste away the minutes but its really blocky.. work on your architecture.
Commented 19 years ago2005-03-03 10:25:42 UTC in vault item: Tribute Comment #6176
This is the greatest and best map in the world... Tribute...
Long time ago, me and my god seventh, he was makin a map, a long-and-a lonesome map.... All of a sudden, there shined a shiny light_environment.. In the middle... Of the map... AND HE SAID! mmmmaaaake the best map in the world, or i'll eat your soul....
Well me and seventh, we looked at each other... AAnd we each said.... 'okay'
And he made the first thing that came to his head - just so happened to be - the best map in the world, t'was the best map in the woooorld. Look into his eyes and its easy to see 1 and 1 make 2, 2 and 1 make three, it was destiny... Once every hundred thousand years or so when the sun doth shine and the moon doth glow and the grass doth groooooow...

Needless to say... The light was stunned. Whip-Crack went his avatar, and the light was doneth...

He asked us 'Be you angels?' and we said 'NAY! WE ARE BUT MAPPERS' UUUUUHUUUUUHU OOH AHH AHH! AOHOHOH! A OHOHOH AU OHOHOUIO' This is not, the greatest map in the world - no - this is just a tribute... Couldnt remember the greatest map in the world - nooo - this is just a tribute ahh - to the greatest map in the world alllright - to the greatest map in the world alllright - twas the best and the greatest map in the world aaahh- flip fega doobee doo daa flibabeeba ba dooba fligabee ba ba doo ba - and the peculiar thing is this, my friend, the map was made on that faitful night, it didnt actually look anything like this map - THIS IS JUST A TRIBUTE, you gotta believe me and i wish you were there, tis just a matter of opinion oh motherfuck! good god, you gotta love him, im so surprised to find you cant stop him, im finally raining down on this motherfuckin map yeeeahh!!!! alright!!!! alright!!! Greatest map in the wooooorld.. oooooh

MUAAHAHAHAHAHA
Commented 19 years ago2005-03-03 10:03:23 UTC in vault item: hl2_combine_stream_improved Comment #6175
Först!!!! >:)
Commented 19 years ago2005-03-03 03:26:00 UTC in vault item: Dungeon Death SP Comment #6174
Hmmm..thinking of porting this to source or HL2 with bugs removed and such....funny looking back at it how many things needed to be improved :-)
Commented 19 years ago2005-03-03 01:46:29 UTC in vault item: Water Kinds 2.0 Comment #6173
No Lights Edited !
Commented 19 years ago2005-03-02 19:39:09 UTC in vault item: Lambda: Deadly Reactor, Part 1 Comment #6172
Well, this is kind of a total remake. I got bored of the old one. Hopefully I will stay motivated with this.
Commented 19 years ago2005-03-02 19:03:28 UTC in vault item: Lambda: Deadly Reactor, Part 1 Comment #6170
Looks great...I thought the pack was dead, but it isn't :D
Commented 19 years ago2005-03-02 17:25:18 UTC in vault item: Lambda: Deadly Reactor, Part 1 Comment #6169
looks cool.
Commented 19 years ago2005-03-02 02:57:23 UTC in vault item: dm_higherground Comment #6168
hmm.... Jared.... hmmmm... if you can explain the strangeness of my weapons on this map, DONT blame it on my comp. I know you've done better, keep up the good work. Not bad for a first map on source. Coming from a proffesional ;D i think fullbright needs to go and maybe more textures, otherwise its fairly good. More of a 2-4 person map though.
Commented 19 years ago2005-03-01 23:36:52 UTC in vault item: awp_bunker2 Comment #6167
Looks neat. Neat Idea with the bunker. Will check out later...
Commented 19 years ago2005-03-01 19:37:05 UTC in vault item: awp_bunker2 Comment #6166
Freewebs, people. Drag the download link to the address bar.
Commented 19 years ago2005-03-01 18:48:07 UTC in vault item: Water Kinds 2.0 Comment #6165
Urf, fullbright.
Commented 19 years ago2005-03-01 14:22:44 UTC in vault item: cs_house Comment #6162
its the new Hitchhikers guide with anti j-j-j-j-j-j-j-j-j-j-j-jog jog jog jog jog jog jog jog jog software instaled :D
Commented 19 years ago2005-03-01 14:16:11 UTC in vault item: gm_vertsmap_v3a Comment #6161
Also i might add, are you running RAD? It looks full bright!
Commented 19 years ago2005-03-01 13:17:16 UTC in vault item: gm_your_momas_favorite_map_v3 Comment #6160
Who voted all these votes?
Is it posseble to clear them..? >_<
Commented 19 years ago2005-03-01 13:11:05 UTC in vault item: gm_your_momas_favorite_map_v3 Comment #6159
Umm,, 5 downloads and 19 votes,, all on 5 stars..? O.o
Commented 19 years ago2005-02-28 21:21:30 UTC in vault item: Cs_Canbunk Comment #6157
Looks great but the link is dead.:(
Commented 19 years ago2005-02-28 21:18:37 UTC in vault item: The Discombobulator Comment #6156
Likes:
-great splash screen!
-Elevator falling with scientist
-secret door
-puddle reflection--sweet idea!
-Car chase--of course!
-General arhitecture
-Barney's music
-the 'arrow-shaped' windows
-Discombobulator effects-scientists floating, beams etc.
-stuff in the backgourd you can't get to fire, etc.

Dislikes:
-Discomboublator chamber is boxy
-I know you ran out of time, but the ending left me saying 'what the heck?'
Commented 19 years ago2005-02-28 19:05:52 UTC in vault item: Magasan a legjobb Comment #6155
twas very good.. no bugs i found however i only played with 1 other person... anyone tell us what its like with lots of people?

Anyway great job.. 5 stars from me as well.
Commented 19 years ago2005-02-28 17:34:29 UTC in vault item: Water Kinds 2.0 Comment #6154
No need to post links, there is a spot on the steam games list that you only need to double click and it will install.
Commented 19 years ago2005-02-28 14:26:10 UTC in vault item: Water Kinds 2.0 Comment #6148
But I'm not sure it's Working Correctly or not , Try this http://www.fileplanet.com/61135/download/Half-Life-Deathmatch-Classic .
Commented 19 years ago2005-02-28 14:23:52 UTC in vault item: Water Kinds 2.0 Comment #6147
Commented 19 years ago2005-02-28 14:22:53 UTC in vault item: Water Kinds 2.0 Comment #6146
No no no !
http://www.fileplanet.com/61135/download/Half-Life-Deathmatch-Classic
This is Right !
But you should be Signed Up for IGN.com And GameSpy IDs First .
Commented 19 years ago2005-02-28 14:12:51 UTC in vault item: gm_vertsmap_v3a Comment #6145
Have you not seen the release of the css cersion of Garry's mod which lets you do the cool things on css maps
Commented 19 years ago2005-02-28 13:04:56 UTC in vault item: Water Kinds 2.0 Comment #6144
Commented 19 years ago2005-02-28 13:01:41 UTC in vault item: Water Kinds 2.0 Comment #6143
Ok !
Search this mod in the internet .
Commented 19 years ago2005-02-28 11:37:09 UTC in vault item: gm_vertsmap_v3a Comment #6141
new version will be out this week
Commented 19 years ago2005-02-28 11:36:38 UTC in vault item: gm_vertsmap_v3a Comment #6140
it's not cs... it is garrys mod. I just have css models for my garrys mod
Commented 19 years ago2005-02-28 10:27:16 UTC in vault item: Water Kinds 2.0 Comment #6139
Commented 19 years ago2005-02-28 10:12:16 UTC in vault item: Water Kinds 2.0 Comment #6138
Becuse , In here No Lights .
But I'm Forget Something !!
The Lava Texture , In DeathMatch Classic mod .
Commented 19 years ago2005-02-28 09:30:54 UTC in vault item: Water Kinds 2.0 Comment #6137
Hmmm... Show us something we did'nt know! Well, good for noobs I guess. Why is it full bright?
Commented 19 years ago2005-02-28 07:11:12 UTC in vault item: Old Ladder Technique Comment #6136
Why is there a func_ladder in HL2, when it doesn't work?