Because there is no indication that anyone has played your map, and because your map crashes the game for me, I have renamed this and moved it from "Completed" to "Problems".
Your map crashes the game with a missing WAD error message because you forgot to include kz_mountain.wad. When I create a kz_mountain.wad, the game crshes with the error message "Bad surface extens 1616/0 at position (1024, -1728, 1328)".
If you decide to fix your map, don't forget to include the skybox (gfx/env/hairyface*.tga)
This comment was made on an article that has been deleted.
any way to make monster_furniture solid? I've set the bbox and clipbox of the model but I still have no collision with the model. do I set the monsterclip flag?
I believe all or most of the textures that are missing are from Half-Life 2, and this is the WAD radu_dark_mapper was referring to: https://twhl.info/thread/view/10802
This comment was made on an article that has been deleted.
The download broke but has been restored thanks to Jessie. Unfortunately, "ambience/Lord of the Rings .wav" (yes, I meant to type the extra space at the end) is missing but the map can still be played.
Commented 2 years ago2022-09-14 19:51:30 UTC
in vault item: skyloftsComment #104781
I played it on a public HLDM server a while back and had a good time. It reminded me of Battlefield 3's Ziba Tower a little bit. You need to constantly be looking around you
Commented 2 years ago2022-09-14 19:08:59 UTC
in vault item: Light_PrefabComment #104779
Hammer can't open the .map without modification. You can fix it by opening the file in a text editor first and replacing every instance of "\Steam\steamapps\common\Half-Life\valve" with just "valve". That reduces the length of the "wad" property, allowing Hammer to open the map.
Commented 2 years ago2022-09-14 16:48:45 UTC
in vault item: bhop_ebh2Comment #104777
If this is a multiplayer map, please choose Half-Life Deathmatch as game. It's the name for Half-Life's multiplayer mode and not to be confused with Deathmatch Classic.
I'm happy to see you stop by, even if just for a moment, and I hope you'll be okay! Thanks for sharing all the songs with us, I especially liked This Little Town!
Thanks for uploading it again! 👏 I'm going through the entire vault, seeing what works and what doesn't, trying to fix broken downloads and other issues. I wish I could say I was especially curious about this map, but the screenshot really doesn't do your map justice! I played it now, and it was such a surprise how enjoyable it was! It was a really fun puzzle, and you put a lot of work into the ending! Thanks again for making me and everyone else able to play this after all this time!
If you run out of ideas again, if you like mapping buildings, check out this site for some architecture from the company that designed Taipei 101: https://www.cylee.com/project/
My first flight went extremely well. Even though I've never flown before, I had sole command of the aircraft during taxing, takeoff, and turns. I flew the plane to Catalina, an island off the coast of California. The instructor landed the plane.
What I found interesting is that when I play FPS games, I always have to invert the y-axis from the default mouse control. Yet this is the correct maneuver in an aircraft--moving the yoke forward brings the pitch down, and pulling it aft causes the pitch to go up. This was the original default setting in Doom.
Google Chrome is unfortunately overprotective and stops you from downloading most programs that are "not commonly downloaded". It's a headache for programmers working on hobby projects like this.
Your map crashes the game with a missing WAD error message because you forgot to include kz_mountain.wad. When I create a kz_mountain.wad, the game crshes with the error message "Bad surface extens 1616/0 at position (1024, -1728, 1328)".
If you decide to fix your map, don't forget to include the skybox (gfx/env/hairyface*.tga)
do I set the monsterclip flag?
About the place to put it, the door will slide / rotate around it, usually I put it somewhere inside the door according to my needs. Just try it :).
- halflife2.wad
- myown.wad
- walltex.wad
I believe all or most of the textures that are missing are from Half-Life 2, and this is the WAD radu_dark_mapper was referring to: https://twhl.info/thread/view/10802How to prevent the game from crashing
Delete the folders "dlls" and "cl_dlls"Also thanks for the kind words!
Also, jesus christ, this is 11 years old now. How did you notice it anyway?
My first flight went extremely well. Even though I've never flown before, I had sole command of the aircraft during taxing, takeoff, and turns. I flew the plane to Catalina, an island off the coast of California. The instructor landed the plane.
What I found interesting is that when I play FPS games, I always have to invert the y-axis from the default mouse control. Yet this is the correct maneuver in an aircraft--moving the yoke forward brings the pitch down, and pulling it aft causes the pitch to go up. This was the original default setting in Doom.
FOOOOD!?
"food"
FOOOOD!?
"food"
FOOOOD!?