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The 'paint' that is applied to solids in maps. They are fundamental to level design, just behind the geometry itself. Textures are found in WAD files, which can be browsed from within Hammer and edited using tools like Wally and PAKScape.
Shift+T applies the currently selected texture to the currently selected object(s), while pressing Shift+A brings up a dialog that gives you more control over texture scaling and alignment.
Consult this tutorial for more information on texture application.