Commented 11 years ago2012-11-26 19:09:04 UTC
in journal: #8040Comment #43855
I hear you. I have the same feeling when some idiot takes the time to write a novel, demanding 15 cents worth of miscalculated delivery fees to be transferred back to his account. Customer support at its finest.
Commented 12 years ago2012-10-26 04:43:22 UTC
in vault item: de_octogonComment #15031
Wow, thanks for the extensive review!
The only point I would argue is the world scale, the map had problems regarding scale in early versions, but I was under the impression that it came out well. Which parts do you feel too big / thick?
Also, working on model shadows atm, but it seems to double (!) the vis time with no end in sight - running for 12 straight hours now, and it seems to be stuck at 60%.
Commented 12 years ago2012-09-14 14:20:10 UTC
in journal: #7967Comment #43737
I planned to get my hands on it as soon as possible, but I'll only be able to play it on Sunday - have to make sure my gfs cat doesn't jump out from the third floor while her window gets changed. No laptop, shitty PC unable to run Source.
Commented 12 years ago2012-07-03 15:27:19 UTC
in journal: #7870Comment #45662
I thought those "evolution" videos were awesome. Sure, it's a pain in the ass if you didn't record, or don't have previous versions of the given map on your rig, but still, those things were kick-ass.
If you are willing and able to make moar on a regular basis, those would demonstrate like nothing else how much effort you guys put into the mod - and how cool it's gonna be, when it comes out.
Commented 12 years ago2012-06-22 19:37:10 UTC
in journal: #7853Comment #43603
Chin up, you'll surely manage to get a similar - or better - job, after all, you have real work experience in your field, which is what really matters. I'm struggling to find a decent job as a fresh graduate :/
Commented 12 years ago2012-05-26 15:45:53 UTC
in vault item: ToughworksComment #19474
Superb texturing a lighting, great work! It has a slight Unreal Tournament Classic feel to it, reminds me of the dm maps Grinder and Pressure...with more detail and sexier shadows
Commented 12 years ago2012-05-15 07:02:36 UTC
in journal: #7794Comment #45598
On second thought, at the last evolution process (with the grunts), I kinda liked those lights at the top of the columns, had a nice mood to it. Sure, the vent shaft gave the area more detail, but they could still be there. Just a little nitpick, everything else is still mind-blowingly awesome
Commented 12 years ago2012-05-01 05:48:04 UTC
in journal: #7766Comment #43493
The different point of view was the real thing that made Opfor interesting. But demanding Shepard's character back in this day and age...another friggin' well-armored soldier guy as a protagonist would really make it stand out from the horde of Modern Warfields.
Commented 12 years ago2012-03-27 17:38:57 UTC
in journal: #7704Comment #45558
Yeah, when it comes down to defining someone as "religious", I guess it's a matter of perspective. In my definition, someone can still call himself religious, if he agrees with modern scientifical facts. Denying them and stubbornly stating that God literally created the world in seven days out of nothing - that I would rather define as radical and narrow-minded.
Commented 12 years ago2012-03-27 11:50:21 UTC
in journal: #7704Comment #45557
Congrats!
Although if you want to present a full picture of the subject, it wouldn't hurt to read up on some authors from the field of sociology, anthropology, religious studies, etc. People like Max Weber, James George Frazer, Claude Lévi-Strauss, or as a light read, the outrageously funny The Year of Living Biblically by A. J. Jackobs, who also appeared in TED btw http://www.ted.com/talks/a_j_jacobs_year_of_living_biblically.html
Quite the opposite of your idea, as an agnostic, he tried to follow the rules of the Bible literally, and failed. He didn't join any religious group and remained skeptical, but developed a better understanding of religious people.
It would be quite interesting to see your Douglas Pillock, who's strongly fundamentalist and narrow-minded I presume, to meet some open-minded religious people at some point. Just a thought
Commented 12 years ago2012-03-24 17:43:32 UTC
in journal: #7698Comment #39639
Yup, I've been playing it a few years ago for about 6 hours, but then got constantly low on health and died every 2 minutes. Enjoyed it though, but damn is it hard D:
This comment was made on an article that has been deleted.
Commented 12 years ago2012-03-23 07:44:45 UTC
in journal: #7697Comment #62367
@Striker: that's the difference between the new, shiny, quickly-assembled lenses and a 40-year-old Carl Zeiss or Leica lens. I once had a Carl Zeiss in my hands, made in the seventies, and was still perfectly clean on the inside. Those ol' Germans knew how to make lenses.
Btw, I have a micro 4/3, so I'm not a big pro in DSLRs, but isn't it possible to blow a bit of compressed air - that you normally use to clean the inside of your PC - onto the mirror, that would go up to the viewfinder? Maybe that would save you the dissembly.
Commented 12 years ago2012-03-18 11:09:59 UTC
in journal: #7685Comment #66921
Pretty much what Archie & Daub said.
At your age, I was 172 cm tall and weighed 40 kgs, as opposed to your 150 cm and 30 kgs - so kinda the same ratio. Didn't stop me doing some martial arts, with which I gained an extra 15 kgs. So if not parkour, do some not-that-jaw-breaking martial art, like Aikido, or some kind of Karate, there are tons of info about them on the interwebs, just look it up. If that doesn't suit you, just look for any kind of sport you'd like. It even helps your metabolism, if you're not sitting at your rig all day
Texturing — 9.2
Ambience — 9
Lighting — 9.8
Gameplay — 8
Exclusive Video Review:
"...it brings back fond memories from the artistically gory sections of Quake 3 and Doom 3."
Bottom Line:
This is one of the best-looking and one of the creepiest maps I've ever seen for Goldsource.The only point I would argue is the world scale, the map had problems regarding scale in early versions, but I was under the impression that it came out well. Which parts do you feel too big / thick?
Also, working on model shadows atm, but it seems to double (!) the vis time with no end in sight - running for 12 straight hours now, and it seems to be stuck at 60%.
Anyway, thanks again for your nice review!
Texturing — 8.2
Ambience — 8
Lighting — 9
Gameplay — 7.5
Exclusive Video Review:
"De_uprise feels like a classic Counter-Strike map, something that could easily be included in the official map pack."
Bottom Line:
In the end de_uprise is a fun oldschool map that has a few issues and needs more polish, but manages to be entertaining nontheless.Rage.
This better be it, excitement up the bum.
Texturing — 6.5
Ambience — 8.5
Lighting — 6.5
Gameplay — 9
Exclusive Video Review:
"It's kinda like an outdoor modern art gallery, more so after the walls are covered with guts."
Bottom Line:
In the end, I can see two dozens of people having awesome fun running around in Carbaseus.Texturing — 3
Ambience — 7
Lighting — 6
Gameplay — 2.5
Exclusive Video Review:
"Awp_junkworld looks terribly unfinished, from every possible perspective."
Bottom Line:
"It's a nice concept that was killed by the lack of time."If you are willing and able to make moar on a regular basis, those would demonstrate like nothing else how much effort you guys put into the mod - and how cool it's gonna be, when it comes out.
Texturing — 9.5
Ambience — 9
Lighting — 9.5
Gameplay — 8.5
Exclusive Video Review:
"Toughworks stands as something totally original, and is true eye candy for GoldSource players."
Bottom Line:
Toughworks shows how an industrial setting is pulled off right. Less create, more Unreal Tournament.Solved.
Where are you headed?
Texturing — 9
Ambience — 8
Lighting — 7
Gameplay — 7.5
Exclusive Video Review:
"I think EsoTerrace needs more soul...and less crates."
Bottom Line:
There's nothing inherently wrong with EsoTerrace... Maybe I've been spoiled by the Mario themed maps and expected more from DocRock.Great progress, can't wait to play it!
But anyways, keep us posted!
Although if you want to present a full picture of the subject, it wouldn't hurt to read up on some authors from the field of sociology, anthropology, religious studies, etc. People like Max Weber, James George Frazer, Claude Lévi-Strauss, or as a light read, the outrageously funny The Year of Living Biblically by A. J. Jackobs, who also appeared in TED btw http://www.ted.com/talks/a_j_jacobs_year_of_living_biblically.html
Quite the opposite of your idea, as an agnostic, he tried to follow the rules of the Bible literally, and failed. He didn't join any religious group and remained skeptical, but developed a better understanding of religious people.
It would be quite interesting to see your Douglas Pillock, who's strongly fundamentalist and narrow-minded I presume, to meet some open-minded religious people at some point. Just a thought
Btw, I have a micro 4/3, so I'm not a big pro in DSLRs, but isn't it possible to blow a bit of compressed air - that you normally use to clean the inside of your PC - onto the mirror, that would go up to the viewfinder? Maybe that would save you the dissembly.
Oversleeping can lead you to feel more exhausted. But I'm being Captain Obvious here.
At your age, I was 172 cm tall and weighed 40 kgs, as opposed to your 150 cm and 30 kgs - so kinda the same ratio. Didn't stop me doing some martial arts, with which I gained an extra 15 kgs. So if not parkour, do some not-that-jaw-breaking martial art, like Aikido, or some kind of Karate, there are tons of info about them on the interwebs, just look it up. If that doesn't suit you, just look for any kind of sport you'd like. It even helps your metabolism, if you're not sitting at your rig all day
So quit whining and do something about it.