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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower 2
by
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Pages that link to
path_corner
activator
Entity Programming - Save/restore
func_guntarget
func_train
info_node_air
monster_alien_controller
monster_apache
monster_flyer_flock
monster_osprey
monster_rat
path_track
Reference: Entities, angles, avelocity, and origin
Tutorial: All about info_nodes
Tutorial: Beam and Sprite Effects
Tutorial: R_Speeds
VERC: Angular Velocity and Rotating func_trains
VERC: Common Monster Properties
VERC: Elevator No. 2
VERC: Elevator With Moving Buttons
VERC: Magic Cargo Container
VERC: Putting Monsters On Paths
VERC: Security Cameras
VERC: The Opposing Force Opening Sequence
VERC: Torching Open A Door (Half-Life)
Pages that are linked by
path_corner
func_tracktrain
func_train
Hammer Editor
path_track
scripted_sequence
trigger_changetarget