Comments

Commented 1 year ago2023-03-21 08:09:59 UTC in vault item: info_hullshape example Comment #105179
Thank you for clearing the ambiguity once and for all. 🙏‍

A small note: If you want the player to fit a tight space of width w, the hull size must be at maximum w-1. If the narrowest passable doorway in the map is 24u wide, the hullshape needs to be 23u wide (both directions ofc).

Another note: The origin height of hull3 (ducking player) should be half of the original 36u hull regardless of the height of your custom hull. I did a little testing and, for whatever reason, you could get the ducking hull stuck under the standing hull, meaning players can't recover from a ducking position, and would stay ducking unless they jump.
Commented 1 year ago2023-03-20 18:40:23 UTC in journal: What Winning a Map of the Month Award When I Was 14 Taught Me Comment #105178
I've just realised how much TWHL contributed to my current personality. When my parents and other IRL people just brushed things off as "not normal" and similar labels, TWHL folks would actually talk to me about some things, and probably have endured way more than my parents ever did lol. All the cringe things I used to post back in the day.

I don't remember you, probably because I only joined here in 2016 (when I was 14), but yeah, I learned a fun piece of TWHL history. Hello!
Commented 1 year ago2023-03-20 17:35:22 UTC in vault item: dm_hydroelectric Comment #105177
You are officially not my friend anymore.
What are you, 11? If someone insults you, you threaten to not hang out with them?
It's sick how you guys protect yourselves and your incredibly conservative/unimaginative concepts.
If we're making a map for a contest, we make it for the contest. If the map isn't good, we just don't win. And yeah, Deathmatch maps are in general pretty boring. But that's because we've all seen them before. To someone new, this map is a frickin masterpiece. I know, because I showed the map to someone new, and they thought it was a frickin masterpiece.
It's like hurray 5/5, you've made another gray poop. You're so focused on masterbating on you maps' visual features that you miss how deadly boring and static they are.
So what? Just about anything we can make is going to be boring because there's little left that hasn't been done. All we CAN do at this point is try and improve the visual style.
Dude, stop being overly critical and maybe appreciate what I'm sure was quite a lot of work for Jessie.
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Commented 1 year ago2023-03-17 18:40:17 UTC in wiki page: Tutorial: Materials.txt Comment #105175
^ Thank you for linking, that's a pretty cool read.

Also to let you know I released a tool that makes use of the 12-char quirk and renames embedded custom textures to those in materials.txt:
Loading embedded content: Vault Item #6732
Commented 1 year ago2023-03-16 21:00:47 UTC in journal: Working on a small HL enhancement mod, anyone interested? Comment #105174
Make sure to fix the view bobbing and the crowbar. The crowbar was actually underpowered for the 2001 rerelease. It used to one-shot headcrabs, but it doesn't anymore.
Commented 1 year ago2023-03-16 03:32:11 UTC in journal: #1 Comment #105173
@LoveForfunc_tank: Atom started TWHL
Commented 1 year ago2023-03-13 22:20:31 UTC in wiki page: Weapons Programming - Standard Weapons Comment #105172
Hey just saying were is the Weapons.h and the other stuff?
Commented 1 year ago2023-03-13 17:39:36 UTC in journal: Annual vita log 0x015 Comment #105171
Thanks!
Commented 1 year ago2023-03-13 11:16:34 UTC in journal: End of Medicine Comment #105170
"That waz not medicin" :/
Commented 1 year ago2023-03-12 20:40:24 UTC in journal: Annual vita log 0x015 Comment #105169
Happy birthday!
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Commented 1 year ago2023-03-10 08:41:50 UTC in journal: Why didn't I post a Journal For? Comment #105167
:) :) :) :D
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-09 20:56:15 UTC in journal: Why didn't I post a Journal For? Comment #105165
I got a shit ton of free time after work, so you are not alone.
Commented 1 year ago2023-03-09 20:55:52 UTC in journal: Why didn't I post a Journal For? Comment #105164
Nope, not everyone is ignoring you. Im here for ya, buddy!
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-06 01:57:39 UTC in vault item: Dev pack Comment #105161
Works Great love the style
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-04 23:02:38 UTC in vault item: DM_Oklahoma - Tornado deathmatch map Comment #105159
5 stars for making something completely original
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Commented 1 year ago2023-03-04 15:45:37 UTC in journal: What's The Scariest Things Happen to Your Windows/Mac/Linux System? Comment #105157
I had a graphics intensive game lock up for me multiple times one night as I was just settling down for the weekend. Out of frustration, I powered off the system at the wall and went to bed. The next morning, I attempted to power up my PC only to be greeted by a system recovery message, followed by a corrupted data warning which resulted in the system recovery getting stuck in a loop. I'd blown my Windows 7 installation away somehow.

I spent a good portion of my weekend reinstalling Windows and all my drivers just to get my PC back in a functional state.
Commented 1 year ago2023-03-03 17:39:58 UTC in vault item: BspTexRemap v0.3 (pre-release 2) Comment #105156
I'm gonna be afk for 3 days. Might as well release it now for people to test it.
Commented 1 year ago2023-03-03 15:41:21 UTC in journal: Working on a small HL enhancement mod, anyone interested? Comment #105155
A great way to replay HL1. I'd gladly play it.
Commented 1 year ago2023-03-03 14:05:11 UTC in journal: Working on a small HL enhancement mod, anyone interested? Comment #105154
I would be pretty interested in something like that.
Commented 1 year ago2023-03-03 13:41:37 UTC in journal: Annual vita log 0x015 Comment #105153
Welp, boyfriend went back home last night. The last 10 days were amazing. I'm not even sad, I'm still super happy it actually happened.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-01 18:24:28 UTC in journal: End of Medicine Comment #105149
Ha! My next book will be a historical fiction based in WWII Shanghai. It's titled "The Hidden Patriot".
Commented 1 year ago2023-03-01 16:34:33 UTC in journal: End of Medicine Comment #105148
Keeping my eyes peeled for your next book on paediatric piloting!
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-01 14:17:00 UTC in journal: 个人解释Personal interpretation Comment #105145
很高兴见到您。
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-02-28 17:08:49 UTC in journal: Annual vita log 0x015 Comment #105142
Vita is Latin for life.

It's also Ladin for life.
Commented 1 year ago2023-02-28 12:52:28 UTC in journal: What's The Scariest Things Happen to Your Windows/Mac/Linux System? Comment #105141
When my computer screen suddenly went dark, and an acrid smell wafted from the ventilation of the case.p

It was a sure sign that my PSU died.
Commented 1 year ago2023-02-28 12:43:35 UTC in journal: 个人解释Personal interpretation Comment #105140
我也是中國人。
"I am also Chinese."
This comment was made on an article that has been deleted.
Commented 1 year ago2023-02-27 21:48:59 UTC in vault item: Half-Life but there are no restrooms outside Sector C Comment #105138
This is peak Half-Life content!
Commented 1 year ago2023-02-27 14:46:17 UTC in wiki page: Tutorial: Setting up a Mod: Addendum Comment #105137
About the usage of -wadinclude compile command-line argument and game_text entities. I think they are better suited for addon pack where you "can't" edit the original files and copying/pasting the original ones is not an option as if everyone was doing that, it would "overlap".

For mods, shipping the WAD(s) and using titles.txt is fine since it's distributed as "standalone".
Commented 1 year ago2023-02-27 09:48:44 UTC in journal: Annual vita log 0x015 Comment #105136
PS Vita
Commented 1 year ago2023-02-26 17:18:00 UTC in vault item: Toggleable lights on func_[track]train Comment #105135
I originally wanted to demonstrate with a func_tracktrain, but I don't have time to build a complete map with train tracks.

EDIT: Also I want to point out that this is not a working example of the func_[track]trains throwing out light, but instead of light being thrown onto them instead. Prolly should've put a screenshot or 2. That's for later.
Commented 1 year ago2023-02-26 16:41:24 UTC in wiki page: game_player_equip Comment #105134
use name game_playerspawn to automatically trigger this entity at the start of the map.
Commented 1 year ago2023-02-26 11:16:35 UTC in journal: What's The Scariest Things Happen to Your Windows/Mac/Linux System? Comment #105133
I guess visiting this website https://www.iso.org is quite a scary thing, since the guy who made it thought everyone has a 4K monitor, that's standards for you, hey!
Commented 1 year ago2023-02-26 07:19:45 UTC in vault item: Half-Life but there are no restrooms outside Sector C Comment #105132
?
Commented 1 year ago2023-02-25 04:16:18 UTC in journal: 个人解释Personal interpretation Comment #105131
谢谢。
thank you.
This comment was made on an article that has been deleted.