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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Category: Half-Life Entity Guide > Entity Guides
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Subcategories
Point Entities
(144)
Brush Entities
(53)
Review Required
(9)
Counter-Strike Entity Guide
(2)
Pages in this category
aiscripted_sequence
ambient_generic
ammo_357
ammo_9mmAR
ammo_9mmbox
ammo_9mmclip
ammo_ARgrenades
ammo_buckshot
ammo_crossbow
ammo_gaussclip
ammo_rpgclip
button_target
cycler
cycler_sprite
cycler_weapon
cycler_wreckage
env_beam
env_beverage
env_blood
env_bubbles
env_explosion
env_fade
env_funnel
env_global
env_glow
env_laser
env_message
env_render
env_shake
env_shooter
env_smoker
env_sound
env_spark
env_sprite
func_breakable
func_button
func_conveyor
func_door
func_door_rotating
func_friction
func_guntarget
func_healthcharger
func_illusionary
func_ladder
func_monsterclip
func_mortar_field
func_pendulum
func_plat
func_platrot
func_pushable
func_recharge
func_rot_button
func_rotating
func_tank
func_tankcontrols
func_tanklaser
func_tankmortar
func_tankrocket
func_trackautochange
func_trackchange
func_tracktrain
func_train
func_traincontrols
func_vehicle
func_vehiclecontrols
func_wall
func_wall_toggle
func_water
game_counter
game_counter_set
game_end
game_player_equip
game_player_hurt
game_player_team
game_score
game_team_master
game_team_set
game_text
game_zone_player
gibshooter
info_bigmomma
info_intermission
info_landmark
info_node
info_node_air
info_null
info_player_coop
info_player_deathmatch
info_player_start
info_target
info_teleport_destination
infodecal
item_airtank
item_antidote
item_battery
item_healthkit
item_longjump
item_security
item_sodacan
item_suit
light
light_environment
light_spot
momentary_door
momentary_rot_button
monster_alien_controller
monster_alien_grunt
monster_alien_slave
monster_apache
monster_babycrab
monster_barnacle
monster_barney
monster_barney_dead
monster_bigmomma
monster_bloater
monster_bullchicken
monster_cockroach
monster_flyer_flock
monster_furniture
monster_gargantua
monster_generic
monster_gman
monster_grunt_repel
monster_handgrenade
monster_headcrab
monster_hevsuit_dead
monster_hgrunt_dead
monster_houndeye
monster_human_assassin
monster_human_grunt
monster_ichthyosaur
monster_leech
monster_miniturret
monster_nihilanth
monster_osprey
monster_rat
monster_satchel
monster_scientist
monster_scientist_dead
monster_sentry
monster_sitting_scientist
monster_snark
monster_tentacle
monster_tripmine
monster_turret
monster_zombie
monstermaker
multi_manager
multisource
path_corner
path_track
player_loadsaved
player_weaponstrip
scripted_sentence
scripted_sequence
speaker
target_cdaudio
trigger_auto
trigger_autosave
trigger_camera
trigger_cdaudio
trigger_changelevel
trigger_changetarget
trigger_counter
trigger_endsection
trigger_gravity
trigger_hurt
trigger_monsterjump
trigger_multiple
trigger_once
trigger_push
trigger_relay
trigger_teleport
trigger_transition
weapon_357
weapon_9mmAR
weapon_9mmhandgun
weapon_crossbow
weapon_crowbar
weapon_egon
weapon_gauss
weapon_handgrenade
weapon_hornetgun
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
weaponbox
world_items
worldspawn
xen_hair
xen_plantlight
xen_spore_large
xen_spore_medium
xen_spore_small
xen_tree