Forum posts

Posted 19 years ago2004-12-04 21:28:22 UTC
in occupancy button Post #76317
These things are pure basics. May I recommend you to take a look in the tutorial section.
Posted 19 years ago2004-12-04 13:08:07 UTC
in H-L 2 Sentences Post #76283
I use this page when I want to find certain things :)
www.google.com
Posted 19 years ago2004-12-03 17:16:25 UTC
in :P DOOR PROB!! :P Post #76164
Why don't you try telling us the settings you've used for your door. :)
Posted 19 years ago2004-12-03 11:21:08 UTC
in Please Watch Post #76120
This thing interests me and I'll definitively watch it to get his opinion on the 9/11 event and what followed. Sadly I don't think that political issues is very popular on these boards. :(
Posted 19 years ago2004-12-03 11:14:08 UTC
in ...And they told me I was mad Post #76119
Haha, only because everybody knows people in Finland can't read grin - :D grin - :D grin - :D grin - :D
Say what? ;)
Posted 19 years ago2004-12-03 11:07:11 UTC
in valve HL2 mapping competition Post #76118
with a prise of $5000 it cant be a bad thing to enter. I just posted this just incase some of you missed it in the steam news thing, (or dont have steam) I know there are some very talented mappers on this site so i was just saying "Go open hammer and win yourself $5000 grin - :D
I fear what signals this will send to the community, or rather some parts of the community. Mapping is supposed to be an art, you know. :cool:
Posted 19 years ago2004-12-03 11:03:54 UTC
in starting again Post #76117
Go to a public building in your city and have a look around.
Be inspired. :)
Posted 19 years ago2004-12-03 11:01:14 UTC
in MSN Post #76116
Easy there ZL...

But you're right. It's necessary to know of the control panel if you're going to deal with windows. I didn't know that the control panel had the sound settings for MSN. I'm going to change them right away. :)
Posted 19 years ago2004-12-03 10:51:01 UTC
in Half-Life shuts off when I run my map! Post #76112
Providing everything went well during compilation. :)
Posted 19 years ago2004-12-03 10:46:25 UTC
in Hammer error - The file " was not built Post #76110
Why is there a Change Directory command after the CSG process?
Posted 19 years ago2004-12-03 10:40:24 UTC
in No buyzones.HOW? Post #76108
"Wink" CS Entity Guide "Wink" :)
Posted 19 years ago2004-12-03 10:36:42 UTC
in Half-Life shuts off when I run my map! Post #76106
the BSP program, after having received a half-completed file from CSG, generates a executable .bsp file. VIS then add further data to too speed up rendering times and such. This modified .bsp is then submitted to RAD and added the visual data. The final product is still in .bsp form.
Posted 19 years ago2004-12-03 10:23:35 UTC
in GUNS Post #76104
The SDK if I'm not mistaking. Requires programming skills though.
Posted 19 years ago2004-12-03 10:21:08 UTC
in 2 maps Post #76103
Make a teleport and let it go to a room that looks like the other map. Then a changelevel_brush covering the area where you appear.
Posted 19 years ago2004-12-03 10:09:28 UTC
in creating a server Post #76102
Configuring a router can be a considerable challenge. Port forwarding is usually located in the router settings, under either basic or advanced settings. If no player is able to join the server, this might be a sign that WAN is blocked (Wide area network). WAN must usually be enabled for servers. Furthermore you should also disable any software firewalls running. They hinder peformance and makes your server laggy. All these settings also gives hackers easier access to your computer so be careful. It's wise to have someone experienced set up these things.
Posted 19 years ago2004-11-30 17:43:34 UTC
in Half-Life shuts off when I run my map! Post #75646
Post the whole compiling report.
Posted 19 years ago2004-11-30 17:38:40 UTC
in The Forum(admins read) Post #75641
You guys want new stuff already?
Do I really have to go and buy HL2 and start writing tutorials already??? :
Posted 19 years ago2004-11-30 17:28:48 UTC
in textures Post #75634
"wink" The one which opens up decals.wad will find out. "wink" :)
Posted 19 years ago2004-11-30 17:05:10 UTC
in MSN Post #75630
Maybe using a plugin.
Posted 19 years ago2004-11-30 17:00:32 UTC
in cariad Post #75626
The Welsh meaing of "Cariad" was new to me. :)
Posted 19 years ago2004-11-30 16:57:11 UTC
in Half-Life shuts off when I run my map! Post #75625
Are there anything odd in the compiling report?
Posted 19 years ago2004-11-30 16:54:31 UTC
in textures Post #75624
The tutorial says every decal needs a { before their name. And the transparent areas had to be painted black I think. All that info could be gained from that tutorial. :)
Posted 19 years ago2004-11-30 16:47:55 UTC
in advice on makeing trains Post #75623
As Gone_Latin stated, vertex and clipping. Beware of going too small though. Compiling will crash if the blocks are < 1 grid size.
Posted 19 years ago2004-11-30 14:09:35 UTC
in textures Post #75597
By reading SlayerA's tutorial. :)
Posted 19 years ago2004-11-30 14:06:19 UTC
in advice on makeing trains Post #75596
I would try using brushes and make them part of the train. Don't focus too much on realism in HL.
Posted 19 years ago2004-11-30 13:49:14 UTC
in advice on makeing trains Post #75593
Are you trying to create an Unreal Tournament moving train scenario?
Posted 19 years ago2004-11-30 11:04:56 UTC
in strings.lst still isn't working Post #75583
Bad news.

Steam has removed the in-game strings and therefor the tutorial has become obsolete, at least that part. Does the console background and startup-screen still work?

Sorry, strings.lst isn't used anymore. The tutorial was written for the old HL.
Posted 19 years ago2004-11-29 18:32:17 UTC
in Avatars Post #75517
Bump...
Posted 19 years ago2004-11-29 17:31:03 UTC
in strings.lst still isn't working Post #75500
Let's do this stepwise:

1. Make sure the file is called strings.lst
No other name will work.

2. Make sure the path is correct

3. Make sure you've written the number before the string

4. Make sure all your strings are enclosed with " "

If it's still not working, send the file to me and I'll have a look at it.
(The author of that tutorial)
Posted 20 years ago2004-06-09 06:59:43 UTC
in Computer Addiction? Post #31719
Just passing through. For you guys to see I'm alive.
Posted 20 years ago2004-06-06 14:38:30 UTC
in Computer Addiction? Post #30842
No problem!!! Read these comics, and get on with your lives.
A comic about computer players. There's lots. Just click on next and see for yourselves! ;)
Posted 20 years ago2004-04-09 17:52:09 UTC
in Still the same... Post #21899
You know: I overheard a discussion between two mappers on IRC.
1. Where can I get some some tutorials?
2. Well there's Vlatitude, Valve erc and so on. Don't go to TWHL though.
3.Why not?
4.Bunch of kids who like to spam. Avoid them.

This isn't the way it's supposed to be right??? :x
Posted 20 years ago2004-04-08 17:34:02 UTC
in Still the same... Post #21778
Yep... this site hasn't changed a thing. Been gone for some time now guys. Well truth is I can't come back yet. Pretty busy in RL. :zonked:
Just checking in and see how everyone's doing.

ps. I'm sure Jobabob is going to complain about my avatar again. :cool:
Posted 20 years ago2004-03-10 16:36:56 UTC
in Sigh. I give up on Hammer Post #18987
Radiant
The only way to map for ROTW is to use Radiant. And Radiant is difficult compared to hammer. Worrying difficult. Take it from me. I use it. :)
Posted 20 years ago2004-03-10 14:49:52 UTC
in Lights.rad missing? Post #18973
What a waste of a question. I should read better from now on.

So let me get this straight:
-Names are correct.
-Values are correct.
example 255 255 255 0000 would mean no light.
-In the same folder.

It should work...
:|
Posted 20 years ago2004-03-10 04:40:46 UTC
in Lights.rad missing? Post #18910
Is the lights.rad in the same folder as hlrad?
Posted 20 years ago2004-03-07 22:19:57 UTC
in Could not find map on sever Post #18703
yeah... could be anything. At least it can't find your .bsp in your map folder. Look at your compiling report for errors and your setup for where the files are sent.
Posted 20 years ago2004-03-07 22:10:19 UTC
in Problem using -nowadtextures Post #18699
qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
LEAK LEAK LEAK
4 seconds elapsed
You have a leak + you're using crappy compiling tools. Read the compiling report before posting!
Posted 20 years ago2004-03-07 22:05:51 UTC
in creating a brush Post #18697
ok... Seems to me your entity settings are messed up. Check the angle the door is supposed to rotate. Double-check the name of the func_door_rotating and the target of the func_button. One Character wrong and the door will have a name (--> Locking it) but the button can't target it because the values don't match. Check the origing brush as well.
Posted 20 years ago2004-03-06 09:21:12 UTC
in Anonymous posts Post #18493
Craash If I see you taunting actual newbies who actually has difficulties with these things then I will taunt you. There's no shame in asking these questions if they have tried to their greatest ability to get it done properly before posting. :
Posted 20 years ago2004-03-03 19:36:38 UTC
in Squares... Post #18208
Cube prefabs, for example special crates and boxes.
Posted 20 years ago2004-03-02 19:38:07 UTC
in Compo Post #18134
Try Brattylord's then.
Posted 20 years ago2004-03-02 19:37:21 UTC
in Windows XP SP2! Post #18133
No. Anyway who's smarter here? The fool or the ones that reply to him? :|
Posted 20 years ago2004-03-02 19:35:46 UTC
in HL2 status? Post #18132
Ministeve... Seriously avoid such replies. Makes no sense -> Spam. :
This post was made on a thread that has been deleted.
Posted 20 years ago2004-03-02 19:26:03 UTC
in Random Bit of Knowledge Post #18129
This doesn't belong in the site comments/suggestions forum. Rahzel, think twice next time you're about to post this... er... "cough" info. "cough".
Posted 20 years ago2004-03-01 09:14:52 UTC
in Squares... Post #18000
What's the point with this topic?
Posted 20 years ago2004-03-01 04:24:31 UTC
in High time for sky Post #17984
There's a tutorial at www.vlatitude.com
Posted 20 years ago2004-03-01 04:21:20 UTC
in a water problem Post #17981
This particular topic has been held before. I recommended the null thing that time too. A search for water came up with two pages of water stuff. :|
Posted 20 years ago2004-02-29 17:20:45 UTC
in MONSTER NOT IN DEATHMATCH? Post #17936
Seriously!!! WTF!!! :