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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Razorback
by
Windawz
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Pages that link to
trigger_relay
activator
button_target
env_smoker
func_bomb_target (Counter-Strike)
game_counter
monster_nihilanth
monster_tentacle
multisource
Reference: Entities, angles, avelocity, and origin
trigger_camera
trigger_endsection
Tutorial: Choreographing World Happenings with Sequence Events
Tutorial: Multisource
VERC: Controllable Looping
VERC: Creating A Locked Door
VERC: Creating A Usable And Destructible Mortar
VERC: Magic Cargo Container
VERC: The Opposing Force Opening Sequence
Pages that are linked by
trigger_relay
activator
multi_manager
Point Entity
Tutorial: More Complex Triggers
Vlatitude: Advanced Triggers Tutorial