I do not believe that is exactly right. I'll have to test this on my brother's Athlon 200GE rig with no dedicated GPU.
From what I know CS2's Hammer has this fancy lighting preview mode, which uses RTX. There should hopefully still be a CPU raytraced fallback.
Commented 1 year ago2023-10-13 06:10:09 UTC
in vault item: tm_relic(环山遗迹)Comment #105587
这些纹理来自不同的地方。我已经更新了下载链接,请确保完整覆盖之前下载的版本内容。我计划后面重置这张地图。
These textures come from different places. I have updated the download link, please make sure to fully cover the previously downloaded version content. I plan to reset this map later.
Commented 1 year ago2023-10-12 19:23:18 UTC
in vault item: tf_autocrat2020Comment #105586
Pretty interesting story, a 19 year old map being resurrected and brought back to life!
I don't play TFC but I can see the passion put into this, great stuff qe.
If you're interested, there's some old TFC archive site that an old friend linked me, maybe you'd find it interesting to look at all the maps posted on there: https://tfcmaps.net/
Commented 1 year ago2023-10-06 04:42:37 UTC
in vault item: DecompMDLComment #105581
Oh, and the sprite QC files is sorta a formality thing. I wanted everything to recompile with the original SDK tools. That's also why I have the tools produce BMP files instead of something more common like PNG.
Commented 1 year ago2023-10-06 04:37:48 UTC
in vault item: DecompMDLComment #105580
I didn't know WadMaker and SpriteMaker supported extraction! Whoops! Guess I didn't look at the docs close enough. I've only used WadMaker for... making wads.
Also, I just looked at the source. The pattern pointer is getting passed to a function that makes it lowercase, even if its null, which seems to be causing the problem.
Commented 1 year ago2023-10-06 00:30:51 UTC
in vault item: DecompMDLComment #105579
Ah, more tools!
A few notes though: texture extraction doesn't extract anything if no pattern is provided, and I'm a bit puzzled as to why sprite decompiling produces a sprgen .qc file - is anyone still using that nowadays? As for easy-to-use sprite/texture tools, what about Half-Life Texture Tools and WadMaker/SpriteMaker? They both support sprite and texture extraction.
Commented 1 year ago2023-09-29 03:10:22 UTC
in vault item: KM_SM_Splash_SplashComment #105573
Ya it's actually pretty fun and keeps matches moving at a neck breaking speed. However, the only issue is when playing on servers it's broken and is prone to other random issues, but that's why I included both versions.
Worth noting that black_hidden is allegedly drawn in Sven Co-op, according to this wiki's Tool textures page. I haven't personally verified this; it's probably either an issue with SCHLT or that Sven assumes lightmapped surfaces are drawn.
Commented 1 year ago2023-09-18 08:17:44 UTC
in vault item: GoldSrc Map2PropComment #105567
@kimilil I'm already working on using the ORIGIN brush as model origin override, besides it wouldn't have enough information to make a skeleton chain.
I'm thinking instead of using a custom point entity (info_bone) that can hold a name and parent, and have it skinned to the vertices of any brushes grouped with it (or even radius around the entity, could use a keyvalue for that as well). Might look into it after the full release.
@SirYodaJedi I think it'll work fine, unless you use any Quake III curved surfaces. Just looked at the code now and realised it doesn't handle the curved surface array in each solid, which will corrupt all other solids after the first one. Already fixing that now 🙂
Commented 1 year ago2023-09-16 19:58:52 UTC
in vault item: RabbitsComment #105565
After comparing the two I have to say this map stays very faithful to the original while also adding new places to explore, your interpretation of what the house may look like outside of the shot we get to see in the film is very interesting (and also way scarier)
I got to find everything we were supposed to find, I really liked the idea for the secret room and how you made the rain effect for the windows in the house.
My only complaint is that some of the breakables have way too much HP and some people might not realize that they can break them.
Commented 1 year ago2023-09-16 19:50:28 UTC
in vault item: HaphazardComment #105564
Very fun map, it was really entertaining. I have to say I'm very impressed by the fact it was done in one sitting considering it's so well polished and the level flows nicely, the ideas are amusing and I wish there was more things like this being released every once in a while
Commented 1 year ago2023-09-15 19:11:04 UTC
in vault item: GoldSrc Map2PropComment #105560
A few more ideas:
Implement smoothing groups via brush entities
Implement mesh tying to bones via brush entities, with the origin brush as the bone position. This would open the door to animating or adding bone controllers with qc.
My end goal is to be able to turn a porta-pottie with its door into a model (you can guess where this is going...)
Commented 1 year ago2023-09-11 21:06:11 UTC
in vault item: Contact EstablishedComment #105558
Just made an update with a couple of minor changes:
-The cafeteria has an extra table and some seats
-The ending sequence has a new sound added into the mix
oh and I also corrected the actual start date of the project, since I found out my oldest .jmf file related to it was like a week older than the previous date
Commented 1 year ago2023-09-10 22:20:13 UTC
in vault item: Contact EstablishedComment #105556
Thank you! I'm glad you had fun, yes I do plan on making more maps in the future. In my next effort I'll try to focus on verticality with the enemy placement and arenas where soldiers can flank the player.
Although I don't know when I'll get back to mapping, it could be in 6 months or in 2 years from now, I'm currently taking a break after having finished this project and I want to use this time to do other things.
Be as special as you are and don't apologise for it. Thrilled to read how self-actualised Admer has become after struggling with a lot of this stuff in the past.
Be careful, be sensible, but don't apologise for being you.
All that being said, getting your sleep in order will really help your wellbeing. Physical and mental health is so dependant on sleep, and one of the best life resets you can do is just getting into a sleep routine. Cancel the caffeine after 2pm and try to do a bit of exercise every day so that you get restful sleep. Getting on top of that physical stuff really, really helps the mental side.
Furthermore, I identify as a furry, and I believe I am, but I seem to be more... hardcore (if that's the right word) about it than the rest of the fandom.
And that's okay. hugs
I actually care about the politics of the situation, as opposed to the rest of the fandom, which doesn't even seem to care that there is a group of literal domestic terrorists directly and personally opposing them.
If you mean the US, I dunno. I have a feeling many care, but simply aren't in enough power so there's fear involved. Globally? Well, in some places there just aren't issues like that.
In my country, furries are unheard of and I'm certain if there were to ever be a furry convention here, we'd see the same events that happened in Belgrade in 2001, when Serbia's first pride parade happened. You don't wanna know what happened.
I do confront people who say bullshit though. Sometimes I deem it too risky or simply not worth my time, but when I see a good opportunity to point out that someone's hatred/disliking/disrespect - of not just furries - is utterly irrational and senseless, I take it.
I'm used to being a shade of gray. I suppose I find some comfort in not being a perfect fit for a hole, because it at least means I'll be unique enough to stand out (I mean, I have a fox fursona who's not a femboy, and I'm still an interesting person!) But in being different in ways nobody talks about, I have no reference point. How am I supposed to know if I'm a one-in-a-million, or if I'm part of a silent majority, if it's silent?
I believe every individual is a unique permutation of all the possible features an individual may have, even if just slightly different.
That aside though, yeah. "Nobody's talking about it so nobody knows about it", I guess most people are just too busy to think about it.
My fox sona isn't a femboy either, BTW. I went from being a straight non-furry in 2017, to a bi questioning-furry in 2018, to a pan furry in 2021. Similarly my views on a lot of things (and of my own self) have shifted over the years. Positively, I may say. And they will keep doing that.
Considering my neurodivergency, I have even less to compare myself too, because I can't even assume that basic human psychology always applies. Often it does, but sometimes it doesn't. I'm basically just floating in a void.
Yeah but like, what's the purpose of this comparison? If anything, I'd just occasionally compare past selves and current self to analyse and potentially improve future self. I don't think you need to compare yourself to someone in order to define yourself, because ultimately, you are you.
so yeah be special but not too special
Nah, be as special as you are. No such thing as 'too special'. I know you meant something else, but just sayin'.
holy jesus, i really recommend chaging the coffe or energized drink to something more "rare" such as choco-milk, besides, i mean everyone's interesting in some way, and yeah almost any furr now is a gay-femboy-cute-furry lgbtq/him/them/they/fox/table. so yeah be special but not too special
Commented 1 year ago2023-09-08 11:00:22 UTC
in journal: In other news...Comment #105542
So you are an actual professional! I only took one class in my freshman year, so I'm hardly an expert. Still, I recognize some great skill there, and going the places you go, you get a lot of good opportunities. I think you should do some, time permitting, of course. Don't want to keep you away from your GoldSRC wizardry.
Venting is perfectly fine. Otherwise the metaphorical pressure builds up until something breaks.
The late hours do tend to promote thinking. It's quiet and no one else around, so the mind gets to wander more freely. For a night owl like me, that's when I'm also the most awake and productive.
At the same time, those late hours also often coincide with sleep deprivation, especially for those of us who have to wake up early for school or work and such. That can greatly exacerbate symptoms of depression and other conditions, and negative emotions in general. Not saying you shouldn't be up late, but just that you should be aware how it affects mental health (and, speaking from experience, insomnia and depression can easily start a positive feedback loop that spirals to very bad places).
Commented 1 year ago2023-09-08 09:12:48 UTC
in journal: In other news...Comment #105540
Thanks, I'm glad you think so. 😊
I've done a couple freelance photography jobs over a decade ago but overall it has been pretty much just a hobby. Mostly I take photos for inspiration or reference for my other creative projects, other times because I think a scene or subject is pretty or when I just want to capture a moment.
Perhaps I could create a new portfolio and do it as a side hustle?
This comment was made on an article that has been deleted.
Commented 1 year ago2023-09-08 07:09:39 UTC
in journal: In other news...Comment #105538
Have you considered professional photography? Every now and then you post a picture of someplace and they're always so goddamn beautiful. It's a bit of time, sure, but you could probably make a lot of money in photography with those skills. If you don't already, that is.
From what I know CS2's Hammer has this fancy lighting preview mode, which uses RTX. There should hopefully still be a CPU raytraced fallback.
thank you.
These textures come from different places. I have updated the download link, please make sure to fully cover the previously downloaded version content. I plan to reset this map later.
I don't play TFC but I can see the passion put into this, great stuff qe.
If you're interested, there's some old TFC archive site that an old friend linked me, maybe you'd find it interesting to look at all the maps posted on there: https://tfcmaps.net/
No idea who runs it.
Also, I just looked at the source. The pattern pointer is getting passed to a function that makes it lowercase, even if its null, which seems to be causing the problem.
A few notes though: texture extraction doesn't extract anything if no pattern is provided, and I'm a bit puzzled as to why sprite decompiling produces a sprgen .qc file - is anyone still using that nowadays? As for easy-to-use sprite/texture tools, what about Half-Life Texture Tools and WadMaker/SpriteMaker? They both support sprite and texture extraction.
让想象力变得理性在我看来仍然是一件难事。
black_hidden
is allegedly drawn in Sven Co-op, according to this wiki's Tool textures page. I haven't personally verified this; it's probably either an issue with SCHLT or that Sven assumes lightmapped surfaces are drawn.I'm thinking instead of using a custom point entity (info_bone) that can hold a
name
andparent
, and have it skinned to the vertices of any brushes grouped with it (or even radius around the entity, could use a keyvalue for that as well). Might look into it after the full release.@SirYodaJedi I think it'll work fine, unless you use any Quake III curved surfaces. Just looked at the code now and realised it doesn't handle the curved surface array in each solid, which will corrupt all other solids after the first one. Already fixing that now 🙂
I got to find everything we were supposed to find, I really liked the idea for the secret room and how you made the rain effect for the windows in the house.
My only complaint is that some of the breakables have way too much HP and some people might not realize that they can break them.
Texturing — 8
Ambience — 8
Lighting — 7
Gameplay — 8
It's pretty cool how you can find the strength to talk about something so personal in a relatively public place
-The cafeteria has an extra table and some seats
-The ending sequence has a new sound added into the mix
oh and I also corrected the actual start date of the project, since I found out my oldest .jmf file related to it was like a week older than the previous date
Although I don't know when I'll get back to mapping, it could be in 6 months or in 2 years from now, I'm currently taking a break after having finished this project and I want to use this time to do other things.
Be careful, be sensible, but don't apologise for being you.
All that being said, getting your sleep in order will really help your wellbeing. Physical and mental health is so dependant on sleep, and one of the best life resets you can do is just getting into a sleep routine. Cancel the caffeine after 2pm and try to do a bit of exercise every day so that you get restful sleep. Getting on top of that physical stuff really, really helps the mental side.
In my country, furries are unheard of and I'm certain if there were to ever be a furry convention here, we'd see the same events that happened in Belgrade in 2001, when Serbia's first pride parade happened. You don't wanna know what happened.
I do confront people who say bullshit though. Sometimes I deem it too risky or simply not worth my time, but when I see a good opportunity to point out that someone's hatred/disliking/disrespect - of not just furries - is utterly irrational and senseless, I take it. I believe every individual is a unique permutation of all the possible features an individual may have, even if just slightly different.
That aside though, yeah. "Nobody's talking about it so nobody knows about it", I guess most people are just too busy to think about it.
My fox sona isn't a femboy either, BTW. I went from being a straight non-furry in 2017, to a bi questioning-furry in 2018, to a pan furry in 2021. Similarly my views on a lot of things (and of my own self) have shifted over the years. Positively, I may say. And they will keep doing that. Yeah but like, what's the purpose of this comparison? If anything, I'd just occasionally compare past selves and current self to analyse and potentially improve future self. I don't think you need to compare yourself to someone in order to define yourself, because ultimately, you are you. Nah, be as special as you are. No such thing as 'too special'. I know you meant something else, but just sayin'.
The late hours do tend to promote thinking. It's quiet and no one else around, so the mind gets to wander more freely. For a night owl like me, that's when I'm also the most awake and productive.
At the same time, those late hours also often coincide with sleep deprivation, especially for those of us who have to wake up early for school or work and such. That can greatly exacerbate symptoms of depression and other conditions, and negative emotions in general. Not saying you shouldn't be up late, but just that you should be aware how it affects mental health (and, speaking from experience, insomnia and depression can easily start a positive feedback loop that spirals to very bad places).
I've done a couple freelance photography jobs over a decade ago but overall it has been pretty much just a hobby. Mostly I take photos for inspiration or reference for my other creative projects, other times because I think a scene or subject is pretty or when I just want to capture a moment.
Perhaps I could create a new portfolio and do it as a side hustle?